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Spider-Man and Venom: Maximum Carnage

Spider-Man and Venom: Maximum Carnage

Acclaim Black Team, Software Creations, Acclaim Entertainment, LJN, Playtronic

Spider-Man and Venom: Maximum Carnage is a side-scrolling beat 'em up game for the Super NES and Sega Genesis/Mega Drive, developed by Software Creations and published by Acclaim Entertainment and it's subsidiary LJN in 1994. The game, based on a sprawling comic book story arc of the same name, features numerous heroes, including Spider-Man, Venom, and their allies from the Marvel Comics fictional universe like Captain America, Black Cat, Iron Fist, Cloak and Dagger, Deathlok, Morbius and Firestar, all teaming up to battle an onslaught of villains led by Carnage, including Shriek, Doppelganger, Demogoblin and Carrion. Both the Genesis/Mega Drive and Super NES versions come in a red cartridge. They were later released in the normal cartridge colors (black for Genesis, gray for Super NES). The game was followed up by a sequel called Venom/Spider-Man: Separation Anxiety. Universal Studios Orlando used Maximum Carnage as the theme for a haunted house at Halloween Horror Nights in 2002.

FightingHack and slash/Beat 'em up
Foreman for Real

Foreman for Real

Software Creations, Acclaim Japan, Acclaim Entertainment

Before marketing fat-reducing grills, boxing legend George Foreman endorsed this boxing game with a 3rd-person view similar to Punch Out. A full range of punches and jabs are available, with full round-by-round scoring from the judges. You can choose from 3-12 rounds, and there are 2 camera views as well as an automatic switch option. You can play simple exhibition matches or tournaments, or launch into a career mode. In this you start at the bottom of the world rankings, and must reach the top by beating the game's players, who other than George are all fictitious boxers with varying strengths and weaknesses. The coach gives advice before each fight to help highlight weaknesses in your play. There are passwords for each round.

Sport
Robotica

Robotica

Genki, Micronet, Sega Enterprises, Ltd., Acclaim Entertainment

Robotica was the first, first-person shooter for the platform and a first generation game for the console. It is somewhat similar to Space Hulk, only that the player takes the role of a machine that rebels against the robots to save mankind. The weapons include a punch, Vulcan gun, Missiles, and Lasers. The main environment is made up of various hallways. The player runs through the various stages collecting keys, using computers, and triggering lights. The enemies are relatively basic but are dangerous in numbers. The game is set in 2877, 800 years after the world's peacekeeping unions have collapsed. They are replaced with World Silent Security Service, a global world order to maintain the security on earth and in space. However, over time the role of the order is questioned, and the Reformist Faction rebel group sends three pilots in Laocorn assault robots to the WSSS' space station Daedalus in earth's orbit. Two are immediately destroyed, but the player gets to control the remaining robot.

Shooter
Psychic Force

Psychic Force

Taito, Acclaim Entertainment

The plot of Psychic Force takes place in the year 2010, where selected individuals are blessed with the power of psychic abilities. All people imbued with this power are called "Psychiccers" and uses a specific element such as fire, light, wind, electricity, gravity, time, or ice in fighting. Psychiccers are shunned by normal people in general because of their unnatural abilities and that most cases turn violent and deadly from within sight. All of that changes one day when a mysterious Psychiccer organization known as NOA appears and offers Psychiccers a place from within their company. Headed by a young British Psychiccer man named Keith Evans, NOA seeks to create a perfect utopia for Psychiccers and that they'll eliminate anyone who tries to stand in their way. Challenging NOA's ambition is a small independent group known as Anti-NOA and that one of its members, a young American Psychiccer man named Burn Griffiths, seeks to confront and stop his old friend Keith from going through with his extreme plans of creating a Psychiccer-only world.

Fighting
Rise 2: Resurrection

Rise 2: Resurrection

Mirage Technologies, Acclaim Entertainment

It's pure robot-on-robot ferocity as mechanized warriors duke it out for bragging rights. The sequel to the popular RISE OF ROBOTS, RISE 2 boasts improved graphics, sound that will knock you out of your seat, and an original soundtrack by Queen's Brian May that rivals the music in FLASH GORDON. Choose from an array of 18 sinister hunks of metal as you utilize dozens of brutal combos, gruesome termination moves, and slick 2D fighting techniques. You've seen the 2D setup in the past, but never with this much detail and seamless play. The controls are intuitive and responsive, and the fights are so realistic you'll have to pause the game to breathe. Make no mistake-this game is as dark as fighting games come. Each character is a brutal, emotionless automaton determined to end the existence of his on-screen counterpart. Whether you're into robots, fighting games, or neither, there's no room for disappointment here. Boasting several game modes, fully customizable options, and lots of hidden goodies to uncover, this is one sequel that's better than the original. 18 sinister hunks of metal 2D fighting techniques improved graphics original soundtrack several game modes customizable options hidden goodies to uncover

Fighting
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