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WeaponLord

WeaponLord

Visual Concepts, Namco Hometek, Tec Toy, Ocean Software

A barbarian battleground. Seven different warriors, eached armed with a unique weapon set forth on a fighting game quest where they will clash and conflict with one another in this fighting game from Namco. Their ultimate foe is the mysterious Demonlord. An early relative of the popular Soul Calibur series, the main claim to fame of this game is the weapon play. Blocking and combos are present along with special "frenzies" of increased attack and death combos. The backgrounds are all hand drawn and meticulously detailed. Each character carries their own storyline with them between arenas, jungles and firey mountains on a quest to oppose the Demonlord. Note: Laid the groundwork for Soul Edge (1995)--the first of the Souls games. Visual Concepts (developers of WeaponLord) would send builds of the game to Namco (the publisher of WeaponLord) to playtest. Inturn, Mace: The Dark Age (1997 arcade)--developed by Atari--heavily "borrowed" from Soul Edge.

FightingSport
Putty Squad

Putty Squad

System 3 Software, Ocean Software

Putty Squad is a 1994 video game developed by System 3 and published by Maximum Games and Ocean Software. The Amiga version of Putty Squad, although left unpublished until December 2013, was completely developed in 1994 to the point of demo versions being issued to magazines for release on cover disks, and Amiga magazines were also sent full review copies of Putty Squad, for which it received critical success. Putty Squad is a platform game in which the player controls an amorphous blue blob, tasked with rescuing imprisoned putties. The player's putty can stretch in a variety of ways: sidewards to cover ground faster, squash flat to absorb pick-up items, stretch upwards to climb, morph a fist to attack, or inflate to float upwards. Putty can collect stars that increase his attack power: at first increasing the potency of his punch, but later allowing him to blow darts, electrocute enemies or throw bombs. This star power is reduced every time Putty is hit by an enemy.

Platform
Lethal Weapon

Lethal Weapon

Ocean Software

In this game, based on the movie series, you can play as Martin Riggs or Roger Murtaugh to complete four main missions, before taking on a final bonus one. For each mission you can choose the appropriate character. Walking around, jumping and swimming, kicking or shooting the opponents you have to stop the crimes in your beloved L.A. Firstly, you have to stop drug dealers who want to transport their money from the dock, where you infiltrate. Secondly, you have to stop suicidal terrorists, who entered the subway. Thirdly, you have to defuse a bomb, planted by another terrorist group in the mall. Fourthly, you have to sneak into an office complex to free a hostage, Leo Getz. And finally, you have to find out and stop an ex-police sergeant, who is supplying armor-piercing bullets to local criminals. The Atari ST version is identical to the Amiga version except for sound and music due to hardware.

PlatformShooter
Target: Renegade

Target: Renegade

Ocean Software, Imagine Software

Target: Renegade is a scrolling beat'em up (or flip-screen on certain versions) computer game released on the Amstrad CPC, Commodore 64 and ZX Spectrum systems in the late 1980s by Ocean Software on their "Imagine" label, as well as a Nintendo Entertainment System version published by Taito. The game is a sequel to Renegade and was followed by Renegade 3. When acquiring the license to convert the original arcade game Renegade to home computers, Ocean acquired the option to produce and release their own home-computer-only sequels to the game, and Target Renegade was the first of these sequels. On most formats, the game caters for one or two players and concerns itself with the adventures of a streetfighter (or a pair of identical streetfighters) known only as "Renegade", who seek(s) revenge against a local crime kingpin named "Mr. Big" for murdering his or their brother Matt. The player character varies, depending on the format, but is usually represented as topless apart from a leather vest and wearing jeans. Regardless of the format, the cover of the game and the title screen (as seen on the image to the right) portrays a topless street fighter performing a flying kick through a window. In keeping with video game box art and advertising of the era, the character shown in this illustration bears little relation to any character in the game itself. The actual picture is based on Martial Arts Legend Joe Lewis from the cover of his book The World's Greatest Fighter Teaches You How To Master Bruce Lee's Fighting System, but has been adjusted so as to fit in with the character of Renegade. The game comprises five levels, though details of enemies and weapons vary from one version to another (the NES version in particular is more like Double Dragon than the home computer versions). The NES and C64 versions of the game do not have a two-player co-operative mode.

ArcadeFightingHack and slash/Beat 'em up
James Pond 2: Codename - RoboCod

James Pond 2: Codename - RoboCod

Vectordean, Electronic Arts, Tec Toy, Ocean Software, Eclipse Productions, Millennium Interactive, Electronic Arts Victor, American Softworks Corporation, Victor Entertainment

In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them. The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.

Platform
The Immortal

The Immortal

Sandcastle Productions, Electronic Arts Victor, Electronic Arts, The Hit Squad, Tec Toy, Ocean Software

When nightmares come to life... You discover you're not immortal! You're a mighty wizard in search of your lost master, Mordamir. Venture into the dungeon and slove the mysteries of each level. Unravel the secrets of The Immortal! The Immortal is an isometric action-adventure game. Your old mentor Mordamir has disappeared. Probably kidnapped. You're not too sure where he might be, but a dungeon is always a good place to look, so you seek out the nearest one and plunge into its depths. Beware: 8 levels of isometric death await. The Immortal is the prototype of a trial-and-error game. Progress is made by encountering a hazard, dying, solving the problem, encountering the next hazard. To solve a level, you have to know its traps and their patterns by heart. As frustrating as this may sound (it is), The Immortal quite cleverly balances annoyance with curiosity and graphical rewards.

AdventureRole-playing (RPG)
Jersey Devil

Jersey Devil

Megatoon Studios, Sony Computer Entertainment of America, Konami, Infogrames, Ocean Software

Jersey Devil, as the title implies, is loosely based upon the legendary New Jersey beast of the same name. Instead of the horrific beast the legend describes, the protagonist of the title is cute purple creature with long-ears and small wings. Dr. Knarf -- the villain of the piece -- has created a legion of mutated vegetables to do his evil bidding, and it falls to Jersey Devil to stop the maniacal scientist. To do this, the purple protagonist must venture through a series of 3D platform stages spread across themed environments such as a museum, cemetery, forest, and even a haunted house. Endowed with an ample set of abilities, Jersey Devil must jump, glide, and tail whip his way through the hordes of vegetables and undead minions, the latter comprising such mainstays as zombies, bats, and spiders.

Platform
Addams Family Values

Addams Family Values

Ocean Software

Baby Pubert, the most recent addition to the Addams Family, has been abducted by Debbie Jellinski, his former nanny. As Uncle Fester it is your job to rescue little Pubert. You must search the surrounding areas (forests, swamps, gardens and the like) of Addams mansion, while avoiding traps, solving puzzles and killing monsters. You'll face such hellish creatures as vultures, gargoyles, bats, ghosts and ghouls. During your mission, you'll run into Gomez, Morticia, Lurch and other members of the Addams Family, who are on the grounds to lend advice and provide items. These items include a box of seeds for producing enemy-attacking mini bushes, black beetle cookies which give Fester a dose of ill-health (this is a good thing), stone marbles for turning attackers into rock, a bowling ball for hitting enemies and breaking through walls and a battery, which powers up Fester's standard Zzap attack. Within the seven levels of play, there are tons of other creatures to zap and items to find.

Role-playing (RPG)
The Addams Family

The Addams Family

Ocean Software, Flying Edge, Paramount Pictures, Misawa Entertainment, Nintendo, Tec Toy

Creepy, Kooky, Ooky, Spooky! Morticia has been kidnapped! Uncle Fester has lost his memory and has fallen under the spell of Abigail Craven, a conniving character who is anxious to lay her greedy hands on the Addams' hidden fortune. Having recruited a misled Uncle Faster, and assisted by her cohorts, Tully and The Judge, she managers to capture and imprison the other members of the Addams Family within the huge Addams Mansion! Only Gomez can save the day by freeing his son Pugsley, his daughter Wednesday, and Granny- and by restoring Uncle Fester's memory. Accomplishing these tasks is daunting enough, but then Gomez must seek out Morticia in the underground vaults of the Addams Mansion and confront the evil Judge in a kooky and spooky climax!

Platform
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