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Publisher: Taito Corporation
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24 games
Great Swordsman

Great Swordsman

Allumer, Ltd., Taito Corporation

In Great Swordsman, one or two players can play while taking turns. Players control with two-way joystick and three buttons with different hit levels. Each for creating different level attacks. Like in Data East's Karate Champ, buttons must be held. If they are released, the players' characters will revert to their standing animation. Moves can be defended against by intercepting the players' opponents' weapons with the players'. The object of the game is to land a hit on the opponent or push him/her off the mat to score a point. There are fifteen levels with three different modes. The first three are fencing, the next five are kendo, and the final seven are gladiator-based. After clearing all levels in one mode, the "VICTORY SCORE" will be added to the players' scores, even if any of them was tied with their opponents at the end. After fifteen levels are completed, the players start over in a higher difficulty setting and repeat after the next fifteen levels are also cleared. There are also bonus levels where players must deflect arrows to score extra points.

ArcadeFightingSport
Master of Weapon

Master of Weapon

Taito Corporation, Taito America Corporation

An entire week of nuclear war on Earth destroys its global environment. The survivors of the war gather their strength and resources in an attempt to bring Earth back to the way it was. Using a super computer called God System, the survivors start their first step in rebuilding Earth by having the God System create machines capable cleaning and reconstructing much of what has been lost from the war. However, without warning, a mysterious mutant entity known as "N" takes over the God System; creating three strange guardian statues based on Greek mythological figures, N manipulates the God System's machines and programs in order to attack mankind. The survivors create an artificial human called Yukiwo – built to harness perfect dexterity and strength – as well as a super-powered jet for him to pilot in order to reclaim Earth from N.

ArcadeShooter
Megablast

Megablast

Taito Corporation

Megablast (メガブラスト) is a 1989 Horizontal scrolling shooter arcade game released by Taito in Europe and Japan. One or two players could control space fighters assigned to deal with an alien invasion using incredible firepower through eight stages. The game is somewhat parodical as many of the game’s mini-bosses resemble previous Taito game characters and the ending theme consists of a Beethoven song. In the future, Earth has achieved a state of global peace, but one problem has arisen: a wholesale disappearance of young women. A top-secret planetary protection organization investigates the strange disappearances and discovers that the women are being abducted by aliens. The aliens hail from the planet Zancs, where a rampant disease has sterilized the entire female population. Unable to mate with their own kind, the people of Zancs have found the perfect reproductive substitutes in the women of Earth, abducting them to keep the planetary population steady. Two fighter pilots - Downson and Bogey - are ordered to rescue the women of Earth, including one of the pilot's significant others, by flying to Zancs and eliminating any threats the inhabitants pose.

Shooter