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Project P.I.T.T.

Project P.I.T.T.

Froke, Pretty Soon

Feed rubber ducks to a corporate void. Build physics contraptions. Chain combos for profit as the Maw grows hungrier... and larger. Brutalist PSX satire meets first-person sandbox chaos.

ActionCasualIndieSimulation

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About This Game

You're a new intern. Your job: craft rubber ducks and feed them to a bottomless corporate pit.

The Maw is always hungry. Start with ducks.

Progress to other unique items and better tools.

Eventually assemble items to satisfy its appetite.

BRUTALIST PSX AESTHETIC

  • Low-poly concrete vibe.

  • Harsh industrial lighting.

  • Corporate safety posters with increasing desperation.

  • Watch the Maw grow larger with each feeding phase.

  • Unlock tools to be more efficient.

WHAT MAKES THIS DIFFERENT

  • First-person physics sandbox with some progression.

  • Complete experience: 6-10 hours from intern to pit expert.

  • Corporate satire without being preachy - the environment tells the story.

  • Solo dev passion project.

  • Satisfying combo system with escalating audio and visual feedback.

  • PSX/retro brutalist aesthetic you can almost run on a potato.