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Street Fighter EX2 Plus

Street Fighter EX2 Plus

Arika, Capcom, Virgin Interactive Entertainment

Conquering the World of 3-D Fighters! Capcom’s all-time, leading fighting flagship series once again goes 3-D with Street Fighter EX2 Plus, the sequel to the top-selling Street Fighter EX Plus for the PlayStation game console. Loaded with new enhancements, modes of play and an expanded cast of characters, Street Fighter EX2 Plus delivers amazing 3-D graphics, lightning fast animation and Capcom’s signature gameplay. Play one-on-one with a buddy or create your own unique Street Fighter team using up to five fighters. Once you’ve perfected your moves, edit your replay data to create and star in your own movie. • The improved sequel to the best-selling, Street Fighter EX Plus • 3-D fighting action with amazing 3-D graphics, lightning fast animation and Capcom signature game mechanics • Loaded with new play features like the Excel Move, Meteor Combo Super Attack, Guard Break and the Super Cancel • 23 selectable characters from the Street Fighter universe • 7 Modes of gameplay – Arcade Mode, Versus Mode, Practice Mode, Training Mode, Trial Mode, Director Mode and Bonus Mode • Featured in the Capcom Edge frequent buyers program

Fighting
Fox Hunt

Fox Hunt

3Vision Games, Capcom

Jack Fremont was planning to enjoy his day doing the things he loved -- reading comics, ignoring the eviction notices, and heading down to the bar to play '70s television trivia. That was until CIA agents kidnapped him. As it turns out, there's a missile aimed at L.A. and the Russians are planning to hijack Hollywood. The agents make Jack an offer he can't refuse: $500 to save the world. Now he's wanted dead by a man named Frank and ends up fighting for his life. Fox Hunt is a cinematic adventure referred to as "Interactive Comedy Spy Thriller." Help Jack by moving him through several locations using your gamepad. Jump, kick and punch the bad guys in certain scenes and watch as the action plays out. Encounter characters such as Fat Freddy, Alan and Allen, and several feisty showgirls in your quest to save the world. You'll also be able to explore Jack's apartment, jump out of windows, and chase a wolf through a maze in the park. Be careful though, because Frank is always on your tail.

Adventure
Tenchi wo Kurau II: Sekiheki no Tatakai

Tenchi wo Kurau II: Sekiheki no Tatakai

Capcom

Tenchi wo Kurau II: Sekiheki no Tatakai is a side-scrolling beat-'em-up produced by Capcom first released originally as a coin-operated arcade game in 1992 and then later ported over to the PS1 and Sega Saturn. Tenchi o Kurau II: Sekiheki no Tatakai is a beat'em up with 9 stages, in each of which there are large mobs including spearman, archers, strongmen, bomb-wielding opponents, and at least one Wei boss. There can be up to three players on-screen at the same time. Using two buttons, Attack and Jump, the characters all have standard moves typical of Capcom side-scrollers of the day. Common enemies including Wei soldiers such as bandits, privatees, wrestlers, fatties and thieves will keep poping up from everywhere. In the end of each stage there is a Wei general as stage boss. Li Dian, Xiahou Dun, Xu Chu, Zhang Liao, Cao Ren, Xu Huang, the infamous Lu Bu as final boss. After defeating them all, there is also Cao Cao himself who would try to escape. There is also a variety of weapons in the game which can be picked up. As with most side-scrollers, food is used to replenish health and can be found in various breakable containers in the game level. One notable feature of the game is the ability to summon a warhorse which adds more attacks to the characters, generally involving pole-arms (except long bow for Huang Zhong)

Hack and slash/Beat 'em up
Saturday Night Slam Masters

Saturday Night Slam Masters

Capcom, Capcom USA, Tec Toy

Slam Masters is an arcade conversion of Capcom's wrestling game of the same name. Ten wrestlers with different fighting styles and individual special attacks are available. They are controlled with three buttons; one for jumping, one for attacking and one for pinning. When close to your opponents, you can grab them to perform various moves ranging from ordinary attacks to body slams to throws. Since the action takes place in a ring, it is also possible to climb the turnbuckle or use the ropes to your advantage. You can also leave the ring for a limited amount of time to fight with different weapons that can be found outside the ring. Apart from a standard Single Match mode, the SNES version also features a Battle Royal mode for up to four players. This mode is not available in the Genesis version, which features a Death Match mode that can not be found in the SNES version. A Death Match is a no rules match in which weapons can be used used and the rope is replaced with barbed wire.

FightingSport
Street Fighter X Mega Man

Street Fighter X Mega Man

Seow Zong Hui, Capcom

Having fought countless Robot Masters over the years, Mega Man is ready to lay back, relax and enjoy his 25th Anniversary. Getting wind of this, Ryu and his fellow Street Fighters want one last battle before they let their own anniversary finish. Charge up your Mega Buster and stretch out your lightning legs, this is Street Fighter X Mega Man! A true collaboration between Capcom and its fans for Mega Man’s and Street Fighter’s 25th Anniversary, Street Fighter x Mega Man was created and developed by Singapore native Seow Zong Hui, with an original soundtrack by Luke Esquivel, and with support provided Capcom, Street Fighter X Mega Man stars the Blue Bomber as he goes toe-to-toe with some of Street Fighter’s most beloved characters complete with their own individual themed stages and boss battles. Jump, shoot, and use your special new Street Fighter abilities to defeat your foes and become the world’s strongest robot!

PlatformTurn-based strategy (TBS)
Arthur to Astaroth no Nazomakaimura: Incredible Toons

Arthur to Astaroth no Nazomakaimura: Incredible Toons

Magical Formation, Capcom

A Japanese-only entry in Dynamix's The Incredible Machine series based on the Ghosts 'N Goblins series. It is the only The Incredible Machine game with a plot, which is the same as in every Ghosts 'N Goblins game: the princess is kidnapped by Astaroth (the main villain of the games), so Arthur (the main character in the series) has to save her. It features all of the known characters of the series, such as the Red Arremer (who would get his own game series: Gargoyle's Quest). It also features items from the game, for example the armor icon, which is required for Arthur to move in this game. Not only does it have the most well known characters in the Ghosts 'N Goblins games, it also features remixed music of the series. As with the The Incredible Machine games, there are different kinds of puzzles, one of them even involves killing Arthur. However, unlike the The Incredible Machine games, there are no Head-to-Head puzzles and no Freeform Machine mode, so there's only single player puzzles.

PlatformPuzzle
JoJo's Venture

JoJo's Venture

Capcom

JoJo's Bizarre Adventure is a fighting game developed by Capcom based on Hirohiko Araki's Japanese manga of the same title. The games were developed by the same team who are responsible for the Street Fighter III series. It was originally released in the arcade in 1998 on the CPS-3 arcade system; this version was known outside Japan as JoJo's Venture. An updated version of the game was released in 1999 as JoJo's Bizarre Adventure: Heritage for the Future (ジョジョの奇妙な冒険 未来への遺産 JoJo no Kimyō na Bōken Mirai e no Isan?), becoming the sixth and last game released for the CPS-3 board. Console ports for the PlayStation and Dreamcast were also released that year. A high-definition version of the game was released on PlayStation Network and Xbox Live Arcade in August 2012.[1] The game combines Capcom's trademark anime-inspired graphics, as seen in the Darkstalkers series, with the colorful characters and events of Hirohiko Araki's creation, resulting in a highly stylized and detailed visual style. It also features many of the gameplay mechanics seen on previous Capcom fighting games, such as the use of power gauges for super moves, as well as a brand new Stand Mode, consisting of a guardian spirit that accompanies each character and can be summoned or dismissed at will by the player, resulting in variations on the character's move list and abilities. Original author Hirohiko Araki served as a consultant for the game and created exclusive pieces of artwork for its promotion and packaging; most notably, he developed from scratch a new character design for Midler, since Capcom was interested in using her in the game and she had been only vaguely shown in the original manga.

Fighting
Avengers

Avengers

Capcom

Avengers, sometimes known as Avenger, and known in Japan as Hissatsu Buraiken (必殺 無頼拳?, lit. "Deadly Ruffian Fist"), is a 1987 overhead-view vertically scrolling beat 'em up arcade game developed and published by Capcom. The game was directed by Takashi Nishiyama, who later co-planned the original Street Fighter and a few of SNK's early fighting games. The game takes place in Paradise City, where the villain, "Geshita", has captured 6 girls from the city. The player's objective (as Ryu or Ko) is to banish "Geshita" from Paradise City once and for all. During the game, the player can pick up powerups like the "Speed Up", the Super Punch, Grenades, Shurikens, Nunchaku and extra health. The game also features hidden areas on each level, accessed by breaking doors in structures on either side of the screen. The player's character has 3 normal means of attack: Punches, which are quick with short range, Kicks, which are slower with longer range, and the Roundhouse, which hits in a 360 degree motion.

ArcadeHack and slash/Beat 'em up
JoJo's Bizarre Adventure HD

JoJo's Bizarre Adventure HD

Capcom

JoJo's Bizarre Adventure is a fighting game developed by Capcom based on Hirohiko Araki's Japanese manga of the same title. The games were developed by the same team that is responsible for the Street Fighter III series. It was originally released in the arcade in 1998 on the CPS-3 arcade system; this version was known outside Japan as JoJo's Venture. An updated version of the game was released in 1999 as JoJo's Bizarre Adventure: Heritage for the Future, becoming the sixth and last game released for the CPS-3 board. Console ports for the PlayStation and Dreamcast were also released that year. A high-definition version of the game was released on PlayStation Network and Xbox Live Arcade in August 2012. The game combines Capcom's trademark anime-inspired graphics, as seen in the Darkstalkers series, with the colorful characters and events of Hirohiko Araki's creation, resulting in a highly stylized and detailed visual style. It also features many of the gameplay mechanics seen on previous Capcom fighting games, such as the use of power gauges for super moves, as well as a brand new Stand Mode, consisting of the series' signature guardian spirits that accompanies almost every character and can be summoned or dismissed at will by the player, resulting in variations in the character's move list and abilities. Original author Hirohiko Araki served as a consultant for the game and created exclusive pieces of artwork for its promotion and packaging; most notably, he developed from scratch a new character design for Midler, since Capcom was interested in using her in the game and she had been only vaguely shown in the original manga. The title was delisted from PSN and Xbox Live on September 11, 2014.

ArcadeFighting
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