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Publisher: Core Design
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24 games
Thunderhawk

Thunderhawk

Core Design

Thunderhawk (AH-3 Thunderstrike in North America) is a combat flight simulator video game developed by Core Design and released for the Amiga and DOS in 1992, for the Sega CD in 1993 and for Microsoft Windows in 1996. In the game the player flies a fictional AH-73M attack helicopter. The game consists of several campaigns for each one of ten world areas. The campaigns are themed around real events or activities in these areas (e.g. escorting a UN humanitarian convoy during the Bosnian War, fighting pirates in the South China Sea, etc.) A typical campaign consists of four or five missions. Each mission has a primary objective that must be completed to successfully complete the mission, there are other targets in each missions such as tanks and SAM launchers but these are only used to help the player boost their score. The primary target is usually a major structure like an enemy base or a bridge. Usually the player is equipped with a standard set of weapons - 16 missiles, 76 rockets, and a machine gun with unlimited ammunition. On some special missions the rockets are replaced by a weapon that is critical to the success of that particular mission, such as a runway cratering system when the primary objective is to destroy an airbase or a bomb when destruction of a bridge is the primary objective. The control system for Thunderhawk was fairly unique for the platforms supporting a mouse. It used the mouse for basic control, plus some keyboard input for rarely used commands. Moving the mouse would tilt the helicopter in the specified direction, and make it start moving in that direction. Pressing the left mouse button fires weapons. When the right mouse button was held, moving the mouse up and down changed altitude, while side to side yawed the helicopter side to side.

ShooterSimulator
Shellshock

Shellshock

Core Design, U.S. Gold, CentreGold, Electronic Arts Victor, Eidos Interactive

Having served in combat for the United States, Da Wardenz are out for one thing -- justice. This anti-terrorist tank force was conceived after an ill-fated campaign at Mostvia Vatska in 1994. Coming under heavy fire, the troops sent a distress signal to the U.S. Intelligence requesting immediate backup. The government turned their backs on the Special Forces unit by making them expendable and refusing to send in backup. As a result, five men survived; those five men formed Da Wardenz. Here's where you come into play. Assuming the role of a rookie commando, your mission is simple: prove yourself to Da Wardenz by destroying terrorist forces and rectifying global corruption. Easy, huh? That's not all -- you'll be in command of an M-13 Predator battle tank; this thing can mow down forests and calm any terrorist dispute. Along the way, you can upgrade your tank in armaments and shielding. Shellshock is broken into two parts: The Pen and actual mission objectives. As Da Wardenz headquarters, The Pen has all sorts of locations including the main hangar, basketball court, simulation room, workshop area, briefing area, and various lockers. Before a mission, you'll want to explore the headquarters and interact with each member of the team; you may learn something. When you're ready to kick some terrorist butt, you'll simply walk to the tank area and hop in!

ShooterSimulator
Heimdall

Heimdall

The 8th Day, Core Design

Heimdall is an action-adventure computer game developed by a team called The 8th Day and published by Core Design. The game is set in the world of Vikings and Norse mythology. Loki steals Odin's sword, Freyr's spear and Thor's hammer, rendering them powerless. They decide to create an infant, the title character (named after the god of the same name), who must bring back the three legendary weapons. The game sees Heimdall and his crew travelling around an archipelago of islands in three different maps: Utgard, Midgard and Asgard. They travel engaging monsters in combat, interacting with the locals, solving puzzles and avoiding traps, a blend of styles somewhat similar to that found in the Legend of Zelda games. The cartoon-style action is viewed in the isometric perspective.

AdventurePuzzleRole-playing (RPG)
Wonder Dog

Wonder Dog

Core Design, JVC Musical Industries, Victor Musical Industries

Wonder Dog is a platform game developed by JVC and released for the Sega CD console in 1992. The game follows the story of Johnny, a boy who is transported to a magical world by a talking dog named Wonder Dog. Johnny is tasked by the dog to save the kingdom of Screamania from the evil Queen Vorka. The game takes place across various themed levels, such as a haunted castle, an underwater cave, and a toy factory. Throughout the game, the player controls Johnny, who has the ability to transform into different forms with special abilities. For example, he can transform into a flying car, a submarine, or a robot with extendable arms. The goal of the game is to collect keys to open doors to the next level, defeat bosses in each level, and collect items to increase Johnny's health and time. The game also features an animated soundtrack and colorful graphics typical of games from the era. Overall, Wonder Dog is a fun and exciting game that offers a unique and challenging gameplay experience for fans of platform games.

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