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Beatmania The Final

Beatmania The Final

Konami

Beatmania The Final is a rhythm game developed by Konami. It is the thirteenth and final game in the beatmania series and is part of the BEMANI franchise. The game is played with a controller with one turn table and 5 keys, three white and two black. On the screen you will see bars moving from the top to bottom in columns representing each of the keys and the turntable. When the bars reach the judgement line it is time to scratch. The focus of the game is to make the ultimate beatmania version, thus a huge amount of songs was brought back. Because of this the game had to make some sacrifices due to memory limitations. Movies are now displayed in a little box with generic animations from the series playing. Only a few songs have unique clips. The miss animations are missing because of this as well. Detailed judgement information is now present on the side of play, like the one you could enable in 7thMIX. Stealth was added as a modifier. Songs from the entire series except from Dreams Come True show up. 116 songs were restored from earlier games in the series. An additional 62 new songs were added for a total of 178 songs. The largest song list in the entire series.

Music
Konami GT

Konami GT

Konami

Konami GT, originally known as Konami RF2 - Red Fighter, is a 1985 racing video game developed and released by Konami, using their GX400 arcade architecture. The player drives a sports car which must reach various checkpoints without running out of fuel. A turbo mode (activated by the gear shift) increases the car's speed but uses more fuel and puts the player at a higher risk of hitting an obstacle. Fuel power-ups can be found on the road which the player must pick up to make it to the final checkpoint. The original title RF2 is a reference to Konami's 1984 arcade game Road Fighter, and thus this may be considered an unofficial sequel. RF2 was a commercial success in Japanese arcades. The series was followed in 1996 by official sequel Midnight Run - Road Fighter 2. Konami GT was made available on Microsoft's Game Room service for its Xbox 360 console and for Windows-based PCs on October 6, 2010.

ArcadeRacing
Hellnight

Hellnight

Dennou Eizo Seisakusho, Konami, Atlus

Hellnight (Dark Messiah in Japan) is a survival horror game at heart, although it has no combat gameplay. Controlling the nameless hero, the player must travel through the underground and protect Naomi. There is only one monster in the whole game, the "creature" itself, which is invulnerable and cannot be killed. Instead players are constantly on the run from it, making sure it does not catch them. The game is divided into large maze-like levels, each one usually populated by the creature who keeps pursuing the player (although he does change form after each level). At certain points there will be companions who can attack the monster and temporarily stun him. There are also people to talk to in the underground world, items to pick up, and puzzles to solve.

AdventurePuzzle
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