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Metaphor: ReFantazio - Collector's Edition

Metaphor: ReFantazio - Collector's Edition

Atlus, Studio Zero, Sega

Collector's Edition Includes: Base Game Steelbook Soundtrack Artbook Homo Tenta Metallic Pins Sticker Sheet Kingdom of Euchronia Cloth Map Costume & Battle BGM Set DLC Voucher Shujin Academy School Uniform (7), Battle BGM & Battle Jingle Set Yasogami High School Uniform (7), Battle BGM & Battle Jingle Set Gekkoukan High School Uniform (7), Battle BGM & Battle Jingle Set Seven Sisters High School Uniform (7), Battle BGM & Battle Jingle Set St. Hermelin High School Uniform (7), Battle BGM & Battle Jingle Set Jouin High School Uniform (7), Battle BGM & Battle Jingle Set Samurai Garb (7), Battle BGM & Battle Jingle Set Etrian Odyssey Series Classes Costume (7) & Battle BGM Set Atlus 35th Anniversary Digital History Book + Soundtrack Pre-order Bonus Vouchers Archetype EXP Chest Set 10x Hero's Incenses (Increases Archetype Experiences by 100) 5x Hero's Fruits (Increases Archetype Experiences by 500) Adventurer's Journey Pack 30,000 Reeve (In-game currency) 5x Expensive Medicines (Restores 200 HP to one ally) 5x Revival Medicines (Revives an ally) 3x Magical Breads (Gradually recover MP while in dungeon) 2x Stale Blackbreads (Deals heavy Almighty damage to one enemy)

AdventureRole-playing (RPG)
Shining Force

Shining Force

Camelot Software Planning, Climax Entertainment, Sega

Shining Force is a turn-based tactical RPG. Battles take place in square grids, and each unit occupies 1 square. Units can belong to one of two sides: allies (controlled by the player) or enemies (controlled by the computer AI). Each unit can move up to a fixed amount of squares along the battlefield, determined by its Move statistic. Depending on its location relative to enemies and to allies, a unit also has the option to attack, cast a spell, use an item, search (if adjacent to a treasure chest), or stay and do nothing, all of which end the unit's turn. Some commands, such as equipping or dropping items, don't count as actions, and the character's turn is able to continue. The order of the turns is determined by the unit's agility score and a random seed. Units can use offensive actions, such as physical attacks or offensive magic, only on units belonging to the other side and can use supportive actions, such as healing magic, stat-enhancing magic, and items, only on units belonging to the same side.

Role-playing (RPG)StrategyTurn-based strategy (TBS)
Gain Ground

Gain Ground

Sega Enterprises, Ltd., NEC Avenue, Ltd., Sega

In Gain Ground, players control one of a set of characters at a time. There are twenty characters, each with different weapons. To beat a level, players must reach the exit point with at least one character or destroy all enemies on the level before time runs out. Littered across the level are captive characters, which can be rescued by walking over, then escorting the controlled character to the exit point. If a player controlled character is killed, that character turns into a captive, except that they will disappear if the next active player controlled character dies, exits the level without them, or the player has no characters left in their party. The game is over when all controlled characters in the party are killed without any reaching the exit. However, there are three continues which allow a player to restart the level with their original three characters. There are 40 levels in the arcade version of the game. The Master System and the Genesis/Mega Drive have 50 levels in the game.

ArcadeReal Time Strategy (RTS)ShooterStrategy
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