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Godzilla: Battle Line

Godzilla: Battle Line

Toho

Godzilla Battle Line is an upcoming free mobile game for Android and iOS in which players duel with teams of kaiju and superweapons in three-minute matches. Toho Games will publish it in Australia and Canada in April 2021, with a worldwide release following in May. App Store Description: All the popular monsters and weapons from the Godzilla series are ready for battle! Build your own team of the strongest monsters and fight against players from all over the world in real time. Get ready for fun but intense 3 minute battles! Battle: Plan your strategy and send your monsters into battle! Each monster will think and act on its own. When they approach the other player's monsters, the fight begins. If your monsters defeat the other player's lead monster, victory is yours! Team Formation: Godzilla, Mothra, King Ghidorah, and all your favorite monsters are ready for battle! Choose your monsters and weapons, and build the ultimate team! The key to victory lies in the monsters and weapons you have on your side. Discovering and Upgrading Monsters: Win battles to acquire maps of Monster Island. Explore the maps and discover new monsters! If you find a monster you already have, use it to upgrade your monsters! Battle Stages: Cities all across the world become the stage for the ultimate monster showdown. How your monsters interact with the unique features of each terrain will decide the winner! Ranked Matches: Aim for first place in the monthly ranked matches. Get special rewards based on your ranking! Featured Monsters and Weapons: - Godzilla, "Godzilla vs. Biollante" (1989) - King Ghidorah, "Godzilla vs. King Ghidorah" (1991) - Rodan, "Ghidorah, the Three-headed Monster" (1964) - Mothra, "Godzilla vs. Mothra" (1992) ...and more to come. Stay alert for incoming destruction!

AdventurePoint-and-clickRole-playing (RPG)StrategyTurn-based strategy (TBS)
Super Godzilla

Super Godzilla

Advance Communication Company, Toho

Super Godzilla is a 16-bit Godzilla game where the player can take control of Toho's famous big green lizard as they rampage through Japan. The game is divided into two main gameplay modes, Movement and Battle. Movement has the player travel through the city using the D-pad and a map located on the bottom of the screen with the objective being to destroy certain objectives such as enemy humans and buildings as well as pick up power-ups. There is an animation in the screen above the map that shows the results of their movements and attacks. Battle mode kicks in when the player locates an enemy on the map, like Biollante or Mechagodzilla, and is taken to a side-scrolling cinematic-style battle where the player must use punches, tail whips and the famous fire breath to drain the energy of the opposing monster. However, the Fighting Spirit system is present which is in a sense a morality meter where the player must pick the right attacks at the right time in order to connect certain attacks. Choosing the wrong attacks or failing to connect with them will cause the meter to drop and make Godzilla more vulnerable to attack.

FightingStrategy
Circus Caper

Circus Caper

Advance Communication Company, Toho

The single-player, side-scrolling action game takes the player through various levels, each with a circus theme, fighting various enemies and bosses until he finally defeats the ringmaster and save his sister. The player start out in the game with little life and few weapons, but he can collect various icons to increase how many direct hits that he can withstand, keys to open doors, along with various circus items to shoot as projectiles. Many of the levels can be avoided altogether by just walking backwards and back through the curtain from where the player begins. This will take him right to that level's boss battle. Bonus levels include such fun things as guiding a bear to jump over flames, avoiding boulders in a car, using Rodan as target practice and meeting Godzilla at the circus grounds.

Platform
Godzilla

Godzilla

Compile, Nintendo, Toho

Godzilla is a Game Boy video game developed by Compile. Although it was released in 1990 (1991 in Europe), all of the monsters are from the Showa generation. The game is a port of an edition from the MSX console. Also the international version is slightly different from the Japanese version (different in-game character designs and behavior of the enemy characters). Various monsters that Godzilla had previously defeated, have kidnapped his son, Minilla, and hidden him somewhere inside the Labyrinth of Matrix. It is up to Godzilla to fight the monsters' attacks and solve their many puzzles, all while navigating a much larger maze. Monsters- Godzilla: The first playable character. He must punch boulders through 64 levels, in order to find his son. Minilla: Godzilla's son, who was captured and placed in the heart of the Labyrinth of Matrix. He is only seen in the end, and does not appear in any of the levels. Baragon: A slow moving enemy. Mechagodzilla: One of Godzilla's main rivals, with a speed that is slightly slower than Godzilla's. Hedorah: A normally invincible monster, that can only be defeated by a boulder, a spike pit, or a lightning bolt. He is also the slowest in movement. Anguirus: A mutant ankylosaurus that is usually an ally of Godzilla. Normally is a regular paced enemy, but once he is leveled with Godzilla, he will charge at a high speed, making him the fastest in the game. Rodan: A mutant pterosaur that, just like Anguirus, is usually Godzilla's ally, but now an enemy who flies after him, making it harder to avoid damage. Ghidorah: A mutant space dragon. After about two minutes, Ghidorah will appear. Having both invincibility and flight, it is very hard to make it past him. He can't be killed by anything. Ghidorah also flies in short bursts.

AdventurePuzzle