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Publisher: 989 Studios
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8 games
Running Wild

Running Wild

Blue Shift Inc, 989 Studios

A racing game in the purest sense of the word, Running Wild pits six bipedal animals against one another in a footrace across six diverse environments (two of which must be unlocked), with the sole aim of being crowned the fastest animal on the planet. The menagerie of racers includes Mei-Ling the panda, Gwynn the rabbit, Brazz the zebra, General the mountain ram, Coronado the bull, and Boris the elephant. The courses, taking place in remote locations such as the arctic, jungle, and desert, are littered with hazards and power-ups to both aid and hinder your progress. The former is made up of a plethora of obstacles such as pipes, ice and lava pits, thorn patches, and other such impediments, many of which must be cleared using your animal's innate jumping ability. The power-ups provided allow characters to fly; turn into ghosts in order to avoid obstructions; transform the course into mud or ice or even increase in size in order to squash any competitors in their path. Speed strips are scattered about the locales and will provide much-needed boosts when run over.

Racing
Jet Moto 3

Jet Moto 3

Pacific Coast Power & Light, 989 Studios

Jet Moto 3 was released exclusively for the PlayStation video game console in 1999. It was the only Jet Moto title released by developer Pacific Coast Power & Light and publisher 989 Studios. It has been released only in North America. Gameplay in the Jet Moto series differs from traditional racing games. players instead control hoverbikes which sit close to the ground and can be ridden over land and water. Most of the courses in the games are designed to take advantage of this ability. The game has a variant of the traditional road course, but also introduces a new course type, known as a suicide course. Instead of being a continuous loop, these tracks have checkpoints at either end of the course, and the starting grid in the centre. Characters race to one end, then turn around to head for the other checkpoint, repeating the process until all laps are complete. This provides a new gameplay dynamic as often the player must navigate oncoming traffic. Characters are split into teams, and bikes are adorned with logos of products such as Mountain Dew and Butterfinger, similar to real-life sponsored racing.

RacingSport
Rally Cross 2

Rally Cross 2

Idol Minds, 989 Studios

Rally Cross 2 lets you experience off-road racing on eight different tracks set in a variety of environments: Construction, Switchyard, Black Forest, Dry Valley, Rocky Pass, County Air, Refinery and RC Stadium. The four play settings include Single Race (which can be set to head-on or suicide modes, having you race against one or three vehicles driving in the opposite direction), Season, Time Trial and Practice. A new 3D engine allows for visible damage and effects such as reflections and mud sticking to your car or truck. Speaking of vehicles, you select from a pool of ten with different ratings in power, top speed and weight. You can also customize shocks, steering response, brakes, gearing ratios, transmission, tires (choose from all purpose, off-road, snow or slick) and even paint--both body and detail colors can be set to your liking. Yet the most notable addition is the track editor, which allows you to build your own course from scratch or modify an existing one to add more jumps, 90 degree turns, mud pits, and several other features. In total, there are 16 different track pieces you can position on an 8 x 8 grid using one of three themes: desert, snow or forest. Rally Cross 2 also supports the Dual Shock Analog Controller and up to two players for head-to-head competition. allgames - Scott Alan Marriott

RacingSport