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Publisher: KONAMI
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Calling

Calling

Hudson Soft, Konami

Rin Kagura, Shin Suzutani, Chiyo Kishibe and Makoto Shirae visit "The Black Page", a mysterious website with only a counter that is said to show the number of people who have died after visiting the site. Rin is drawn there because six years ago, she made a promise to a little girl in the hospital. Over an online chatroom, she promised the girl she would come visit her. When she got there, the girl wasn't anywhere to be found. Rin thought "The Black Page" might hold some answers. Shin loves anime and the supernatural and was drawn to "The Black Page". After Chiyo Kishibe's grandson bought her a laptop, she heard rumors of "The Black Page". She thought she might be able to meet her late husband. As for Makoto Shirae, an editor for a newspaper, his friend died under mysterious circumstances. When he took over the investigation, it led him to "The Black Page". After entering a chatroom on the site, Rin, Shin, Chiyo and Makoto are soon drawn into a strange void that lies between life and death which manifests the memories of the dead known as the Mnemonic Abyss. Using their cell phones, these people must try and escape from it.

Adventure
Yu-Gi-Oh! 5D's World Championship 2011: Over the Nexus

Yu-Gi-Oh! 5D's World Championship 2011: Over the Nexus

Konami

Yu-Gi-Oh! 5D's World Championship 2011: Over The Nexus is based on the Yu-Gi-Oh! 5D's TV series and is also the official video game of the Yu-Gi-Oh! World Championship in 2011. Yu-Gi-Oh! 5D's World Championship 2011: Over The Nexus features over 4200 cards for use in the game, and includes the new 'Storm of Ragnarok' booster and the 'Lost Sanctuary' structure deck. The game's one-player story mode uses characters and situations from the TV show, and the in-game presentation has been streamlined with all-new dual-screen presentation to offer more information at a glance, while a new Duel Puzzle Editor allows users to create dueling situations that can be shared with duelists all over the world via Wi-Fi.

Card & Board GameStrategyTurn-based strategy (TBS)
Milon's Secret Castle

Milon's Secret Castle

Hudson Soft, Konami

Guide Milon through the four levels of Garland Castle in his quest to reach the top floor and vanquish the big boss! The journey is a difficult one though, because the castle is locked up tight and Milon doesn't have the keys. You will have to use your bubble attacks to fend off the castle baddies while busting up every block in sight trying to find all of the hidden treasure and other secrets throughout the game. Unlike most platformers, Milon's Secret Castle is less about defeating all of the enemies in an area, and more about scouring every bit of each room to find the secrets that lie within Garland Castle! Milo can uncover practically anything in the game. This includes: items, power-ups, money, shields, keys, level exits, even shops! The only way to get to each level boss is to find the right secret items!

AdventurePlatformPuzzle
Monster in My Pocket

Monster in My Pocket

Konami

Thousands of history's famous monsters gather for the meeting of the century. But their volcanic convention center erupts, mysteriously turning them into terrors of pint-size proportions. They escape to the home of Jack, the teenage "Captain of Cool." There begins a battle between the good ghouls and The Warlock's band of evil beasts. You must become The Vampire or The Monster and lead the forces of right through a humongous, human-size world six levels deep, featuring Jack's house, a scummy sewer, a hazardous construction site, and an odd oriental palace. Don't get burned on the kitchen stove or crushed by runaway golf balls. Meanwhile you'll have to punch and zap at all your fiendishly favorite monsters including the head-rolling Skeleton, the rock candy throwing Goblin, the bone-crushing Cyclops, and dozens more! Every monster you mash is worth points. Score enough and you'll get an extra life. Something you'll really need when you finally face the powerful Warlock and his magic lightning jolts. So be a pocket-size peacemaker and conquer the smallest threat to monsterdom the world has ever known!

Platform
Zen: Intergalactic Ninja

Zen: Intergalactic Ninja

Konami, Playtronic

IF YOU LIKE FIGHTING DIRTY, YOU'RE GONNA DIG ZEN! The greatest environmental disaster in human history is about to hit your backyard. But you're not backing down, because you're Zen, a cold-blooded Ninja warrior who's come to Earth to clean the clock of Lord Contaminous and his crud-loving cronies. But wasting these slimeballs won't be easy. Because they'll spew forth the most hazardous graphics ever to wreak havoc on your NES. We're talking horizontal, vertical and 3/4 view scrolling that will give you a whole new perspective on acid rain, oil spills and ozone-ravaging smog. And wait till you see the fluid character movements. They're hotter than a uranium-oozing nuclear meltdown! There are 12 total levels, each with its own ecological enemies, toxic traps and pollution-fighting objectives. You'll battle oil rig fires, trying to save trapped workers. Use your Photon-Stick to zap gaseous garbage men on a high-speed plutonium mining car ride. Vertical jump through two separate screens to reach a venomous vixen who's single-handedly scorching the rainforests. And spin kick Smogger, a smoked-out scum of the Earth. Finally, try to survive a rescue mission stage. Rack up points in the bonus recycling level. And slash through 6 subgames that will lead you to the feet of Lord Contaminous, who you must dispose of before he trashes every living thing on the face of the Earth. For 1 Ninja Master.

Adventure
Crackout

Crackout

Konami, Palcom

Crackout is a video game that was released for the Nintendo Entertainment System by Konami in 1991. It is based upon Atari's Breakout games of the 1970s. The object of the game is to clear levels by either destroying all bricks or defeating the enemies. There are four zones of eleven levels each. The zones are Cubic Zone, Mirror Zone, Tube Zone and Final Zone. This game differs from the original Breakout as it contained enemies on screen that could be hit to gain power ups. Powerups included a parachute to slow the ball down, multiple balls, or projectiles. There were also level warps in the form of "Konami Man", who would fly from top to bottom of the play area. There were typically 1 - 3 enemies on screen at once, appearing out of a trapdoor in the top corners, or let in through the side walls. Every few levels there was also a boss, ranging from a small dragon to a centipede. The bosses changed colour from Green to Blue to Pink, each time increasing in speed. Each level also contained a hidden letter which made up a password presented at the end of the game (Zone 4 Level 11). If this was not input correctly, the player restarted the game from the beginning. If the player input the password correctly, they were shown the end credits which consisted of a procession of the enemies from the game. The password is MERRYCHRISTMAS.

Puzzle
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