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Publisher: Ariolasoft
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Archon II: Adept

Archon II: Adept

Free Fall Associates, Electronic Arts, Ariolasoft

Archon 2 or also Adept is the successor of the successful Electronic Arts classic Archon. As already seen in Archon, an apocalyptic fight takes place in a fantasy surrounding, now not between "light" and "dark" but between "order" and "chaos". It all happens in a game area which is divided into 4 elemental layers. In the center is the earth layer, it is surrounded by the water layer and this is surrounded by the air layer. The outer layer is made of fire. Opposite to its forerunner the players start in Adept only with one magician ("Adept") per layer. All the other creatures have to be conjured in the course of the game. Evocations and other spells cost energy, which is renewed by occupying energy points on the game area with your own creatures. The more points you occupy, the more energy you get. Every side possesses 4 own elemental beings, which have a special force when they are on their corresponding layer. Moreover 4 different demons can be conjured from both sides, which can fight independently from the chosen element. Many of these creatures can use a shooting attack, but they have also lots of special attacks. When two figures meet on a field, here also the screen is zoomed and a fight for life and death starts. The winner claims the hard-fought field. Dependent on the layer you are fighting on, the battlefield has different obstacles such as slowing-down lakes, shoot destracting swirls, flame walls or simply walls ready. The only exception are the two void fields, here no terrain is used

StrategyTactical
Scarabaeus

Scarabaeus

Andromeda Software, Ariolasoft, Spinnaker Software Corporation

Scarabæus is a 3D adventure game made by Andromeda in 1985. It is also known as "Invaders of the Lost Tomb" in North America. The game starts with the player landing his spaceship near an Egyptian tomb. He wears a spacesuit and is followed by a dog. His aim is to collect the ancient treasure of Scarabæus, a smaragd in the shape of a dung beetle kept inside the tomb. Although it's not shown in the presentation, the explorer gets bitten by a spider upon entering the temple. The tomb contains several vials with an antidote, and several others with poison, and the explorer must solve some puzzles that will reveal which ones he can drink and which ones he must avoid. He also must survive hostile monsters that will try to kill him. The game is divided into three maze-like floors, each with its own goals. The ultimate target is to survive and recover the Scarabæus, held in the Pharaoh's Tomb. Along the way, the player needs to keep an eye on the explorer's health, shown on the instruments on the right of the screen.

AdventurePuzzle
Schreckenstein

Schreckenstein

Axis Komputerkunst, Ariolasoft

Schreckenstein is a platform maze game designed to be played by two players, with each player's surroundings shown in either the top or bottom half of the screen. If a single player is selected, the computer operates the second player. In each level, the players must traverse the maze collecting health elixirs and level specific objects while avoiding spooks, bats, spiders and miscellaneous traps. Each player can throw a weapon to dispatch their enemies. On each level, the collected objects are either used to activate sites or give them to a white sorcerer for use. When enough have been collected, a key appears somewhere, and once collected this allows the door to the next level to be opened. For the first level, the players collect torches and use them to activate giant skulls. On the second level, gems are collected for the white sorcerer, who appears randomly and infrequently as a ghostly apparition. On the third level, tokens must be deposited into magical wells. On the fourth level, the player must again collect crystals, but they are enchanted, and cannot be picked up unless the player is first given the ability by a white sorcerer. In the final level, the players must find magic eyes for the white sorcerer. Each player has a health meter, which trickles down with time or drops after contact with a monster. Once the energy reaches zero, the player dies. If this happens to the computer or in two player mode, the first player to die eventually re-animates as an undead creature who pursues the other player. If the living player completes a level, their companion is given extra energy and returned to life with a small amount of energy for the next level.

ArcadePlatform