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Publisher: Walt Disney Computer Software
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Disney's DuckTales

Disney's DuckTales

Capcom, Walt Disney Computer Software

DuckTales is a platform game developed and published by Capcom and based on the Disney animated TV series of the same name. It was first released in North America for the Nintendo Entertainment System in 1989 and was later ported to the Game Boy in 1990. The story involves Scrooge McDuck traveling around the globe collecting treasure and outwitting his rival Flintheart Glomgold to become the world's richest duck. Produced by key personnel from the Mega Man series, DuckTales would go on to sell over a million copies worldwide on each system, becoming Capcom's best-selling title for both platforms. The game was praised for its tight control, unique and non-linear gameplay and bright presentation, and is often regarded as one of the best titles for the NES, appearing on numerous "Best of" lists.

Platform
Disney's Chip 'n Dale Rescue Rangers: The Adventure in Nimnul's Castle

Disney's Chip 'n Dale Rescue Rangers: The Adventure in Nimnul's Castle

Riedel Software Productions, Hi Tech Expressions, Walt Disney Computer Software

Adventures in Nimnul's Castle is an action game were the player must guide the chipmunk characters Chip and Dale through nine levels while avoiding enemies and obstacles. Each level takes place in one of three locations: outside the castle, on the castle steps, and inside the castle proper, with the stage objectives varying between them, such as simply avoiding all enemies while moving across the screen or collecting items such as screws. The player is awarded points for each successful objective they complete, and has three attempts to make it through the game. Short cutscenes appear at the beginning and end of the game, as well as after certain levels

Platform
Disney's DuckTales: The Quest for Gold

Disney's DuckTales: The Quest for Gold

Incredible Technologies, Sierra On-Line, Walt Disney Computer Software

A money-making strategy game. Become the MacDuck the richest duck on the world. Your goal in this game looks simple : Making money. But to do so, you have to manage your cash, make good investments and of course look for treasures with your animated friends. Versions: - Amiga/DOS features copy protection in the form of a unique password system. When the game is booted up, you must use a key script (located in the game manual) to translate symbols on the screen. If you fail, you are identified to the game as a Beagle Boy invader, and it will send the user back to the DOS prompt to try again or shutdown the pc on Amiga version, and there is no way to play the game without deciphering the code. In at least the Amiga version of the game, a flying saucer can rarely be seen during the flight sequence. The condition which triggers the event is not known. - A version of this game was advertised for the ZX Spectrum, but was later canceled. - Although marketing materials for an Apple II port exist, there is no evidence that this version was ever published or sold.

PlatformPuzzle