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18 Wheeler: American Pro Trucker

18 Wheeler: American Pro Trucker

Sega AM2, Acclaim Entertainment, Sega

The main purpose of the game is to make it to the finish line with the truck's cargo. Players are given a set amount of time, but can ram into special vans that will add three seconds to the timer. There are several characters to choose from, each with a unique truck and attributes. The game starts out in Key West and players travel across the United States, ending in San Francisco. After Stage 1, the game gives the player a choice of trailer. One trailer is harder to haul, but provides a bigger payoff while the other choice is easier to haul but provides a smaller payoff. Money is deducted from the total when the trailer is hit. Players can sound the truck's horn to make other cars on the road yield and slipstream behind large vehicles to gain a momentary speed boost. In addition to the time limit, players also compete with the "Lizard Tail", a rival trucker. Crossing the finish line before the Lizard Tail yields additional money. In between levels, players can park the truck in a mini game to earn more cash.

Racing
Alien Front Online

Alien Front Online

WOW Entertainment, Sega

Alien Front Online is a Dreamcast video game originally released for the console in 2001. In the game, players use armored vehicles to fight tense battles staged in large, interactive arenas. Players could choose which side they wished to fight for, the aliens or the human defenders of Earth, and could also choose one of three different vehicles to combat with; each having its own advantages and disadvantages. Although Alien Front was fully playable for one person, it was primarily designed as an online game in which up to 8 players (up to 4 on each side) could battle it out. Players move around the arena attempting to blast each other with their weaponry, while also looking for power-ups that will enhance their ability to wreak massive destruction. Typically, the game was played for a set number of minutes, after which the team with the most kills would be declared the winners. Being killed while playing the game had no serious consequences (you simply respawned in a different part of the area you were in), but it did reflect on your win/loss score.

Shooter
Amazing Island

Amazing Island

Ancient, Hitmaker, Sega

The 'black evil' has taken over the island, and the Maboo Tribe have called upon you to bring order and outcast the evil that has taken control. To do so, you must create your own creature and train it up, entering it into various competitions against the 'black evil' and working towards the main goal. As the competitions are completed, you will unlock new features to improve your own creature in speed, strength and general looks. The main reason to do so are the mini games which the monsters can participate in. While those rely on your active gamepad skills (mostly pressing a button as fast as possible with minor variations), the changes of success are dictated by the monster's statistics. So for example a dragon would be beneficial for a flying mini game. Those statistics can be further enhanced with items bought at shops. Play single and multiplayer battles on the GameCube, or upload your creatures to the Game Boy Advance, taking them on the road to challenge your friends and unlocking unique items and features for the creatures you design.

Simulator
Billy Hatcher and the Giant Egg

Billy Hatcher and the Giant Egg

Sonic Team, Sega

Darkness has fallen upon a once-magical land. An evil King who seeks to rule with an everlasting night has captured the creatures that inhabit this realm. Now, a young boy must use the powers of a legendary suit to control special eggs in order to restore light to the land. Gamers will collect magical eggs, use them to solve puzzles and nurture them with items found while exploring the world. Gamers will be able to hatch the eggs and discover magical creatures with a variety of skills, introducing a strategic planning element to the combat and puzzles. Players will explore massive, colourful environments, each with their own missions and secrets, and then defeat the evil boss of each stage. It's up to Billy Hatcher to return light to the land.

AdventurePlatform
Valkyria Chronicles 3: Extra Edition

Valkyria Chronicles 3: Extra Edition

Media.Vision, Sega

Senjou no Valkyria 3: Unrecorded Chronicles, usually referred to as Valkyria Chronicles III, is a tactical role-playing game developed and published by Sega for the PlayStation Portable. It is the third game in the Valkyria Chronicles series and was released on January 27, 2011 exclusively in Japan. An expanded version of the game, subtitled Extra Edition was released in Japan on November 23, 2011. The game features an opening song Moshimo Kimi ga Negau no nara sung by Japanese singer May'n. Occurring in the same time frame as the first game, Valkyria Chronicles III is a side story that follows the exploits of an unwanted and castigated Gallian Army squad during the Imperial invasion of 1935.[3] Contrasting the previous games' bright outlook and recognition for their protagonists, Valkyria Chronicles III explores the themes of being outcast and the search for redemption. As described by its catchphrase, the game tells "The tale of nameless soldiers who, on the verge of despair, changed history." The game was the first in the series to not officially be translated into English by Sega. However, an unofficial fan translation for the Extra Edition was eventually released in December 2013. Included VC3 DLCs: - Kurt Irving's First Mission - No.1 is Restless - Penalty Mission - The Barricaded Harbour - The Secret of Her Powers

AdventureRole-playing (RPG)StrategyTacticalTurn-based strategy (TBS)
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