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Publisher: Take-Two Interactive
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Spec Ops: Covert Assault

Spec Ops: Covert Assault

Runecraft, Take-Two Interactive, Sony Computer Entertainment

Spec Ops: Covert Assault is the third game in the budget-priced Spec Ops line for the PlayStation. The series takes the first-person shooter genre and attempts to fuse it with aspects of real combat, in the hopes of giving players a sense of what it is actually like to take on dangerous black ops military missions. Covert Assault is no different in this regard, as you'll take on the role of two different elite rangers as they scour the globe, quietly ridding it of evil at every turn. In Covert Assault, you choose two rangers from a host of different soldiers with their own abilities. Select from the machine gunner, close-quarters fighter, sniper, grenadier, and rifleman. Once you've chosen your rangers, you will be able to customize them with a whole host of different guns and items such as body armor and grenades. You then enter into the game, which is made up of four different missions, ranging from the island of Sicily to the deep anonymous jungles of a far away place.

ShooterTactical
Wildfire

Wildfire

Cat Daddy Games, Frogster Interactive Pictures, 1C Company, Take-Two Interactive

Wildfire is another game were the player takes control of the local firefighting forces. In comparison to its competitors, e.g. the Emergency series, this game focuses on wildfires instead of a urban environment. Because the fires spread quickly the main concern is not to extinguish it but to cut it off from fuel sources, e.g. with fire lanes or backburns. In general a mission is lost if the fire spreads too much. In some missions there are also additional goals like rescuing people or protecting certain buildings. The player also has to watch his budget. To accomplish his goals the player has different units at his disposal, e.g. firefighters, bulldozers or helicopters for transportation. Similar to other real-time strategy games there is a base were all units are built. The mouse is used to mark and move units; all other orders have to be chosen from context menus.

Strategy
Grand Theft Auto

Grand Theft Auto

DMA Design, BMG Interactive, Take-Two Interactive, ASC Games, Rockstar Games, Syscom Entertainment

Grand Theft Auto is the first game in the Grand Theft Auto series and a sandbox-crime game published by Rockstar Games. The original Grand Theft Auto is made up of a series of levels each set in one of the three cities in the game. In each level, the player has a target number of points to achieve, and five lives to attain the score. The score counter doubles as a money meter; the player can spend this money on paint jobs and various other things. However, any money spent is of course taken away from the score, making the goal that little bit further away. On obtaining the target number of points, the player must then drive to a certain location to complete the level, which allows progress to the next one.

AdventureRacingShooter
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