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White Knight Chronicles II

White Knight Chronicles II

SCE Japan Studio, LEVEL-5, D3 Publisher, Sony Computer Entertainment

White Knight Chronicles II, the sequel to White Knight Chronicles: International Edition, is an epic role-playing game available exclusively on the PlayStation 3 computer entertainment system. The game masterfully blends the cinematic storytelling of a single player role-playing game (RPG) with an entertaining and interactive co-op multiplayer RPG experience. From famed Japanese developer LEVEL-5, White Knight Chronicles II, features stunning graphics, over 400 new weapons and armors, and new skills and spells that make battles more interactive, strategic, and fast-paced. In addition to the full sequel, the game also includes the remastered White Knight Chronicles: International Edition as a bonus, delivering two full games and over 100 hours of combined gameplay.

AdventureRole-playing (RPG)
Until Dawn

Until Dawn

Supermassive Games, Sony Computer Entertainment

Until Dawn is an interactive drama survival horror video game. It was originally planned as a first-person game for the PlayStation 3's motion controller PlayStation Move, but the motion controls were later dropped when it became a PlayStation 4 exclusive game. Until Dawn is designed to be played multiple times, as players will miss out on quite a bit of content with a single playthrough. Each will last about nine hours in length and the game mechanics utilize a new in-game system called the "Butterfly Effect" in which any choice of action by the player may cause unforeseen consequences later on. For example, locating a weapon in an earlier chapter may allow the player to pick it up down the line when a chase scene leads back to the same room. Throughout the game, players will make difficult decisions during ethical or moral dilemmas, such as sacrificing one character to save another. The Butterfly Effect system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive as well as having all eight of them die, allowing for many different paths and scenarios as well as offering several different endings. Until Dawn has a strict auto-save system to prevent players from reloading a previous save file to an earlier point in the game if they regret an in-game decision they have made. The only way to change the player's choice is to restart the game from the beginning or continue to the end and start a new game. In a developer interview, it has been said that Until Dawn has "hundreds of endings". Different endings have different variations depending on the combination of characters alive at the end of the game. The gameplay is focused on exploration, quick-time events and discovering clues as well as making decisions. There is an in-game system that will keep track of all of the clues and secrets players have discovered in total, even if there are multiple playthroughs; these clues will allow the player to piece together the mysteries of Blackwood. In terms of the gameplay mechanics and theme, Until Dawn has been noted to be similar to Heavy Rain and Beyond: Two Souls. Until Dawn was met with a positive critical response upon release, with praise directed at the visuals, choice mechanic, horror elements, music, voice acting and gameplay design. Most of the criticism the game drew was concerning the story, mostly the second half, camera angles, character movements and partially linear plot.

Adventure
Gran Turismo 5: Prologue Spec III

Gran Turismo 5: Prologue Spec III

Polyphony Digital, Sony Computer Entertainment

On October 9, 2008, it was announced that Gran Turismo 5 Prologue Spec III will be released for a limited time only, bundled with the new 80GB PS3 model released only in Japan. The new model will have a choice of 3 colours; black, silver, and white, and will also come with the DualShock 3 controller as standard. Spec III introduces gameplay improvements and 3 new cars. New packaging has also been shown, showing the GT by Citroen car on the front instead of the Nissan GT-R. The bundle was released on October 30, 2008. On October 3, 2008 Polyphony Digital released the 5th update of GT5 Prologue to coincide with the GT by Citroën concept car unveiling at the Paris Motor Show. The contents of the update is as follows: - In Time Trial events, speed penalties have been removed, and instead incurring such a penalty now invalidates the lap time for that particular lap. - Race events have tweaked difficulty levels and increased earnings for winning a top spot. - Improved responsiveness when using the wireless controller & added key assignments for controller 2 in device. - Improved sound volume balance for sound effects and music. - Drift Trial races now feature a rolling start. - Corrected a problem where the steering controller moves while at a standstill. - Manual updated New cars For Spec III: This is the first update for Gran Turismo 5 Prologue to add new cars to the game. Three new cars were added (GT by Citroën, Ferrari California, and Lotus Evora) and all have to be acquired by completing rank a,b,c,d. The Platinum release of the game comes with the Spec III update. NOTE: GT5P: Spec II updates were included with the blu-ray disc North American release of GT5P. The Blu-ray disc of Spec III was only released in Japan with the PS3 80GB bundle on October 30, 2008. The Spec III patch for GT5P was released Worldwide on October 3, 2008.

RacingSimulator
Patapon

Patapon

SCE Japan Studio, Pyramid, Sony Computer Entertainment

Set among a variety of colorful 2D backgrounds, Patapon unfolds through more than 30 missions with more than 20 different environments, where players are tasked with outfitting the Patapon army, collecting resources, and using strategy to grow the tribe into a devastating fighting force. Incorporating various button-timed drumbeats in real-time to control the Patapons, players will strategically traverse through each environment, battling enemies each step of the way. The game presents a variety of warrior types such as archers, infantry, cavalry, and more that players can unlock, along with a wide selection of more than 100 weapon and shield upgrades, allowing players to customize their forces throughout the funky adventure.

MusicReal Time Strategy (RTS)Strategy
Patapon 2

Patapon 2

Pyramid, SCE Japan Studio, Sony Computer Entertainment

The story of the Patapon tribe marches forth as they hunt for the fabled Earthend. Shipwrecked in a new and strange continent the Patapon are depending on you, their god, to lead them safely through this perilous new land. As you guide the tribe through this new world with your mystical drum, they will come face to face with a new tribe, encounter a mysterious and mighty Hero Patapon and uncover the ruins of Patapolis, a mystical place long spoken of by the Patapon. All-new modes to Patapon 2 include thrilling multiplayer stages, a huge array of missions and deep tutorials that will have you drumming to the beat of the Patapon in no time. Head to patapon-game.com for the captivating mini-game, The Art Of War, where the goal is to collect as many Patapon characters as you can and then immortalise your battle with the Patapon Wallpaper creator. Lead your loyal followers through 60 rhythmic stages. Keep the beat going with tons of hidden items and mini-games to reveal. Drum along with friends and tackle multiplayer missions.

MusicPuzzleReal Time Strategy (RTS)Strategy
Infamous: Festival of Blood

Infamous: Festival of Blood

Sucker Punch Productions, Sony Computer Entertainment

Infamous: Festival of Blood is an action-adventure video game developed by Sucker Punch Productions for the PlayStation 3 video game console. Festival of Blood is a standalone expansion in the Infamous series based on the Infamous 2 engine and map but does not require a copy of Infamous 2 in order to play. The story is set aside from the canon aspect of the Infamous series, being a spoof told by the main protagonist's friend Zeke Dunbar. The game features new characters, powers and comes with a new comic cutscene creation for the main game Infamous 2 '​s user-generated content, as well as support for the PlayStation Move controller. Unlike previous games, the game does not feature karmic choices on missions due to Cole's vampire state.

AdventureHack and slash/Beat 'em upPlatform
Yarudora Series Vol. 3: Sampaguita

Yarudora Series Vol. 3: Sampaguita

Production I.G, Sugar and Rockets, Sony Computer Entertainment

Yarudora Series Vol. 3 Sampaguita is the third one in the Yarudora series originally released for PlayStation and later released for the PlayStation Portable console. It was released October 15, 1998 with PlayStation and July 28, 2005 with PlayStation Portable in Japan. While walking home in the rain from a party one night, the protagonist finds a girl sitting in the street. Homing in closer for a look, she has a cut on her head and is bleeding. Chivalry isn't dead when the player props the girl on his back and brings her home. Her name is Maria but she remembers nothing else about herself and why she was in the gutter. Features in the game include a graphics gallery, a replay function, and the ability to view various endings once they are achieved during a normal game. The game features 28 different endings (20 bad endings, 5 normal endings and 3 good endings) depending of the player choices during the game.

Visual Novel
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