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King's Quest IV: The Perils of Rosella

King's Quest IV: The Perils of Rosella

Sierra On-Line, U.S. Gold

King's Quest IV: The Perils of Rosella is an adventure game in the King's Quest series. Players control Princess Rosella, daughter of King Graham, as she embarks on a quest to save her father's life and rescue a fairy kingdom. The game takes place in the land of Tamir, where Rosella must find a magical fruit to heal her ailing father while also helping the fairy queen Genesta reclaim her stolen talisman from the evil fairy Lolotte. Players navigate Rosella through various environments, solving puzzles and interacting with characters from folklore and fairy tales. King's Quest IV introduces real-time elements and day-night cycles to the series, affecting gameplay and puzzle solutions. The game expands on the series' narrative by focusing on a female protagonist and exploring new themes while maintaining the fantasy setting and puzzle-solving mechanics characteristic of the King's Quest franchise.

AdventurePoint-and-clickPuzzle
King's Quest VI: Heir Today, Gone Tomorrow

King's Quest VI: Heir Today, Gone Tomorrow

Sierra On-Line, Revolution Software, Activision

King's Quest VI: Heir Today, Gone Tomorrow is an adventure game set in the fictional Land of the Green Isles. Players control Prince Alexander as he navigates a series of diverse islands, each with unique themes inspired by various mythologies and literary works. The game begins with Alexander's shipwreck on the Isle of the Crown, where he discovers that Princess Cassima, whom he seeks, is being held captive by the scheming vizier Abdul Alhazred. To rescue Cassima and thwart the vizier's plans, Alexander must explore the kingdom, solve puzzles, and uncover secrets across multiple islands, including the Arabian Nights-themed Isle of the Crown, the Alice in Wonderland-inspired Isle of Wonder, and the mythological Isle of the Sacred Mountain. The game features a magic map for travel between islands and includes hidden areas that expand the narrative and gameplay possibilities.

AdventurePoint-and-clickPuzzle
King's Quest VII: The Princeless Bride

King's Quest VII: The Princeless Bride

Sierra On-Line, Activision

King's Quest VII: The Princeless Bride is an adventure game in the King's Quest series. The game features two playable characters: Queen Valanice and her daughter, Princess Rosella, who become separated in a magical realm called Eldritch. Players alternate between the two characters as they navigate through six chapters, each set in a distinct fantasy world. The story revolves around Rosella's unexpected journey to Eldritch and Valanice's quest to find her daughter, with both facing various challenges and encountering colorful characters along the way. King's Quest VII departs from the series' traditional art style, adopting a more cartoon-like aesthetic inspired by Disney animated films. The game incorporates point-and-click gameplay, puzzle-solving, and character interactions typical of the adventure genre, while expanding on the King's Quest universe with new locations and a focus on female protagonists.

AdventurePoint-and-clickPuzzle
King's Quest VIII: The Mask of Eternity

King's Quest VIII: The Mask of Eternity

Sierra On-Line, Imagineer, Activision

King's Quest: Mask of Eternity (also known as King's Quest VIII: The Mask of Eternity) is an action-adventure video game written and designed by Roberta Williams and released in 1998 by Sierra Studios, is the eighth, and at present remains the final, official computer game in the famous King's Quest series. It is the first and only game in the series where the main character is neither King Graham nor a member of his family, the first in the series to use a full 3D engine as opposed to the 2D cartoon or pixel style of the earlier games and the first to omit the sequel numbering system on box artwork and title screen, though references to it being the eighth game appear in the file structure and the game was marketed as KQ8 on the official website, interviews, and other places.

AdventurePoint-and-clickPuzzleStrategy
EcoQuest: The Search for Cetus

EcoQuest: The Search for Cetus

Sierra On-Line

In EcoQuest: The Search for Cetus, the player is cast into the role of Adam, the twelve-year-old son of the famous ecologist Noah Greene. One day, his father rescues a dolphin from an abandoned fish net. As Adam becomes more friendly with the creature, he is amazed to discover that the dolphin can talk! Adam finds out that his new friend is Delphineus, the messenger of the whale king Cetus. As a qualified scuba diver, Adam is chosen to venture into the underwater kingdom of animals known as Eluria, and help its inhabitants. The game's interface and basic gameplay are similar to those of other Sierra adventures: the player interacts with the environment by selecting icons that represent verb commands ("Look", "Talk", "Use", etc.) and applying them to objects or characters. Compared to most other adventure games by the same company, the difficulty level is lower, with the intention of making the game more suitable for younger players; for instance, it is impossible to "die" or get irrevocably stuck in the game. Despite its supernatural elements, EcoQuest contains educational material. The inhabitants of the deep see are realistically depicted, and there is plenty of information concerning their life habits, environment, and the threats posed to them by human beings.

AdventurePoint-and-click
Sid & Al's Incredible Toons

Sid & Al's Incredible Toons

Dynamix, Inc., Sierra On-Line

Sid & Al's Incredible Toons is a spin-off of The Incredible Machine series. It features cartoon characters and items instead of pseudo-realistic contraptions, but the goal is the same: to build hilarious machines reminiscent of the pictures of Rube Goldberg. Sid Mouse and Al E. Cat have probably never heard of Tom & Jerry, but they’re just as single-minded: any means to hurt the adversary is a good one. They get plenty of means in Incredible Toons. Around 100 puzzles need to be solved, each one a 2D machine of which crucial parts are missing. The player's task is to choose useful objects from a separate window, position them on the screen and start the machine to see if it’s working. A simple example: a piano hanging from a rope needs to be dropped on Al. To accomplish this, you place open scissors next to the cable and drop a ball on them - voila, the rope is cut, Al crushed. However, most puzzles are far more complicated; for example, the player might first have to lure Al under the piano with a fish, which needs to be transported to the right location by conveyor belts. The puzzles involve a score of contraptions, ranging from simple ropes and pulleys to balloons, trapdoors, catapults, bombs, electrical hairdryers, and motors. Sid and Al are accompanied by several other cartoon characters, such as the lady elephant Eunice who will toss things around, or the pet dragon Bik that ignites objects with his fiery breath. Gameplay is spiced up with cartoon animations -- Al chasing Sid is a sight to remember. If the player has solved all of the puzzles, the player can build own challenges with the comfortable editor. Oh, be sure to learn Sid & Al’s lessons well -- you never know when you need to get rid of a mouse with nothing but some cheese, a trapdoor and an anvil.

Puzzle
Police Quest: In Pursuit of the Death Angel

Police Quest: In Pursuit of the Death Angel

Sierra On-Line

This enhanced remake of Police Quest has been completely re-drawn using 256-color VGA graphics. Instead of the text-based interface of the original version, the remake features icons corresponding to the commands Walk, Look, Touch, and Talk for interaction with the game world. The two versions also have some gameplay-related differences. The driving sequences from the original game have been simplified: the player is no longer required to physically navigate the car and input is limited to making the right turns while the car is driven automatically, and occasionally braking at stop signs. The mandatory poker mini-game during the final segment of the game has been made optional. A few puzzles have different solutions, though not all of those are simplified, and in some instances the puzzles have become more complex in the remake. Story-wise, the game remains the same for the most part, but it also includes re-written and additional dialogue not seen in the earlier version.

AdventurePoint-and-click
King's Quest II: Romancing the Throne

King's Quest II: Romancing the Throne

Sierra On-Line

King's Quest II: Romancing the Throne is an adventure game in the King's Quest series. Players control King Graham, now ruler of Daventry, as he searches for a bride in the land of Kolyma. The game follows Graham's quest to rescue a maiden named Valanice, who is imprisoned in a quartz tower by an evil witch. Players guide Graham through various locations, solving puzzles and overcoming obstacles using inventory items and interaction with characters. The game world draws inspiration from fairy tales and folklore, featuring encounters with classic characters and creatures. King's Quest II expands on the gameplay established in the first game, offering a larger world to explore and more complex puzzles. As the second installment in the series, it continues the story of Graham and introduces elements that would become important to the broader King's Quest narrative, including the character of Valanice, Graham's future queen.

AdventurePoint-and-clickPuzzle
Leisure Suit Larry 2: Goes Looking for Love (in Several Wrong Places)

Leisure Suit Larry 2: Goes Looking for Love (in Several Wrong Places)

Sierra On-Line

Leisure Suit Larry Goes Looking for Love (In Several Wrong Places) is the second game in Al Lowe's Leisure Suit Larry series. Continuing the plot of the previous game, the swinging single Larry Laffer has finally found his true love and is happily living with her. Right? Wrong!.. Because Larry is mercilessly thrown out by his great love and is left all alone, penniless, and womanless, in Los Angeles. Accidentally, Larry comes into contact with KGB agents who will pursue him all over the globe from now on. And there is also the evil doctor Noontonyt plotting evil schemes on a remote tropical island... Looks like Larry will have to forget about his women-related problems for now... or is it so? The second game in the series introduces an improved engine (allowing for full-screen graphics and mouse control for movement). As opposed to the first game, which relied on exploration of one large area, the sequel has a more linear progression, the player being continuously taken to new locations as dictated by the plot. There are less puzzles in this installment than in the previous game; however, the number of ways to die has increased, danger awaiting Larry in most places he visits.

AdventurePoint-and-click
King's Quest: Quest for the Crown

King's Quest: Quest for the Crown

Sierra On-Line, IBM, Activision, Parker Brothers

King's Quest: Quest for the Crown is the first game in the King's Quest series. Players control Sir Graham, a knight of Daventry, who is tasked by King Edward to find three lost treasures to save the kingdom. The game takes place in a fairy tale-inspired world where Graham must explore, solve puzzles, and interact with various characters and creatures. Players navigate Graham through different locations, collecting items and using them to overcome obstacles. The game pioneered the graphic adventure genre, combining text commands with visual elements. As the inaugural title in the series, Quest for the Crown established many of the themes and gameplay elements that would become hallmarks of the King's Quest franchise, including its fantasy setting, puzzle-solving mechanics, and the character of Graham who would become a central figure in the series' lore.

AdventurePuzzle
King's Quest III: To Heir is Human

King's Quest III: To Heir is Human

Sierra On-Line

King's Quest III: To Heir is Human is an adventure game in the King's Quest series. Players control Gwydion, a young slave to the evil wizard Manannan in the land of Llewdor. The game follows Gwydion's journey as he learns magic, escapes his captor, and discovers his true identity as the lost prince of Daventry. Players must solve puzzles, avoid the wizard's watchful eye, and navigate various dangers to complete their quest. The game expands on the series' fantasy setting, introducing new locations and characters while maintaining the puzzle-solving and exploration elements that define the King's Quest franchise. As the third installment in the series, King's Quest III continues the story of the royal family of Daventry, connecting to the broader narrative of the King's Quest saga.

AdventurePoint-and-clickPuzzle
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