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Half-Life 2: Episode One

Half-Life 2: Episode One

Valve, EA Games

Half-Life 2: Episode One is the first of a planned trilogy of expansion packs/episodes for the 2004 first-person shooter game, Half-Life 2. The episode takes place immediately after the end of Half-Life 2, in the war-torn setting of City 17. The player is forced to deal with the effects of their actions during the main game. The episode is a stand-alone game; while a continuation of Half-Life 2, it does not require the original game to be installed or registered to a user's Steam account to play. It takes advantage of several major upgrades to the Source engine since the release of Half-Life 2, primarily its high dynamic range rendering capabilities and the upgraded facial animation system. Episode One was released together with Half-Life Deathmatch: Source, a port of the original Half-Life's multiplayer, which doubles as Episode One's multiplayer component. The retail copies of Episode One also come with Half-Life 2 Deathmatch for those who have not previously purchased the later title.

Shooter
Aliens Versus Predator: Extinction

Aliens Versus Predator: Extinction

Zono Inc., EA Games

Aliens Versus Predator: Extinction is a real-time strategy game featuring three different species, all vying for control of the planet LV-742. Players can command an elite force of Colonial Marines, stalk their prey as a member of the Predator clan, or scurry along in packs as the acid-spitting Aliens. Gameplay involves advancing through a series of missions ranging in locale from jungles and caverns to futuristic battlefields and space colonies. Each faction offers ten types of combat units that can be upgraded over time with new attributes or equipment specific to the species. Predators, for instance, increase their number of vision modes, Aliens impregnate their victims with facehuggers, while Colonial Marines receive new weapon enhancements. As in titles like StarCraft, units range in scope from standard grunts and infantry to specialized forces and massive troop transports.

Real Time Strategy (RTS)Strategy