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Publisher: Dro Soft
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15 games
Arcticfox

Arcticfox

Dynamix, Electronic Arts, Dro Soft

It's up to you. Alien invaders have landed in Antarctica and are plotting the extinction of the human race. You alone must infiltrate the frigid enemy territory and rid the world of this awesome nemesis. Your machine? The most advanced terrain vehicle of its kind, specially designed for polar combat. A tank so powerful that even heavily armored aliens look like dead meat in her gunsights. The reality check. You get it all. A realistic 3-D model of the frozen Antarctic wasteland, including mountains, ridges, crevices, even mind-numbing blizzards. An accurate simulation of tank movement and combat strategy. Intelligent alien forces complete with scout patrols, fighters and well-defended fortresses. They'll stop at nothing in their attempt to put you in the deep freeze... unless you frost them first.

Simulator
Budokan: The Martial Spirit

Budokan: The Martial Spirit

Electronic Arts, Dro Soft, Tec Toy

Walk the path of the warrior. Learn four classic martial arts- Karate, Kendo, Nunchaku and Bo. Combine power and grace into a dangerous black belt mix. Enter Tobiko Ryu Dojo. Your journey to the Bodokan begins here. Are you willing to endure the hard training it takes to be called a master? Tobiko Sensei observes your every action. Go to him for words on tactics, strategy, and guidance. Put your philosophy into action. Say hello to Goro-San. If you survive him, eleven others are ready to teach you the zen of defeat. If you don't, it's konban-wa (goodnight!). Do you fast attack for quick points or store up your ki (energy) for the devastating blow? Better decide before his Yari answers for you. Authentic Japanese/Okinawan martial arts- all arts and weapons based on real life. Unique player interface allows for over 25 moves per style. Twelve authentic martial arts styles, including Yari, Tonfa, Kusari-gama and Naginata.

FightingSimulatorSport
Karateka

Karateka

Jordan Mechner, Brøderbund Software, Dro Soft, Soft Pro International, Atari Corporation, DotEmu

Karateka is a 1984 beat'em up video game by Jordan Mechner, and was his first game created while attending Yale University. It was originally programmed for the Apple II, and was later ported to several other home computers and early gaming consoles. The game was published in North America by Brøderbund, and in Europe by Ariolasoft. The player controls an unnamed protagonist who is attempting to rescue his love interest, the Princess Mariko, from Akuma's castle fortress. The game exhibits a combination of a side-scrolling platform and fighting game elements. The player uses punches and kicks to defeat Akuma and his guards and make his way deeper into the fortress. The game, as with most at the time of development, lacked checkpoints or the ability to save the game, making it a challenge to complete in a single sitting. Karateka has been well-received, particularly for its realistic animations used for the game's characters. The game was considered a breakthrough success for Mechner, and would eventually result in his development of the Prince of Persia franchise. A high-definition remake, spearheaded by Mechner, was released as a downloadable title for the Xbox 360, Microsoft Windows, PlayStation 3, with planned ports for the iOS and Wii U systems.

FightingHack and slash/Beat 'em up
Ghostbusters

Ghostbusters

Activision, Gradiente, Sega, Proein, Ricochet, Dro Soft, Home Entertainment Suppliers Pty Ltd, Tec Toy

Ghostbusters is an action game that features an overhead-view and a side-view. From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area. Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. When the haunted location is reached, the game switches to a side-view. Two of the Ghostbusters will take position, activate their proton beams, and toss a trap to the ground. The player must then use the two Ghostbusters to attempt to lead the ghost(s) over the placed trap. Once activated, the trap springs to capture any ghosts directly above it. A successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for it. An unsuccessful capture will see the ghost fly away (after nastily sliming one of the Ghostbusters).

Arcade
Discworld

Discworld

Perfect Entertainment, Perfect 10 Productions, Teeny Weeny Games, Psygnosis, Dro Soft, Psygnosis Limited, Media Entertainment

Discworld is a game released for PC (subsequently Mac, and Playstation) by Teeny Weeny / Perfect 10 studios in 1995. The game was released both on floppy disk and CD-Rom. The latter featured a commentary team created of many veterans of famous Brit-Coms. This included Monty Python's Eric Idle, Radio 4's (later to be more famous) Rob Brydon, ex- Doctor Who John Pertwee, 70s pop singer Kate Robbins, and Blackadder star Tony Robinson. The game is a riff on the Discworld title 'Guards, Guards', however many elements of the text have been shifted, not least the inclusion of Rincewind as protagonist. The game featured puzzles which were considered far too difficult and obtuse for gamers of the time, but the game itself has had a lasting legacy, now being accepted into such emulators as SCUMMVM.

AdventurePoint-and-clickPuzzle