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Summon Night 5

Summon Night 5

Felistella, Gaijinworks, Banpresto

Summon Night 5 is a tactical role-playing game in the Summon Night series of games. The game involves the player moving characters in a turn based fashion across a large grid from an adjustable isometric perspective. At the beginning of the game, the player can chose to play as either a male or female protagonist, and chose from 4 separate "Cross" (partner) characters. Which combinations are selected affect both the dialogue and story progression, leading to eight separate paths to take through the game. The world of Summon Night changed dramatically for this entry. Now the medieval setting changed completely to a more contemporary world mixed with many of the other cultures and tribes already present in other Summon Night games. The stage for this title is the city of Savorle, a model city in this new era where people from all the different world can coexist.

Role-playing (RPG)StrategyTactical
SD Gundam World: Gachapon Senshi 2 - Capsule Senki

SD Gundam World: Gachapon Senshi 2 - Capsule Senki

Opera House, Human Entertainment, Banpresto, Namco Bandai Games, Bandai, Shinsei Kōgyō

The second game in the Famicom series of turn-based strategy games based on the SD Gundam universe. SD Gundam: Gachapon Senshi 2 - Capsule Senki is the second of five SD Gundam World games for the Famicom, published by Bandai using the Gundam license from Sunrise Studios. As with its predecessor, Scramble Wars, the game is a tactical turn-based war simulation in which each side uses their Gundam mechas to defeat the other and are occasionally aided by a "gachapon" - or capsule machine - that dispenses additional Gundams in a manner similar to their toy counterparts. The game was the first of the series to be released on a Famicom cart, as Scramble Wars was a Famicom Disk System-only game. Capsule Senki was also rereleased on the Japanese Wii Shop's Virtual Console.

Strategy
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