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Football Manager 2005

Football Manager 2005

Sports Interactive, Sega

Football Manager 2005 is a game in the Football Manager computer game series. It was developed by Sports Interactive and released on November 5, 2004, published by Sega. On the 12th February 2004, after splitting from publishers Eidos Interactive it was announced that Sports Interactive, producers of the Championship Manager game, had acquired the brand and would henceforth release their games under the "Football Manager" name, whilst the Championship Manager series will go on, but no longer be related to Sports Interactive. Commonly known as "FM 2005", it competed directly with Championship Manager 5 the severely delayed, and widely slated effort from Eidos-funded Beautiful Game Studios. Football Manager 2005 included an updated user interface, a refined game engine, updated database and competition rules, pre and post-match information, international player news, cup summary news, 2D clips from agents, coach reports on squads, job centre for non-playing positions, mutual contract termination, enhanced player loan options, manager "mind games" and various other features. Football Manager 2005 was released in the UK on November 4, 2004 - closely followed by releases in many other countries around the world - and it became the 5th fastest selling PC game of all time (according to Eurogamer). The Macintosh version of the game comes on the same dual format disk as the PC version, so its sales are also included.

SimulatorSportStrategy
Football Manager 2008

Football Manager 2008

Sports Interactive, Sega

Football Manager 2008 is the principal title of the 2008 edition of the Football Manager series of football management simulation games by Sports Interactive. The version for the United States and Canada is entitled Worldwide Soccer Manager 2008, while the South American version is Fútbol Manager 2008. There are over 5,000 playable teams from more than 50 countries. The demo for Football Manager 2008 was released on 30 September 2007. The game was originally intended to be released on 19 October 2007, but due to early shipments by many retailers carrying their game, Sports Interactive moved the release date to 18 October 2007. Several problems surfaced in the game, most of which had been reported to SI Games via their issues forum, and as a result, a "Beta Patch" was released. This patch did not fix all problems but was released early to fix major issues. A full patch was set to be released on 9 November 2007 but was delayed, and was finally released on 22 November 2007. The second and final patch was released on 14 February 2008 and updated on 20 February to attempt to fix three major issues that remained in the game. As with previous games, the patch updates the game's database with all the latest transfers and fixes many of the game's remaining bugs.

SimulatorSportStrategy
Resident Evil Code: Veronica

Resident Evil Code: Veronica

Nextech, Eidos Interactive, Capcom, Sega

Resident Evil Code: Veronica is the fourth video game in Capcom's Resident Evil survival horror series. The game continues the survival horror gameplay of its predecessors: the protagonist explores the surroundings, fighting monsters and solving puzzles. However, it is the first game in the series to do away with pre-rendered backgrounds using a fully polygonal 3D engine instead, which allows for features such as real-time lighting and camera movement. Still, such movements are only used sparingly, and the use of perspective is mostly unchanged from earlier installments: the camera automatically switches to different static angles showing protagonists, monsters and rooms from different spooky viewpoints.

AdventurePuzzleShooter
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