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20 games
Blockout

Blockout

Logical Design Works, Tec Toy, Technos Japan, Rainbow Arts, California Dreams, American Technos, Electronic Arts, Sega Entertainment, Atari, Acclaim Japan

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

ArcadePuzzle
Rock 'n' Roll

Rock 'n' Roll

Rainbow Arts

Rock 'n' Roll is a computer game for the Commodore 64, Atari ST, Amiga, MS-DOS, ZX Spectrum and Amstrad CPC, published by Rainbow Arts in 1989. The Soundtrack for the Amiga Version was composed by Chris Huelsbeck Rock 'n' Roll is an action-oriented puzzle game with 32 levels (plus a secret bonus level). The player controls a ball (steered with the mouse on the Amiga or the joystick on the Commodore 64) and his job is to reach the exit on each level. Numerous objects help or hinder the player's path to the exit. These include locked doors that he needs to find a key to, ice which hinders his steering, fans that push him away or magnets that pull him towards them, crumbling floor tiles, and others. A map of the level is accessible at any time, but it starts out completely blank. The player has to collect eyes along the level to make various objects visible on the map. He may also buy various supplies like a fastball, a spikeball, bombs, and even hints for game secrets like extra money, extra lives and short cuts. The name "Rock 'n' Roll" comes from both the aspect of "rolling" your ball along the level, and the various catchy Rock and roll-inspired tunes that play as the background music.

PuzzleStrategy
Turrican II: The Final Fight

Turrican II: The Final Fight

Factor 5, Rainbow Arts

Turrican II: The Final Fight is a platformer/shooter as typically seen on consoles, but designed for home computers from the ground up. Its plot is - naturally - very simple: an evil mega-robot called The Machine attacks the United Planets Ship Avalon 1, slaughtering all who resist. All - except Bren McGuire, who manages to escape and slips into the experimental Turrican bionic armor. As Turrican, he strives to show The Machine who's the boss. Unlike other games of its type, this game contains three levels of horizontal shooter action in the spirit of R-Type or the developers' own Katakis. Six large worlds are to be explored, where you are basically free to go everywhere you want, since there is no automatic scrolling and the levels are packed with hidden extra lives and weapons. All those levels are very different: the first one in the rock desert is pretty colorful with parallaxing rainbow background and happy music, while the following worlds get darker and darker.

PlatformShooter
Zero Divide

Zero Divide

ZOOM, CyberFront, GameBank, Ocean Software, Rainbow Arts, Time Warner Interactive, Interplay

Zero Divide: An unrecoverable program error causing a potential system crash. You are the error. Set in a virtual world inside a computer system hijacked by a group called XTAL, Zero Divide puts you against mysterious mercenary "units", each with a unique fighting style and the ability to pulverize you in an instant. You must "delete" the mercenaries, crash the system and eliminate XTAL before time runs out. The first truly complete 3D, 360 degree fighting game. Superbly detailed graphics, unprecedented fighter control, high quality soundtrack, awesome depth and challenge are all combined to give you the most complete fighting game experience available. - 10 ruthless fighters (including two hidden bosses) that feature never before seen fighting styles, weapons and projectile attacks - Unleash an arsenal of deadly moves and killer combos - Hyper Headbutt, Blind Man Slash, Tomo Vortex Throw, and Bloody Pack. For the first time in any 3D fighter - jumping attack in combos - Select four completely different camera angles, including an innovative perspective from the fighters viewpoint and a rotating 360 degree view - Zero Divide's unique Ring Edge allows skillful fighters to grab onto the rim of the ring and pull themselves back into fight - With a memory card, save and relive your entire round... replays can be slowed down, paused, zoomed, rotated, or viewed from any angle - On-screen diagram shows progressive damage to fighter body parts and allows players to strategically plan their attacks for maximum destruction

Fighting