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Metal Gear Acid

Metal Gear Acid

Konami Computer Entertainment Japan, Konami

Metal Gear Acid is a turn-based collectable card game. It was the first game in the Metal Gear series for the PSP. A Java ME version for mobile phones was released by Glu Mobile in 2008 titled Metal Gear Acid Mobile. Acid focuses on turn-based tactics, using a trading card-based system to control the main character's movements and actions. Acid in the name stands for "Active Command Intelligence Duel". The cards are not truly collectable, as the game is complete with a single purchase. However, the game does feature deck design and deck optimization elements. The game allows for multiplayer gameplay by wireless ad-hoc connections of two PSPs. Before each round, the player can customize the deck of cards used by the main characters. Most cards are based on elements spanning the entire Metal Gear series, such as weaponry, characters, and even the Metal Gear itself. When the game is started, the player's hand can consist of a maximum of six cards. The maximum number of cards in a deck increases with overall progress. In action mode, the player can choose to use the cards as intended or use them to move the character. Most cards only allow the player to move three spaces, while certain cards let the player move up to six or higher. Cost is an important factor in gameplay and can be summed up as the weight of the player's action. With some exceptions, all cards have a cost attached to them and when used this cost transfers to the player. Cost varies radically from card to card. The higher the cost a character has, the longer that character must wait until their next turn. For example: if a player character has a cost of 15 and a guard has a cost of 10, then the guard's turn would occur before the character's. Some cards can be equipped; cards such as weapon cards, can have other cards attached to them in order to improve performance. In order to fire the weapon, another weapon card that uses the same kind of ammunition must be equipped. Some weapons don't need to be equipped and can be used by themselves, however, they are discarded afterwards. Other cards that can be equipped include equipment cards and action cards. Multiplayer, or "Link Battle", is also a new feature. Two PSP systems running Acid can link wirelessly, allowing players to face each other in a "sneak-off". The objective is to collect several diskettes before the rival player. Diskettes can be stolen by another player, so there is an emphasis on avoiding detection.

Card & Board GameRole-playing (RPG)TacticalTurn-based strategy (TBS)
Gyruss

Gyruss

Konami, Centuri

Gyruss is a shoot 'em up video arcade game developed by Konami, and released in 1983. It was designed by Yoshiki Okamoto, who had earlier created Time Pilot for Konami. Gyruss was licensed to Centuri in the United States, and was ported to numerous games consoles and home computers. It follows in the tradition of space war games such as Space Invaders and Galaga. Gyruss was the second and last game Yoshiki Okamoto designed for Konami, after Time Pilot. Due to pay disputes, he was fired after the release of this game, and soon joined Capcom, where he would write 1942 and the first Street Fighter game. The game's background music is an electronic, fast-paced arrangement of J. S. Bach's Toccata and Fugue in D minor, BWV 565; this particular arrangement is similar in sound to "Toccata", a rock arrangement by the UK-based instrumentalist group Sky. Gyruss is notable for using stereo sound, which according to the bonus material for Konami Arcade Classics, was achieved by utilizing discrete audio circuits. The game used three microprocessors: two Z80 microprocessors and one 6809, as well as an 8039 microcontroller. For the sound, five AY-3-8910 PSG sound chips and a DAC. Gyruss was released in both upright and cocktail cabinets. R.Hirst "KOO", M.Jones, "BOX" and the Elliott Brother's are arguably considered some of the best Gyruss players of the 1990's.

ArcadeShooter
Nigel Mansell's World Championship Racing

Nigel Mansell's World Championship Racing

Gremlin Graphics Software Ltd., GameTek, Inc., Konami, Nissho Iwai Infocom Systems Co., Ltd., Nintendo

Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps. Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise.

RacingSport
Dance Dance Revolution STR!KE

Dance Dance Revolution STR!KE

Konami Computer Entertainment Tokyo, Konami

In addition to including features from the previous game, PS2 gamers will now have the opportunity to participate in exciting head-to-head DDR online competitions for the first time ever. The 100 top scorers will be recognized through an interactive ranking system, letting novice players test their dancing mettle against top-notch DDR experts. Players can also go online to access new challenge missions which will be refreshed periodically, allowing players a way to continually expand the DDR gaming experience. Whether players are looking to dance to the hottest tracks in town, choreograph, edit and create their own dance steps, or use the 'Work Out' mode to burn off excess pounds, DDR STR!KE will offer players of all ages an interactive and fun way to get up and groove. The game's support for the EyeToy Camera continues to add depth and dimension to the gameplay. While using the camera, players can access fast-paced mini games and use both their hands and feet while dancing and watching themselves on TV. Keeping players on the dance mat is more than 100 minutes of energetic dance music, including exclusively-licensed dance hits as well as smash-hit songs, such as "Genie In A Bottle" and "Oops!...I Did It Again." Also adding to the impressive line-up of songs is new music by the famous video game musician Yuzo Koshiro, whose credits include composing music for hit games such as Streets of Rage series, Revenge of Shinobi and Shenmue.

ArcadeMusicPuzzle
Asterix

Asterix

Konami

Asterix is a horizontal-scrolling beat'em up arcade game released in 1992 by Konami. It is based on the French comic series Asterix and Obelix. The player fights as either Asterix the Gaul or his best friend, Obelix, as they take on the 'might' of the oppressive Roman Empire. Asterix includes a variety of humorous fighting moves, which are demonstrated in the game's attract mode. The artwork and feel of Asterix remains true to its French source material, and the game's many humorous touches (such as the way defeated Legionnaires crawl away) will be instantly familiar to fans of the comic-book and cartoon series. Bonus levels - such as the chariot race that awaits at the end of the first level - introduce different gameplay elements to provide a break from the fighting.

ArcadeHack and slash/Beat 'em up
Bomberman

Bomberman

Hudson Soft, Konami

Bomberman arrives on the PSP with nostalgic gameplay and a new twist for the next generation of wireless, mobile gaming. An ominous black shadow is creeping towards Bomberman's planet, and sudden attacks by a mysterious robot army have brain-washed the inhabitants of surrounding planets, causing mass chaos. Bomberman must embark on a new adventure through the galaxy to restore peace and order. Normal Mode: the latest Bomberman complete with a new story and 100 levels featuring a new Item Stock system allowing for the collection and strategic use of more items. Classic Mode: based on original classic Bomberman featuring over 50 different levels. Multiplayer Battle Mode: up to 4 players can fight for survival in a variety of highly customizable games across 20 different stages via wireless ad hoc mode. Game Sharing: Up to 4 players can battle from 1 UMD game disc.

ArcadeStrategy
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