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Johnny Mnemonic

Johnny Mnemonic

Propaganda Code, Sony Imagesoft

Johnny Mnemonic is based on William Gibson's short story and a subsequent movie of the same name. The game's plot bears more similarities to the movie than to the original story. Johnny is a courier in a futuristic society, delivering data implanted in his brain. However, the latest delivery is so big that it can kill him if he doesn't download the data. Unfortunately, the only person who knew the password is dead, and members of the Yakuza are hunting for the data and for its living container. The game consists of live-action video footage and interactive sequences, some of which play like adventure game segments and may contain simple puzzles, while others are more action-oriented. Johnny's bodyguard Jane often handles the fighting episodes; the player can assign buttons to punches and kicks. The adventure parts contain limited exploration and interaction with the environment, and mostly serve to advance the plot.

Adventure
Hook

Hook

Ukiyotei, Tec Toy, Sony Imagesoft

In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children. These versions are side-scrolling platform games. The Genesis, Sega CD, and Super NES versions all have 11 levels, While the Game Gear version has only 8. Each version features various locations that include caves, forests, lagoons, and snowy mountains. Throughout the game, the player must defend against Hook's pirate henchmen, as well as spiders, snakes, and skeletons. Peter Pan's primary weapon is a dagger. After completing the first level, the player receives the golden sword as a weapon, capable of shooting balls of energy. If the player is attacked, Peter Pan drops the sword and must use the dagger, while the golden sword can sometimes be retrieved in the following level. The player's health meter is measured as leaves. The player begins with two leaves, and loses one each time an enemy attacks. The player can collect additional leaves throughout the game to increase the health meter, for a maximum total of four leaves. Fruits that are scattered throughout each level can be collected to refill the player's health meter. After collecting pixie dust, Peter Pan has the ability to fly for short periods of time, until the Fly Meter becomes empty. Tinker Bell appears throughout the game to refill the Fly Meter. The game does not include a password feature.

Platform
Warhawk

Warhawk

SingleTrac, Sony Computer Entertainment of America, Sony Imagesoft

Warhawk, released as AirAssault in Japan, is a futuristic arcade-style flight-combat game where the player flies a VTOL aircraft. The player maneuvers with 360 degrees of flight control through six levels. Weapons include fire-off lock-ons, rockets, multi-fire swarmers, and plasma cannons. The game has no multiplayer capabilities and does not feature DualShock or analog controller support. There are no saving or loading features. Instead, a password is presented each time a level is completed. The game ends after its six levels are completed, or when the player's craft can no longer fly. This occurs if the craft takes heavy damage or the player ejects from their craft. The craft is teleported to base, repaired, and sent back to the stage for the first two times this happens; on the third time, the game ends. Enemies in the game vary from being tanks and aircraft to massive fixed gun emplacements and futuristic robots. In certain areas of the game, enemies continuously respawn to challenge the player until they swiftly complete the mission objective.

Simulator
Sensible Soccer: European Champions

Sensible Soccer: European Champions

Sensible Software, Sony Imagesoft, Renegade Software

Sensible Soccer: European Champions for the Sega Master System and Game Gear is based on Sensible Soccer: European Champions: 92/93 Edition. The gameplay is identical: a fast-paced, top-down soccer game with emphasis on fast passes and simple control system. The main difference to the original is all content regarding custom teams is missing. However, in contrast to the 16-Bit version, all pre-set tournaments for national and club teams are still intact. It is also still possible to create own tournaments (cup or championship) with customizable rules with the available teams. The fake athlete names can't be edited. The proportions of athletes and playfield are identical in both versions, but the on-screen area is reduced on Game Gear.

Sport
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