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Speedball 2100

Speedball 2100

The Bitmap Brothers, Empire Interactive, Syscom Entertainment, Take-Two Interactive

This 32-bit update to the original Speedball is best described as a futuristic combination of hockey and rollerball. Speedball 2100 pits two teams of nine players in a cage-like arena where they attempt to score by sending a steel ball past the goalie and into the small goal box. You can bounce the ball off the walls, and you can send opponents flying to the floor with a friendly shoulder charge. Fans of the predecessor will appreciate this sequel. Speedball 2100, released only for the PlayStation, is a 3D version of Speedball 2 with more options such as choosing and renaming any team, instead of having to play with Brutal Deluxe. This version, released in September 2000, failed to win over gamers and press because it lacked the speed and gameplay of the originals. Speedball 2100 will be released on Evercade as part of the Bitmap Brothers Collection 1.

Sport
Pro Pinball: Timeshock!

Pro Pinball: Timeshock!

Cunning Developments, Empire Interactive

Timeshock! is a 1997 pinball computer game developed by Cunning Developments and published by Empire Interactive. It is the second game in the Pro Pinball series, and is themed around the concept of time travel. The inclusion of a time machine fixture on the table facilitates the game's time travel theme. At any one time the player is in one of a handful of time zones, the main ones being: The Present Day, The Distant Future, Ancient Rome and The Prehistoric Age. Completion of certain objectives allows the player to travel between time zones (although some must be unlocked first, by means of completing secondary objectives). Although the basic method of playing is persistent across time zones, the details of particular awards and objectives are themed towards the current time, for example, you might be awarded with a ray gun in the future, whilst in the present day you might be awarded with a magnet. This provides variety, and helps facilitate a wider set of goals.

Pinball
Starsky & Hutch

Starsky & Hutch

Mind's Eye, Empire Interactive

Starsky & Hutch is an arcade racing game based on the popular TV series from the 70s, released to tie in with the film. The game includes 18 missions, each based on an episode of the TV show and introduced by Antonio 'Huggy Bear' Fargas. There is also a free roaming mode, in which the player explores the GTA-esque environment looking for action and trouble. Like the film, the game does not entirely play it straight. Starsky & Hutch are actually shooting a TV show, and the scoring for each mission reflects how ratings-friendly your driving is. You are awarded gold, silver or bronze medals for each mission depending on performance, and must get at least 1 gold and 2 silvers on season 1 for a second season to be commissioned, and 3 golds and 2 silvers in season 2 for there to be a third for you to play through. The overall goal in each mission is usually to chase and destroy a criminal's car. There is always a secondary target as well. In addition, the player will gain viewers by hitting the bad guy, pulling off elaborate jumps and skids, nearly hitting civilians, and hitting the bonus targets such as canisters which are strewn through the levels. Hitting civilians will lose viewers.

Racing
Pipe Dreams 3D

Pipe Dreams 3D

Sick Puppies, Empire Interactive, Syscom Entertainment, GungHo Online Entertainment

Pipe Dreams 3D is a three-dimensional remake of the classic puzzle game Pipe Dream. This remake/revision includes characters, different continents, new obstacles, and a story-driven mode. This puzzle game presents the player with an isometric perspective on a tiled game board and the objective of building a network of piping that will transport a slow but unending flow of creepy green ooze safely to a small plug hole. The strategic challenge comes in using the limited space and available pipe pieces to create a conduit that will take the ever-flowing ooze where it needs to be. As the player progresses through the game's 18 levels, additional barriers and obstacles compound the challenge.

PuzzleStrategy
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