player.gg

Search games

Publisher: Brøderbund Software
Sort games
68 games
1 / 3
Shufflepuck Cafe

Shufflepuck Cafe

Brøderbund Software

Shufflepuck Café is a computer air hockey game developed by Christopher Gross, Gene Portwood and Lauren Elliott for Brøderbund. There are two game modes. The player can compete in a tournament, playing against opponents who visit the Café, or can practice against each opponent to find out his/her/its weakness in a single-player match. There is a general storyline behind the Amiga version of the game in which the player is an inter-galactic salesman whose spaceship has broken down. He needs to find a telephone to call the breakdown service and get the spaceship fixed. Shufflepuck Café is the nearest place for miles, so he goes in to use their telephone. The main eight Shufflepuck players are standing in his way and will not let him get to the phone until he has beaten them all. Once all are defeated, the player gets in his spaceship and flies off into the distance.

Sport
Wings of Fury

Wings of Fury

Brøderbund Software, Loriciel

The game is a horizontally scrolling shooter set over a number of World War II missions. The player starts each mission by taking off from an aircraft carrier, which he/she has to protect from attacks by Japanese planes. The goal is to defeat the Japanese by destroying enemy bunkers, turrets and barracks on a series of islands and killing enemy soldiers either with bombs or by machine gun. The weapons to complete these objectives, besides machine guns, are a limited number of bombs, rockets and torpedoes. On some missions, the player must also sink Japanese vessels, such as destroyers, battleships, and aircraft carriers. The player has a finite amount of fuel and munitions, which can be replenished by returning to the carrier. The player's aircraft can be destroyed by accumulated damage from enemy fire or by crashing into the terrain.

Shooter
Living Books: Arthur's Computer Adventure

Living Books: Arthur's Computer Adventure

Living Books, Brøderbund Software

Once again Arthur, D.W., and friends lead us on a hilarious adventure that kids won't want to miss. An Interactive Adventure, 5 learning activities and 13 surprises and puzzles help kids develop critical reading, math, and logic skills while they play along with Arthur. Arthur wants to play "Deep Dark Sea" on the computer every chance he gets; when his mother leaves for work and asks him not to touch the computer, the temptation is too much. Arthur and Buster play long enough to fight over the mouse and make the screen go blank! Will Arthur be able to fix the computer before his mom gets home? Play and find out! Treasure Hunt: Get the treasure if you can read all the words! Kids develop reading and logic skills in this face-paced and exciting activity. Play against a friend or the computer! D.W.'s Store: Shop for D.W.'s toys. Cook up wacky recipes in D.W.'s cafe. Children learn counting and math while they make purchases and work in the cafe. Deep Dark Sea: Explore world geography and ocean life while searching for hidden treasure. This sidescrolling arcade style activity has three levels of difficulty for hours of fun! Toy Captain: Drop water balloons on a target and help rescue the firefighter. This activity is great for improving hand/eye coordination. Frankenfish: Learn ocean facts and geography while creating your own wacky creatures! Print in color or black and white to create your own coloring book!

Point-and-clickVisual Novel
Stealth

Stealth

Brøderbund Software

In Stealth, the player takes control of a squad of six U.S. Army soldiers in Vietnam during the Vietnam War. Gameplay is turn-based on a platoon's level,[5] each squad member has the option to move, attack, wait, and in the case of the radio operator call in air or artillery support. The majority of the enemy Viet Cong troops hide in the jungles and appear on the computers turn to shoot at one of your characters if they are in range. Objectives that are given out in each level are to travel to a designated site and destroy a number of missiles guarded by a few visible and fortified Viet Cong soldiers. Viet Cong soldiers wear the same uniform in the game as they did in real life. Their outfit consists of a floppy jungle hat, rubber sandals, and green fatigues without insignia. This was to make them virtually blend in with the civilian population that happened to live in the villages (many of them were affected by the Vietnam War in a negative way). Each weapon has a different range (for its ammunition) and different a weight value (for the person who is carrying it).

ArcadeShooter
1 / 3