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Publisher: The Adventure Company
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22 games
Nibiru: Age of Secrets

Nibiru: Age of Secrets

Future Games, The Adventure Company

During the construction of a new highway bypass, workers discover an entrance to an old tunnel. After they enter the tunnel, they find out that it was probably a German tunnel intentionally backfilled at the end of World War II. They contact an employee of the Western Bohemian Museum who then informs the superior body in Prague about their findings. The news about the discovery is published by the regional press the next day and there is tremendous buzz in the archeology community of the new find. Martin Holan, a linguistics and archeology student is contacted by his uncle to examine the mysterious World War II tunnel. A friend of Martin’s uncle is supposed to meet Martin upon his arrival to brief him on the mysterious discovery; however, when he arrives in Prague he discovers that she has been brutally murdered. And the Adventure Begins…

AdventurePoint-and-clickPuzzle
Sam & Max: Save the World

Sam & Max: Save the World

Telltale Games, JoWooD Productions Software, The Adventure Company

The characters can travel between a variety of locations in the game using their black and white 1960 DeSoto Adventurer, which, when selected, will present the player with a list of available destinations. The DeSoto is also used for several driving sequences, usually involving pursuing or fleeing criminals in other vehicles. In these driving sequences, the player can use Sam's gun, the car's horn, or have Max attempt to communicate with other vehicles via a megaphone. In addition, special inventory items may be used to complete specific puzzles within these sequences. Driving sequences are also used for several minigames, such as pulling innocent drivers over for fabricated felonies. In keeping with the developer's heritage from the LucasArts adventure games, Sam & Max Save the World is designed so that the player characters cannot die or reach a complete dead-end.

AdventurePoint-and-click