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24 games
Star Wars: Return of the Jedi - Death Star Battle

Star Wars: Return of the Jedi - Death Star Battle

James Wickstead Design Associates, Sinclair Research, Parker Brothers

Return of the Jedi: Death Star Battle is a Shoot 'em up video game published by Parker Brothers in 1983 for various Atari platforms and in 1984 for the Sinclair ZX Spectrum. It was the first released video game to be based on the movie Return of the Jedi. In the game, the player controls the Millennium Falcon with the aim of destroying the second Death Star. The game is split into two stages. In the first, the player must shoot enemy TIE fighters while waiting for an opportunity to pass through an energy shield. In the second stage, the player must shoot at parts of the Death Star until there is a clear path to the reactor. Once the reactor has been destroyed, the player must survive the resultant explosion. Once these objectives are completed, the game begins again in a new round with greater difficulty.

ArcadeShooter
Star Wars: Return of the Jedi - Ewok Adventure

Star Wars: Return of the Jedi - Ewok Adventure

Atari Games, Parker Brothers

Star Wars: Return of the Jedi - Ewok Adventure, also known as Revenge of the Jedi: Game I is a cancelled 1983 shoot 'em up video game based on the Star Wars: Return of the Jedi film. The game was developed by Atari Games and to be published by Parker Brothers on the Atari 2600, Atari 7800, ColecoVision, and Intellivision video game consoles. Although it was completed, the game was never released for sale, as the marketing department of Parker Brothers considered the controls too difficult to master. A prototype cartridge surfaced in the early 2000s. In Ewok Adventure, the player takes the role of an Ewok in the hang glider corps with the mission to destroy a shield generator of the Imperial army. The player can control a hang glider with the joystick and has to evade enemies. Depending on the game mode, the player can either make the hang glider climb and decent by pulling back and forth the joystick, or he can reverse the vertical directions. Hitting the ground results in a game over. Furthermore, the player can pick up rocks to drop on enemies when flying over them. Only one physical copy of Ewok Adventure is currently known to exist. Larry Gelberg, designer of the game, gave the only known prototype of the game to his son in the early 2000s, who later sold the game for $1,680.

ArcadeShooter
Reactor

Reactor

Gottlieb, Parker Brothers

Your space ship is wihtin a nuclear reactor. At the center is the core whose walls are deadly for you if you touch them. Over time, the core starts to melt down and in the process starts to expand which leaves you less space to navigate. You share the precious space in the reactor with some particles which are not only attracted to your ship but will also try to bump you into the deadly walls of the core. You in turn try to do the same to them. In order to prevent the core to melt down the player has to bump all the particles into the deadly walls of the core. If the core has already expanded due to meltdown the player can try to bump the particles into two sets of four rods in order to reverse the process of melting down. After eliminating one set of rods the core will shrink back to its original size. To make matters easier the player can utilize decoys which will attract the particles. In doing so the player can maneuver the particles in an advantageous position for bumping them into the deadly core wall or into the rods.

Arcade
Mr. Do!'s Castle

Mr. Do!'s Castle

Universal Co., Ltd., Parker Brothers, Sony

Mr. Do!, that king of arcade clowns, is in a bit of a bind - again! This time, a pack of pesky unicorns is trampling the bricked hallways of his castle. Help Mr. Do! rid his dwelling of these crafty, quick-changing (and deadly) creatures with the skillful swing of a hammer. Sometimes a quick clobber to the head will do it. Or maybe a well chosen brick knocked out from above. If you can't stop these critters, then break a hole in the floor to slow 'em down. It's up to you to know when to fight - or when to flee! Tension mounts as you hurry Mr. Do! through the castle's maze, grabbing keys along the way. Only when Mr. Do! has collected all the keys can he unlock the castle door, and open up an extra chance to beat these nasty critters!

ArcadePlatform
Tutankham

Tutankham

Konami, Stern Electronics, Parker Brothers

Tutankham is a combination of the maze, action and shoot 'em up genres. Taking on the role of an explorer grave robbing Tutankhamun's tomb, the player is chased by creatures such as asps, vultures, parrots, bats, dragons, and even curses, all that kill the player on contact. The explorer can fight back by firing lasers at the creatures, but he can only cover the left and right directions. The player is also endowed with a single screen-clearing "flash bomb" per level or life. Finally, each level has warp zones that teleport the player around the level, which enemies cannot use. To progress, the player collects keys open locked doors throughout the levels, searching for the large exit door. Optional treasures can be picked-up for bonus points. Each level has a timer; when it reaches zero the explorer can no longer fire lasers, and once a level is cleared the remaining time is converted to bonus points.

PlatformPuzzleShooter
Strawberry Shortcake: Musical Match-ups

Strawberry Shortcake: Musical Match-ups

Parker Brothers

Strawberry Shortcake Musical Match-Ups is a puzzle game where you try to straighten out mixed up Strawberryland characters within a given time limit. When the game begins, a mixed up character will appear on the screen and you need to change the head, body, and legs until they are all from a single character. If a complete character is correctly formed, the character will perform a dance and you will hear their musical theme; if an incomplete character is formed, the musical theme heard will be partially from each of the characters you did create. Several levels of difficulty are included which dictate the time limit and which character needs to be created. In the easier levels, the character you must create will be indicated by text at the bottom of the screen. In the more difficult levels, you must create a character based on the theme song that plays.

MusicPuzzleStrategy
King's Quest: Quest for the Crown

King's Quest: Quest for the Crown

Sierra On-Line, IBM, Activision, Parker Brothers

King's Quest: Quest for the Crown is the first game in the King's Quest series. Players control Sir Graham, a knight of Daventry, who is tasked by King Edward to find three lost treasures to save the kingdom. The game takes place in a fairy tale-inspired world where Graham must explore, solve puzzles, and interact with various characters and creatures. Players navigate Graham through different locations, collecting items and using them to overcome obstacles. The game pioneered the graphic adventure genre, combining text commands with visual elements. As the inaugural title in the series, Quest for the Crown established many of the themes and gameplay elements that would become hallmarks of the King's Quest franchise, including its fantasy setting, puzzle-solving mechanics, and the character of Graham who would become a central figure in the series' lore.

AdventurePuzzle
Boggle Plus

Boggle Plus

Sculptured Software, Parker Brothers

Boggle Plus is an adaptation of the word construction game in which players must form words from adjacent letters in a randomly assigned grid within a time limit. The game includes Boggle (4x4 grid) and Big Boggle (5x5 grid) variants, along with three additional games based on the same concept. In Anagram, players must unscramble a short sequence of letters to form a meaningful word. In Categories, a 6x6 grid is filled with pre-determined letters and players must find a number of words matching a category like 'musical instruments', 'sports' or 'beauty products'. Use All takes place on a 5x5 grid, with the major challenge being that letters used to form a word are removed from the grid. The goal is to clear the entire grid. The letters can be rescrambled if necessary. The game can be played by one or two human players who can be joined by up to four CPU players of varying AI levels. All variants can be played as single games or as tournaments up to a certain score.

Card & Board GamePuzzle