player.gg

Search games

Publisher: Sony Computer Entertainment
Sort games
717 games
7 / 30
Sly 2: Band of Thieves

Sly 2: Band of Thieves

Sucker Punch Productions, Sony Computer Entertainment

Sly 2: Band of Thieves is a stealth-action platformer developed by Sucker Punch Productions and released for PlayStation 2 in 2004. Players control Sly Cooper and his gang as they attempt to dismantle the Klaww Gang and recover the scattered parts of Clockwerk. The game expands on its predecessor with open-ended mission structures, multiple playable characters, and improved stealth mechanics. The story takes place two years after Sly Cooper and the Thievius Raccoonus. In the first game, Sly was becoming a professional thief, but in Band of Thieves, he is a professional thief, so he retains all of the moves from the first game. He also earns new moves and gains different items to assist him in his dark craft. Players might start a level as Sly, and then after completing a particular task, players switch to Bentley, and Murray, respectively.

AdventurePlatform
Sly Cooper: Thieves in Time

Sly Cooper: Thieves in Time

Sanzaru Games, Sony Computer Entertainment

Sly Cooper: Thieves in Time is a stealth platformer developed by Sanzaru Games and published by Sony Computer Entertainment. Released in 2013 for PlayStation 3 and PlayStation Vita, it is the fourth main entry in the Sly Cooper series. The game follows Sly and his gang as they travel through different historical periods to restore the Thievius Raccoonus, which is being erased from existence. Players control Sly and various characters, each with unique abilities while completing stealth-based missions, platforming challenges, and puzzles. The game retains the series’ signature cel-shaded art style and humour while introducing new mechanics, including time-travelling settings and costumes with special abilities.

AdventurePlatform
Chrono Cross

Chrono Cross

Square Product Development Division 3, Square Enix, Sony Computer Entertainment, Square Electronic Arts, Square

CHRONO CROSS, the sequel to the SNES favorite CHRONO TRIGGER, is one of the most ambitious role-playing games ever made. There are over 40 playable characters, each with their back-story, special moves, abilities, and weapons. The story spans two discs and follows the story of Serge, a young man who is able to cross dimensions. Suddenly he is pulled between worlds, trying to figure out his own past at the same time. The graphics are bright and beautiful, utilizing the PlayStation's capabilities to the fullest. The polygonal character models are huge and detailed, and the pre-rendered backgrounds are immaculately detailed. The music is composed and arranged by Yasunori Mitsuda, and features very realistic-sounding synthesizers. The battle system revolves around Elements, which are used to grant magical powers, as well as to summon huge monsters. For anyone that wanted to see the story of CHRONO TRIGGER continue, this is your chance.

AdventureRole-playing (RPG)Turn-based strategy (TBS)
Echochrome II

Echochrome II

SCE Japan Studio, Sony Computer Entertainment

Presenting a brand new take on the puzzle genre, echochrome ii introduces a unique twist on gameplay that lets players use pure imagination to solve puzzles by controlling light and shadows. Utilizing the PlayStation Move motion controller and the PlayStation Eye camera, players can rotate levels and control light and shadows to change the way objects are viewed and the shadows they cast. The ultimate goal is to lead your character through the path from beginning to end, while learning how a variety of different objects can be combined with perspectives, angles and the use of light can be used to help solve the puzzle. Beware … much like echochrome, the possibilities are infinite and there is always more than meets the eye as every person can view each puzzle differently!

Puzzle
Koufuku Sousakan

Koufuku Sousakan

Sony Computer Entertainment

Set in a modern town created in a virtual space in Japan in the near future, this is a simulation game that aims to liberate 100 people who have become immobile and to give happiness to all. The player acts as an officer in charge of managing the virtual space, and aims to normalize the people he or she contacts while observing the life of any "avatar" living there, to protect the avatar from frequent attacks by obstructionists, and to collect and redistribute the feelings of happiness and unhappiness that they emit, in order to achieve a certain level of happiness for all people. Avatar behavior changes in response to happiness and can be influenced by other avatars involved in life. That is, even with the same avatar, life can change depending on the degree of happiness of the other avatars that are actively acting or negatively distressed by the sense of well-being during observation, or are involved with or in contact with other avatars that were previously offline. The interaction between people is called "human scramble" on the package and official website. Each avatar lasts about 20 minutes, and you can watch the same avatar over and over again. The whole story is represented by 3DCG, but the avatar is represented by flat shading (a projection method that looks like an angular figure with fine planes). Avatar conversations and thoughts are expressed as text, and their voices are expressed as indistinct voices.

Simulator
Killzone 3

Killzone 3

Guerrilla Games, Sony Computer Entertainment

Killzone 3 is the fourth game in the Killzone franchise. Several improvements have been made over its prequel, and it can be seen in overall smoother and more balanced gameplay. As in previous game, you will commandeer various turrets and vehicles which will add to firepower but will leave you with rails-driven gameplay. One of the new weapons is a jet-pack which lets you jump and semi-fly with unlimited ammo as a part of new exoskeleton. The environment can sometimes be destroyed or used to your advantage, shooting barrels or certain plants will take out nearby enemy soldiers. Beside single-player campaign, Killzone 3 offers an upgraded version of Killzone 2's multiplayer. The game is also the first in the franchise to support 3D TVs.

Shooter
The Granstream Saga

The Granstream Saga

Shade, THQ, Sony Computer Entertainment

The Granstream Saga is an action game with strong RPG elements, and a spiritual successor to Gaia games. The player controls Eon as he explores overworld and dungeon locations, which are presented in overhead-viewed 3D. Battles are one-on-one; whenever an enemy is encountered, the view is zoomed on the combat participants who must fight each other until one of them emerges victorious. Eon can use swords, daggers, or axes against his enemies. He has a variety of attack moves at his disposal, including combos, shield-breaking abilities, etc.; he can also actively guard and cast magic spells. Leveling up, which increases Eon's attributes, occurs at set intervals throughout the game rather than from accumulating experience points.

AdventureRole-playing (RPG)
Killzone: Shadow Fall

Killzone: Shadow Fall

Guerrilla Games, Sony Computer Entertainment

Killzone Shadow Fall is the sixth game of the Killzone series. Gameplay in Shadow Fall is fairly similar to previous installments, though now with more improvements. The game is much more open-ended allowing for multiple ways to reach your target and complete objectives. The player is accompanied by a companion drone called the OWL which can help you in many different ways including deploying a zip-line or stunning the enemy. Using futuristic weapons and gear allows for new stealth gameplay. The online multiplayer mode allows for up to 24-players to battle at once on any of the games default 10 maps. The level system is now challenge-based where completing any of the games many challenges will upgrade your rank. Warzone returns as an online game mode along with Team Deathmatch and Beacon Retrieval (Capture the Flag). A new feature allows for the user to create Warzones with their own specific rules and share them with the community to download and play.

Shooter
7 / 30