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Tomb Raider: 10th Anniversary Edition

Tomb Raider: 10th Anniversary Edition

Core Design, Eidos Interactive

Tomb Raider: 10th Anniversary Edition (TRAE) was the last Tomb Raider game developed by Core Design, the original developers of Tomb Raider. It was a remake of the original 1996 game meant to be released for the series 10th anniversary in 2006. In 2003, following the poor sales of Tomb Raider: The Angel of Darkness and Core expressing franchise fatigue, Eidos Interactive handed the Tomb Raider IP to Crystal Dynamics to reboot the series, resulting in Tomb Raider: Legend. Core started development on TRAE near the end of Tomb Raider: Legend's development as Eidos was acquire by the SCi Entertainment Group. The project was eventually shelved after Eidos and SCi had marketing concerns about Core returning to the Tomb Raider IP. Core was sold to Rebellion Developments in 2006, terminating the development on TRAE. In its place, Crystal Dynamics developed their own remake of the original Tomb Raider called Tomb Raider: Anniversary. It was announced in 2006 after a presentation of Core's game leaked online and released in the following yaer. Following a PSP prototype build of TRAE being made public in 2020, TRAE has been actively restored by fans and there's now an early playable PC build available. It is notable for being more faithful to the original game's level design than the 2007 remake, while still adding new mechanics and updating technical aspects.

AdventurePlatformShooter
Tomb Raider: Legend

Tomb Raider: Legend

Human Soft, Eidos Interactive

The GBA version of Lara Croft Tomb Raider: Legend is a side-scrolling platform game more similar to the DS version instead of the 3D console versions by a different development studio. Unlike the previous GBA game in the series, a side view is used instead of more titled, overhead camera perspective. Lara can also jump, attack with her guns, and she needs to swing to new platforms, avoid obstacles and take out enemies and animals in her way. Timing and precision is essential to reach platforms, much like the early Prince of Persia games. New guns are collected when enemies drop them, but this does not change the sprite of the weapon Lara is holding. There are also a number of vehicle sequences where Lara is driving a bike.

AdventurePlatformShooter
Tomb Raider: Legend

Tomb Raider: Legend

Human Soft, Eidos Interactive

The Nintendo DS version of Tomb Raider: Legend differs significantly from its console counterparts. While it retains the original plot and cutscenes, the platforming and environmental puzzles have been adapted into a side-scrolling format with some 3D elements. The game also includes occasional motorcycle segments. Typically, the upper screen displays the main action, while the lower screen manages inventory, which is controlled using the stylus. During combat, the lower screen shifts to a first-person view, requiring players to tap enemies to defeat them. As in other versions, gameplay centers on retrieving artifacts in exotic locations; on the DS, players must blow into the microphone to dust them off. Although Lara moves primarily in two dimensions, the graphics are rendered in 3D, and the environments are often presented from varied angles, diverging from the traditional side-on perspective common in the genre.

AdventurePlatformShooter
The Misadventures of Tron Bonne

The Misadventures of Tron Bonne

Capcom Production Studio 2, Eidos Interactive, Capcom

The other side of Mega Man Legends! Now Mega Man's female rival, Tron from Mega Man Legends is back with her trusty Servbots in an entirely new adventure! Join Tron and the Servbots as they circle the world in their air ship, Gesellshaft, in search of adventure and priceless treasure. Brave Tron's wild exploits in q unique mix of action-adventure, RPG, and puzzles in this irresistible game for all ages. Unique gameplay and storyline, mixing the best action-adventure, RPG, and puzzles in a vast 3-D world. Vibrant colorful graphics! -explore huge 3-D environments for puzzles, treasures and other surprises "Guide Shot System" sends Servbots to retrieve treasure and perform Tron's bidding Includes Demo of Mega Man Legends 2

AdventurePuzzleShooter
Bionicle Heroes

Bionicle Heroes

Amaze Entertainment, Eidos Interactive, TT Games Publishing

In the GBA version of Bionicle Heroes, based on the LEGO Bionicle franchise, players take on the guise of the Toa Inika team. Set on the island of Voya Nui, they need to retrieve the Mask of Life, stolen by the Piraka gang who also enslaved the Matoran, the native inhabitants, in the process. Unlike the console and the DS versions, a top-down perspective is used. The game takes place on six zones of the island, followed by a final showdown. The player starts as a Toa of Fire, but by completing zones and killing the level boss, additional masks can be collected: Air, Stone, Ice, Earth and Water. Each Toa has a primary and secondary weapon based on the mask's elemental nature, with specific features. During the levels, there are also weapon upgrades to be found. The second weapon is limited by an energy meter which needs some time to recharge. Each zone requires a specific Toa guise, but in the Free Play mode completed levels can be revisited and players can then switch between the forms at any time to use different abilities. Toa can strafe while fighting - there is an option to face enemies automatically or to control this manually.

AdventureShooter
Shellshock

Shellshock

Core Design, U.S. Gold, CentreGold, Electronic Arts Victor, Eidos Interactive

Having served in combat for the United States, Da Wardenz are out for one thing -- justice. This anti-terrorist tank force was conceived after an ill-fated campaign at Mostvia Vatska in 1994. Coming under heavy fire, the troops sent a distress signal to the U.S. Intelligence requesting immediate backup. The government turned their backs on the Special Forces unit by making them expendable and refusing to send in backup. As a result, five men survived; those five men formed Da Wardenz. Here's where you come into play. Assuming the role of a rookie commando, your mission is simple: prove yourself to Da Wardenz by destroying terrorist forces and rectifying global corruption. Easy, huh? That's not all -- you'll be in command of an M-13 Predator battle tank; this thing can mow down forests and calm any terrorist dispute. Along the way, you can upgrade your tank in armaments and shielding. Shellshock is broken into two parts: The Pen and actual mission objectives. As Da Wardenz headquarters, The Pen has all sorts of locations including the main hangar, basketball court, simulation room, workshop area, briefing area, and various lockers. Before a mission, you'll want to explore the headquarters and interact with each member of the team; you may learn something. When you're ready to kick some terrorist butt, you'll simply walk to the tank area and hop in!

ShooterSimulator
Touch the Dead

Touch the Dead

Dream on Studio, Eidos Interactive, Virgin Play

Touch the Dead (titled Dead 'n' Furious in Europe) is a rail shooter/survival horror game for the Nintendo DS developed by Dream On Studio and published by Eidos Interactive under its brand Secret Stash Games. The game's box art was created by artist Arthur Suydam, famous for his work on the Marvel Zombies line of comics. Touch the Dead is a rail shooter. Players use the stylus to point at oncoming zombies on the bottom screen. Pointing fires the weapon Steiner has equipped. Shots can be delivered to the head, arms, legs, and stomach. To reload, players must simply grab a clip icon (located in the bottom right hand corner of the touch screen), and drag it to the bottom left hand corner which has an image of the 'magazine'. The D-pad and face buttons of the console are simply used to switch weapons. Both serve the same purpose, and work for both right-handed and left-handed players. Health and ammunition can be recovered by shooting crates and cabinets. The player also has the option of shooting switches to open doors and choose a left or right path when a fork appears. Either path chosen will still yield the same bonuses.

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