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Light

Light

Just A Pixel Ltd, Team17

Step into a sinister world of corruption, deceit and shadowy organisations! Light casts you in the role of a man with no memory. After waking up in a strange yet familiar location it’s clear that something’s very, very wrong. Who are you? Where are you? Perhaps most of all, what happened to you? As the protagonist in Light you must use stealth and cunning to navigate around a wonderfully minimalistic-looking environment. Can you succeed in your quest and thwart a plan on a global scale? Don’t just avoid detection, use subterfuge as well. Hack computer terminals to disable security cameras, lock and unlock doors and more. Collect data, fragmented e-mails, memos and scientific reports to slowly piece together the story of Light. Light combines unique game mechanics, atmospheric visuals and a gripping narrative to breathe new life into a much loved genre. Combat is your last option and technology your first, can you evade capture and solve the mystery? Do you have what it takes to step out of the shadows and into the Light?

AdventureIndiePuzzleStrategy
Assassin

Assassin

Psionic Systems, Team17

Assassin is a video game for the Commodore Amiga system. It was developed by Psionic Systems and published in 1992 by Team 17. The game is an action game that has platform and shoot 'em up type gameplay. Assassin was updated and re-released in 1994 as Assassin: Special Edition. Assassin's storyline is fairly simple. The character is an assassin that has been hired to kill the antagonist of the game, "Midan". He is then dropped behind enemy lines and must first disable Midan's power source, and then assassinate him. The assassin is armed with a boomerang that is razor-edged. There are three skill levels to Assassin, Rookie, Arcade and Ultimate. As well as changing the difficulty, each level unlocks more of the game than the level that is easier than it. The enemies are tougher to defeat in the higher levels, but there are more rewards. The player must guide the assassin through the levels facing enemies ranging from vicious dogs to wall mounted laser cannons. As well as the platforms, the player is able to control the assassin to climb on walls and ceilings as a method of getting around, and avoiding enemies. The player can use the boomerang to attack enemies, or use bonus weapons that are gained by achieving certain requirements. The whole game is controlled by a joystick. Assassin: Special Edition was released 2 years after the original game and various gameplay elements were altered. The first level is gone which means that there no longer are the dogs as enemies, also the boomerang has been replaced with a laser gun.

Platform
Overcooked! 2: Night of the Hangry Horde

Overcooked! 2: Night of the Hangry Horde

Ghost Town Games, Team17

Get ready to take another bite out of Overcooked! 2 Overcooked! 2: Night of the Hangry Horde sees players face the most terrifying threat to the Onion Kingdom yet, the unbread, and this time they’ve brought friends! This brand new DLC introduces an entirely new horde mode in which players must use all of their cooking know how to repel waves of ravenous undead ingredients. Night of the Hangry Horde is available for free for all players who have purchased the Overcooked! 2 Season Pass! New mode! Eight horde mode levels see players face up against waves of undead enemy attackers including the unbread, giant zombie apples and swift zombie chili peppers Plus 12 new levels! Nine new kitchens and three hidden Kevin levels. New kitchens means new equipment: What better way to chop your veg than with a trusty guillotine and the furnace is a perfect way to roast your dinners, just don't forget to add coal! Four new chefs join the fray! Vampire chef, Ghost chef, Werewolf chef and returning favourite Boxhead chef from Overcooked!

IndieSimulator
Alien Breed 3D 2: The Killing Grounds

Alien Breed 3D 2: The Killing Grounds

Team17, Ocean

Alien Breed 3D II: The Killing Grounds is a first-person 3D shooter with full-screen graphics. The story is directly connected to the ending of the predecessor: after a hard day's work the protagonist gets rescued by a space cruiser. But unfortunately shortly after an alien ship crosses their path and kidnaps the crew - now the player has 16 new levels to progress through in one-player mode. The action offers the usual DOOM-inspired gameplay: shooting everything in sight by using the ten weapons with limited ammo and searching for key cards. The enemies are working together and trying to adjust their approach depending on which of the many weapons the player is armed with. There is no music within the levels, just ambient sounds. A level editor is provided, which is especially useful for the two-player game.

Shooter
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