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Publisher: Gremlin Interactive
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18 games
Top Gear 2

Top Gear 2

Gremlin Graphics, Vic Tokai, Gremlin Interactive, Kemco

This third-person racing game resembles Gremlin's earlier Lotus series, in terms of its general look and feel, right down to the text font used in the game. Your task is to race through 16 countries, each of which features four races, with many real-world circuits recreated in incongruous locations (such as the Monza layout in Ayers Rock, and the old Hockenheim in Vancouver). These four-race blocks each represent their own mini-championship, in which you race against 19 cars, needing to finish in the top 10 to continue, and with the top 6 scoring points 10-6-4-3-2-1, and the respective amount of money in thousands. This can be spent on various upgrades, ranging from engine to tires (wet and dry) and from shocks (front, side and rear) to gearboxes. The ideal approach is to buy the more expensive versions ASAP, as you get no saving when upgrading. If you win the four-race championship, you get the next password. You get a set amount of nitro boost to use during each race, although bonus nitros, money and instant speed-up token appear on many tracks. Hazards such as puddles, barriers and ramps are also frequent.

RacingSimulator
Actua Soccer 3

Actua Soccer 3

Gremlin Interactive, Funbox Media, KISS ltd

The last of the series, Actua Soccer 3 arrived in late 1998. For the first time, both club and national teams were present, plus other teams (such as Arsenal LFC) and various joke teams. While its predecessor had been criticized for the absence of club teams, Actua Soccer 3 featured a total of 25 leagues with 450 national and international teams, more than any game of the time except the earlier Sensible World of Soccer as well as over 10000 players. The graphics used a slightly improved version of the Actua Soccer 2 engine with much improved weather effects. Trevor Brooking was replaced by Martin O'Neill as Barry Davies' commentary partner. "Let Me Entertain You" by Robbie Williams was the only ingame soundtrack the classical operatic theme Cavalleria Rusticana (Rustic Chivalry) by Pietro Mascagni was played during the game's introduction video.

Sport
Body Harvest

Body Harvest

DMA Design, Midway Home Entertainment, Gremlin Interactive, Gradiente

The year is 2016. Humanity has been reduced to a few survivors inhabiting the orbital space station Omega. Over the course of the history, aliens visited the Earth every twenty-five years, "harvesting" humans as an organic material. Eventually, they launch an assault on the last remnants of the human race. But Adam Drake, a genetically engineered soldier, comes into possession of a time-traveling device. He uses it to travel to the time periods of human history when aliens performed their deadly attacks. The fate of humanity is in his hands. Body Harvest is an action and driving game with a mission-based structure. The protagonist travels to various locations and eras (e.g. Greece during World War II, Siberia in the 1990s, etc.) with the goal of stopping alien invasions. Missions can be accessed by traveling to specified areas on the map. Adam can move on foot and use his weapons to kill aliens; however, vehicles usually prove to be a more reliable way of tackling most missions. Adam can use most of his weapons while in a vehicle; in addition, some vehicles are outfitted with their own weapons.

AdventureShooter
Premier Manager 98

Premier Manager 98

Dinamic Multimedia, Gremlin Interactive

Premier Manager 98 is a team data update of Premier Manager 97. All 92 teams from the nationwide leagues and international teams were updated for the 1997-98 season, keeping all the features from the previous title (online English league database, 3D match engine) untouched. Although only the English league is available, it is still possible to play in pre-season friendlies or international competitions against most first division teams in Europe and South America or scout and sign their players. There are two game modes: Manager and Pro-Manager. Manager allows the player to start in any team. Pro-Manager, on the other hand, requires the player to build his career from the Conference, promoting the club from the lower divisions or getting promoted himself to better ranked teams. It's possible to tweak options such as the level of control ("trainer" leaves the player only in control of player tactics and squad selection, "accountant" is the exact opposite, giving the player control over transfers, contracts, staff, finance, board room options and ground expansions, but no limited control over the squad, "Manager" gives control in all but contract deals and "total" gives full executive control) or if players age and eventually retire, or play forever.

SimulatorSport