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The Dark Eye

The Dark Eye

Inscape, Time Warner Interactive, Expert Software

The Dark Eye is a computer game of the horror genre, released in 1995 for the PC by the now-defunct software company Inscape. Upon its release the game attracted little attention from either critics or consumers, though it has received some attention since and, arguably, cult status. The game featured combined 3-D graphics, stop motion animation and video segments. With its unconventional interface, storyline, and characters, the game's peculiarity became its selling point. The characters are largely lifelike in appearance except for their clay-modeled faces, which are often distorted or feature grotesquely exaggerated features. This near-realism, sometimes referred to as the uncanny valley, contributed to the game's ambience of unease and anxiety. The character animation is stop-motion. Inscape did the art design of the puppets (lead artist Bruce Heavin) and had a Hollywood house actually make them. Inscape then hired two stop-motion animators and Russell Lees spent many, many hours in a hot, dark warehouse directing the animations. The working hours were from 7 am to 7 pm for about a month. They created computer-generated screenshots of the environments and shot against blue-screen, and they had a director of photography light them to match the environment. Also notable was the use of author William S. Burroughs as a voice actor: Burroughs provided not only the voice for the character of Edwin, but also voiceovers of two slide-show sequences illustrating the short story "The Masque of the Red Death" and the poem "Annabel Lee". Another story, "The Premature Burial", can be found while reading the newspaper during "The Tell-Tale Heart", and the poem "To Helen" can be read while playing the victim in "Berenice". Thomas Dolby composed the game's music. ------------------- Structurally, the game was a point-and-click adventure fueled by the macabre stories of Edgar Allan Poe. The player could experience three of the stories ("The Cask of Amontillado", "The Tell-Tale Heart", and "Berenice") from the perspectives of both murderer and victim. The game presented no choices to make, no life-or-death decisions, and no points; similar to other point-and-click adventures like Myst, the game simply waited for the player to find the next hotspot or location, at which point another video would play to advance the plot. During the portions that were direct interpretations of Poe's stories, the player was constrained to follow the actions of the stories' characters. The player could carry only one item at a time. Much of the animation in The Dark Eye consisted of QuickTime movies, either full-screen or smaller looping segments framed by a static background. -------------------------

AdventurePoint-and-clickPuzzle
Zero Divide

Zero Divide

ZOOM, CyberFront, GameBank, Ocean Software, Rainbow Arts, Time Warner Interactive, Interplay

Zero Divide: An unrecoverable program error causing a potential system crash. You are the error. Set in a virtual world inside a computer system hijacked by a group called XTAL, Zero Divide puts you against mysterious mercenary "units", each with a unique fighting style and the ability to pulverize you in an instant. You must "delete" the mercenaries, crash the system and eliminate XTAL before time runs out. The first truly complete 3D, 360 degree fighting game. Superbly detailed graphics, unprecedented fighter control, high quality soundtrack, awesome depth and challenge are all combined to give you the most complete fighting game experience available. - 10 ruthless fighters (including two hidden bosses) that feature never before seen fighting styles, weapons and projectile attacks - Unleash an arsenal of deadly moves and killer combos - Hyper Headbutt, Blind Man Slash, Tomo Vortex Throw, and Bloody Pack. For the first time in any 3D fighter - jumping attack in combos - Select four completely different camera angles, including an innovative perspective from the fighters viewpoint and a rotating 360 degree view - Zero Divide's unique Ring Edge allows skillful fighters to grab onto the rim of the ring and pull themselves back into fight - With a memory card, save and relive your entire round... replays can be slowed down, paused, zoomed, rotated, or viewed from any angle - On-screen diagram shows progressive damage to fighter body parts and allows players to strategically plan their attacks for maximum destruction

Fighting
Dying Light: The Following - Enhanced Edition

Dying Light: The Following - Enhanced Edition

Techland, Time Warner Interactive

Dying Light: The Following - Enhanced Edition takes parkour-fueled zombie survival to a whole new level. Enjoy the definitive Dying Light experience with the brand new Legend system, improved visuals, major gameplay enhancements, and more. This package comes with all the available bonus content, including Dying Light: The Following - a massive story based expansion that brings mysterious characters, deadly new weapons, unexpected quests, and fully customizable and drivable dirt buggies. Dying Light is now bigger, better and scarier than ever before. Enjoy the ultimate zombie experience as you scavenge for supplies, craft weapons, and do anything you can to survive in a city ravaged by the zombie virus. Dying Light: The Following introduces the drivable dirt buggy that you can freely customize and upgrade with special weapons, attachments and decals to create your most deadly weapon yet. [from amazon.com]

AdventureRole-playing (RPG)
Super R.B.I. Baseball

Super R.B.I. Baseball

Gray Matter, Time Warner Interactive

Super R.B.I. Baseball is the first appearance of the R.B.I. series on the Super Nintendo. It features 700 major MLBPA players and has all 28 teams along with the complete 1994 roster, but doesn't feature an MLB license, instead the teams nicknames are omitted and team colors are altered. There are six modes to choose from: Exhibition, Home Run Derby, Defense Practice, Playoffs, League, that has the player compete against each team in the game in succession and Game Breaker which lets the player choose from 17 scenarios to win the game under certain conditions. They can also choose different Division Champion line-ups that range from 1989-1993 or All-Star Lineups from 1989-1994. The graphics of the game are presented in a cartoonish-way and the stadiums are "authentic", but altered to distinguish themselves from the actual MLB stadiums. The game doesn't feature a battery back-up like many other baseball games, but Series championships can be saved using passwords. Jack Buck also lends his voice talent to the game calling play-by-play commentary.

Sport
The Lawnmower Man

The Lawnmower Man

The Sales Curve, THQ, Coconuts Japan, Time Warner Interactive

The Lawnmower Man is the game based on the 1992 movie of the same name (itself loosely based on a Stephen King short story) starring pre-Bond fame Pierce Brosnan as Dr. Lawrence Angelo, a scientist working for Virtual Space Industries in "Project 5", a secret research that attempts to increase the intelligence of primates using psychotropic drugs and VR training. The twists of the game are true-3D level connectors, based on the CG sequences of the movie, usually all involving avoiding obstacles (and the occasional shooting) at high speed in the VR world. There are four different (Virtual World, Cyber War, Cyber Run and Cyber Tube), each taking a slightly different approach (Virtual World is seen in first person, the objective being dodging obstacles such as trees and archs and reach the exit, Cyber War similar to Virtual World but with some shooting stops, Cyber Run is seen in third person and requires occasional shooting of obstacles, while Cyber Tube is a fast travel with plenty of enemies in a VR tunnel).

ArcadePlatform