player.gg

Search games

Publisher: Sierra On-Line
Sort games
100 games
3 / 5
Fire Hawk: Thexder - The Second Contact

Fire Hawk: Thexder - The Second Contact

Game Arts, Sierra On-Line

Fire Hawk: Thexder - The Second Contact is the sequel to Thexder, an amazing game originally developed in Japan and later released to the USA. Fire Hawk: Thexder is well known for its eleven game music tracks, which were of a quality that was relatively unknown for video games released in the late 1990's. Game play consist of the player in the role of a robot battle unit that transforms into a space fighter jet "Fire Hawk" depending on the current action. When battling, the player maneuvers the robot transformer which can levitate and float while firing at enemy objects, creatures, droids and bots in order to clear the room in order to proceed. The robot battle unit transforms into the "Fire Hawk" space ship jet in order to move quickly and to navigate narrow connecting tunnels. Ultimately the goal is to conquer the invading alien species by navigating the catacombs to clear alien enemies and disable the alien mothership. There are 9 different combat missions that must be completed to disable the mothership.

PlatformShooter
Lords of Magic

Lords of Magic

Impressions Games, Sierra On-Line

In the fantasy world known as Urak, supporters of eight different religions constantly fight each other. One of them is Balkoth, known as the Lord of Death, who worships the dark deity Golgoth. Balkoth has sworn to destroy all other faiths in the name of his own god. The other lords have to expand their ranks and defend themselves against the mad zealot. Lords of Magic is a strategy game that combines turn-based exploration and resource management with real-time combat. The player can choose to control any of the lords who oppose Balkoth. Each nation (faith) commanded by a lord has its own specific units. Before engaging in an offensive, the player must liberate a Great Temple for the faith of his/her choice. It is also necessary to build a stronghold, develop the nation's capital city, and recruit troops. The troops are led by a champion, representing the "hero" of the game. This hero can be either a warrior, a thief, or a mage, possessing the classical advantages and disadvantages of these classes: the warrior is good in close combat, the thief can sabotage enemy armies, and the physically weak mage can cast devastating spells. The isometric combat proceeds in real-time, with an option to simply calculate the result of a battle immediately, depending on the participants' statistics.

Strategy
F.E.A.R.: Ultimate Shooter Edition

F.E.A.R.: Ultimate Shooter Edition

Monolith Productions, TimeGate Studios, Sierra On-Line

Experience the original F.E.A.R. along with F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate. Be the hero in your own cinematic epic of action, tension and terror. A mysterious paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in a Special Forces team only to have them obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart. With no other recourse, the elite F.E.A.R. (First Encounter Assault Recon) team is assembled to deal with the extraordinary circumstances. They are given one simple mission: Evaluate the threat and eliminate the intruders at any cost. F.E.A.R. Extraction Point Extraction: Point kicks off where the original game ended – with a bang. As the helicopter which the F.E.A.R. team is on attempts to leave the vicinity, it instead winds up crashing. The F.E.A.R. team is thus forced to seek out an alternate extraction point, all the way battling the now free Alma and her paranormal minions across a destroyed city. F.E.A.R. Perseus Mandate: As the first F.E.A.R. team and Delta Force fight for control of the situation, a second F.E.A.R. team is sent in to shed some light on Armacham Technology Corporation's (ATC) dark past. As a member of a secondary F.E.A.R. team, you are brought in to discover more information regarding the secret project at the ATC facilities. The multiplayer component for this expansion is no longer available.

Shooter
IndyCar Racing II

IndyCar Racing II

Papyrus Design Group, Sierra On-Line

The fourth Papyrus racing game is the sequel to the 1993 IndyCar Racing. It uses many of the improvements which were introduced in NASCAR Racing. There are fifteen tracks in total, and the major features are 640x480 SVGA graphics, multiplayer support for two players, pit telemetry data for realism, interactive driving schools, enhanced artificial intelligence, in-game communication with the pit crew supporting speech recognition technology, and digital stereo sound. You race in open-wheel cars and there are different driving views, with detailed physics and a realistic simulation of damage and controls. You can call up information about your car (fuel, tires, wings, wheel stagger) during the races at any time. Aside from the in-game paint shop, there was an active modding community at work with many custom car sets available online.

RacingSimulatorSport
3 / 5