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Deep Black

Deep Black

Biart, 505 Games, Plug In Digital

The Deep Black is a video game in the “Action” genre (third person shooter). Deep Black features extensive gameplay (40 single player missions in 4 different environments) that offers a mix of terrestrial and underwater battles, which so far has no direct analogues in this genre in the global video games market. The sci-fi project with detailed action-packed underwater combats will feature a new trend in TPS genre. Exciting gameplay suggests using both environments for combats: land and underwater. The unique setting of Deep Black comprises an immersive story line, complex science-fiction mystery, espionage and bio-terror. The story line runs up in the nearest future in the world of unsteadiness, chaos, espionage, terrorism, desperate fight for world supremacy and possession of sophisticated biological weapon. Usage of realistic physical effects in the underwater environment enforces players to feel all the deepness of fear and unpredictability of combats in Deep Black. Players will take to the murky depths armed with a wrath of underwater equipment from specialized underwater suit with jet pack and integrated harpoon and other high tech equipment in pursuit of enemies. With the majority of the game play taking place below the water’s surface, action-adventure fans will need to master new skills to fight hostile enemies and infiltrate enemy bases.

Shooter
Cooking Mama 4: Kitchen Magic

Cooking Mama 4: Kitchen Magic

Cooking Mama Limited, Office Create, Majesco Entertainment, 505 Games

Join the original digital chef as she makes her debut on Nintendo 3DS with Cooking Mama 4: Kitchen Magic! From new recipes and ways to play to fresh kitchen activities and dish combinations, the iconic kitchen cutie has some tricks up her sleeve that will magically transform kitchen newbies into master culinary artists! Slice, dice, knead, toss and flip your way through more than 200 unique Touch Screen mini-games as you cook in brand new ways with the Nintendo 3DS gyroscope: crack eggs, flip pans, balance plates and much more. Earn bronze, silver and gold medals while mixing up over 60 recipes that range from side dishes to full meals. Organize, decorate and clean your kitchen while watching surprising 3D events unfold as you prepare each meal.

PuzzleSimulator
Raw Danger!

Raw Danger!

Irem, Agetec, 505 Games

Zettai Zetsumei Toshi 2: Itetsuita Kiokutachi is an action adventure survival game and is the sequel to Zettai Zetsumei Toshi. The game follows six characters as they try to escape a city that is being flooded by torrential rains. Players must think on their feet and utilize creative survival skills to have any hope of seeing their family again. Body temperature and health decrease when players are wet or in cold weather too long. They must find places to warm themselves and gather food, and find dry clothes or make them. In the end, players must run, climb, jump, and crawl their way out of this devastated city, while constantly trying to piece together information from emergency broadcasts and other victims of the disaster. The choices that the players make within the game affects the main storyline and dialog, and ultimately the ending of the game.

Adventure
Stella Deus: The Gate of Eternity

Stella Deus: The Gate of Eternity

Atlus, 505 Games

Stella Deus is a story-driven tactical role-playing game in which the player controls a group of characters both picked up during the course of the story and in side events. The world is navigated using an overworld map using point-to-point navigation, with a date system showing the length of time it takes to get to a selected location. Alongside the story missions, Towns can be visited, in which characters can customize and create new weapons and armor, sell existing equipment in exchange for money, and shop for items such as healing potions. In camps set up on a journey, characters can swap out weapons and armor, equip items such as healing potions and beneficial charms for future battles. Special items used in character leveling can also be crafted by the player. Alongside story-based missions, there is a special dungeon called the Catacomb of Trials, where characters can battle and gain experience levels, raising their general statistics. The number of available levels in the Catacomb increases as players progress through the game. Each character has a specific character class, which they keep throughout the game and continue to level up as they gain experience points (XP). Higher amounts of XP are awarded for executing special abilities. Along with swordsmen and archers, there are alchemists (mages), priests (healers), and units who fight using most things from axes to fists. Most battles are triggered based on story events, and are completed when the stated object has been accomplished by the player, be it defeating all enemies, defeating a boss, or performing a specific task. At the end of each battle, the players gain a summery of their performance and spoils gained. The game uses the turn-based Replaceable Action Position battle system, much of which was carried over from the battle system used in Hoshigami: Ruining Blue Earth. Players navigate the field across a grid-based map, which can include obstacles such as bodies of water and high structures. Character positioning within the environment can be used to their advantage, such as an archer gaining higher accuracy when at a high point in the level. Character actions are arranged in a set order, and each character's weapon dictates their attack range. Each time a character performs an action, they gain experience points and additional Skill Points (SP) that can be used to purchase supplies or raise individual character stats. Three types of Skills can be equipped for characters: Action Skills, a special attack that player execute for a certain amount of Magic Points (MP); Support Skills, which grant passive abilities such as scaling higher obstacles; and Zone Skills, which grant passive abilities to both the equipped character and those in close proximity to them. Alongside Action Skills, two or more characters in conjunction trigger unique special moves called Team Attacks. The amount of damage done depends on how many characters took part in the action. Team attacks also increase the rewards gained at the end of battles. Characters' actions are governed by their stored Action Points (AP): a character's turn begins when their AP meter is at 100. A character's actions can continue until the meter reaches 0, meaning that they can move and attack multiple times within their turn. The amount of AP used with each action depends on the weight of the armor the character is wearing.

Role-playing (RPG)StrategyTactical
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