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Publisher: Namco Bandai Games
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Final Blaster

Final Blaster

Namco Bandai Games, Namcot

A vertical-scrolling shoot 'em up that configures its difficulty to match the skill of the player. Final Blaster is a vertical scrolling shoot 'em up for the PC Engine. The player is part of squadron of fighters sent to save the world from an alien invasion. Final Blaster hosts a number of features that are distinct to the game: the first is a charge shot that resembles a phoenix and is the only form of projectile that can destroy certain larger enemies. The second is that the game configures its difficulty depending on how many power-ups the player has when finishing a level, or how often they've been destroyed. The game was unique to the PC Engine and did not see an international release outside of Japan. It came out on the same day as W Ring: The Double Rings, another shoot 'em up exclusive to the Japanese PC Engine.

Shooter
Dragon Buster

Dragon Buster

Namco, Bandai Namco Games, Namco Bandai Games, Bandai Namco Entertainment

A 1984 arcade platformer with action RPG elements, Dragon Buster is notable as the first game to feature a double jump. It was also one of the first games to include a life meter (along with Flash Boy and Punch-Out), known as vitality in this game. The game featured side-scrolling platform gameplay and a hub "world view" map similar to the later Super Mario Bros. series. It also featured hack & slash combat, like the later Tritorn and Legend of Zelda series. Dragon Buster was developed and published by Namco. The game is a side-scrolling dungeon crawler, where the goal of the game is for the hero, Clovis, to rescue Princess Celia. Dragon Buster was later ported to a variety of home consoles, notably the Nintendo Entertainment System and the MSX. It runs on Namco Pac-Land hardware, modified to support vertical scrolling

PlatformRole-playing (RPG)
Wonder Momo

Wonder Momo

Namco, Namco Bandai Games

Wonder Momo is a loose parody of a typical Ultraman-style superhero series, and utilizing a then-rare female protagonist. When the game is first started, players are treated to a parody of the MGM logo featuring Momo instead of a lion and a "Modoki" instead of a mask. The game then cuts to a scene of a theater stage, where a play begins starring Momo, a young woman who gets super-powers. At this point the game puts the player in command of Momo. Rather than playing a hero who needs to save the world, the setting is that of a live stage show (set at the "Namco Theater"), and the player is actually controlling an actress who is merely playing the role of Momo/Wonder Momo. The game also features voice samples in Japanese. As Momo, she can only attack using kicks, and in doing so builds up her "Wonder" meter. When she touches a tornado icon, or spins around by herself, she can turn into Wonder Momo and can also attack using the Wonder Hoop, which can be reused as long as she is Wonder Momo. After the Wonder Hoop is thrown, she won't be able to throw anymore, while she'll have to wait for it to bounce back to her. She can also shoot small waves of energy in whichever direction she faces (while she is crouching), which is based on the similar move by the Ultraman characters. Her most powerful attack is the Wonder Typhoon - a more powerful version of her small energy wave attack which shoots numerous amounts of small energy waves towards the left and right sides of the screen simultaneously, while she is spinning. The game is notable for featuring some slightly risqué content for the time, in the form of fanservice (at Momo's expense). When Momo jumps, the player can visibly see her underwear. Momo also needs to be wary of photographers in the theatre audience, who are determined to get a peek under her miniskirt. If one is successful, Momo will get "embarrassed" (stunned) for a short period of time. Additionally, one of the images that appears on the theater curtain (at the beginning and end of some acts) is Momo wearing only a towel.

ArcadeHack and slash/Beat 'em up
SD Gundam World: Gachapon Senshi - Scramble Wars

SD Gundam World: Gachapon Senshi - Scramble Wars

Sonata, Bandai Namco Games, Namco Bandai Games, Bandai

Two teams, the blue army and the red army, compete on tiled maps in an attempt to vanquish one another in battle. Each team starts off in one particular portion of the map, usually but not always on opposite sides. Throughout the map are cities which start out neutral, but can be converted to the red or blue side through occupation. The more cities a team has, the more energy that team produces every round to direct toward the construction of newer and more powerful Gundams. Each team gets to issue three commands per turn, whether it be to move a Gundam around the map, or construct a new Gundam. Each type of robot has different ranges of movement, and different terrains effect how far a robot can travel. In order to destroy each other, players must attack the opposing team's Gundams by moving one of their own to a tile occupied by the enemy. When two Gundams rest on the same spot, a battle is initiated.

Strategy
Bravoman

Bravoman

Namco, Namco Bandai Games

The village of Nitta has been invaded by the army of Dr. Bomb, an evil scientist who is plotting to take over the world. Facing this crisis is Bravoman, who received his powers from Alpha Man to stand up against Dr. Bomb in the name of justice. The village of Nitta consists of 22 stages -- action stages that take place on the ground and shooting stages that take place underwater. Action stages use a unique control system in which the height of a jump and the distance of an attack changes depending on how long players hold down the button. Players collect the Luck Symbols that appear when they defeat enemies and give them to Lottery Man to get recovery and power-up items. Stop Dr. Bomb and bring peace to the village of Nitta and the rest of the world.

Adventure
Samurai-Ghost

Samurai-Ghost

Namco, Namco Bandai Games

This action platformer features a samurai ghost from the depths of the underworld. In a past war, Kagekiyo managed to defeat the shogun Yoritomo and his clan. However, their evil spirits were not completely destroyed, and now, in the world known as Dark Side, they seek the time of their rebirth. In order to shatter those ambitions, Kagekiyo must make his way across seven zones and head for "The Heart of the Darkside" where Yoritomo lies in wait. Use spirit weapons to power up your sword, or other items, such as candles to recover health, and defeat the endless hordes of enemies. Each zone is not only protected by a boss but also includes demons as well as real samurai from 12th-century Japan. Get ready for some intense one-on-one combat action.

Hack and slash/Beat 'em upRole-playing (RPG)
Metal Marines

Metal Marines

Namco, Mindscape, Namco Bandai Games, Bandai Namco Entertainment

Metal Marines is an isometric strategy game. Controlling one side of a conflict, the player must wage a campaign across several islands to defeat Zorgeuf and his lieutenants. The player controls logistics of the base to ensure that there are the necessary assets to wage war. On each map, the player places three underground command bases, if all of these are destroyed the battle is lost. The player must manage the resources of their money to construct new buildings or upgrade existing facilities on the map. Different buildings include Energy Plants, Factories, Economic Centers, Radar systems, Anti-Aircraft missiles, fake buildings and fake HQ bases, mine fields, gun pods, missile launchers, metal marine hangers and even ICBMs. At any time, the player may order an attack and choose which assets to fire at the opponent. Missiles, Metal Marines carriers and ICBMs all use different levels of fuel. Metal Marines once deployed in an area will automatically fire rifles at nearby targets or engage even closer targets in melee attacks. Gunpods, while stationary, will also fire on nearby enemies. Metal Marines are largely autonomous but can be manually controlled to a minor degree (directional) by the player.

Real Time Strategy (RTS)Strategy
Super Gussun Oyoyo

Super Gussun Oyoyo

Irem, Banpresto, Namco Bandai Games

The SNES port of "Risky Challenges/Gusson Oyoyo" has some changes from the Arcade game. Differences include being allowed to alter Gussun’s walking speed, only having a limited amount of continues, additional bonus levels added, more endings. a versus mode, and a level editor. Super Gussun Oyoyo is an extremely cute action/puzzle game by Banpresto, and conversion of Irem's arcade game of the same name originally released in 1993. The game is an interesting and unique crossover between the 'puzzly' side of Tetris and the 'save all the rodents' side of Lemmings. The goal of the game is to guide a bald and fun looking creature, who also happens to be a treasure hunter called Gussun (and his friend Oyoyo in two players mode), to the level's exit. This character just keeps walking around and gets scared at the silliest things. While he aimlessly wanders around the playfield, Tetris like pieces fall from the top of the screen, and the player must rotate and position them in the scene. Once in place, these blocks can be used by Gussun to climb on to reach new areas, and eventually lead him through the exit door. Tons of other features are also packed with the game, such as bombs or little buddies who follow Gussun to the exit (collect 10 of them for an extra life!). Time is of course limited and water starts filling up the stage if players stay in one levels for too long. Additionally, traps and monsters soon appear and things get quickly tricky and will squeeze the juice out of the player's brain in no time. An intense two-player versus mode and a level editor are also available.

Puzzle
SD Gundam G Generation Overworld

SD Gundam G Generation Overworld

Namco Bandai Games

SD Gundam G Generation Over World is the PSP installation in the video game series with an original story as well as the scattered stories mode as in previous games. The player begins the game with a weak Flagship and several original Pilots and units. You then choose which stage you want to play. You will need to play the early stages in order to reveal the later stages. After you finish the stages in a chapter, you will be able to play a boss map to conclude a chapter. Then you are on to the next one. Alternatively, you can play the original story mode that will put you on a more difficult series of battles than the scatter story mode. There is three modes that show the true ending of the game if completed. Core Mode is unlocked by finishing Rank mode (Scatter Mission Mode), Overworld Mode by finishing the extra missions and Core Mode, which contains the final battle of the main saga , and Hell Mode, the final mode of the game, and shows the truth about the story of the game and serves as the epilogue of the saga and therefore, the true ending. Like the other games in the series, your unit gain XP from destroying enemies and when they gain certain level, you can upgrade them to new units. Master Pilots also returned to this game, this time they all have very powerful abilities that can really change the pace of the battles. Although this series has never been released in the West this game has a English patch available making this the only translated version of the series.

Role-playing (RPG)StrategyTactical
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