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Publisher: SNK Playmore
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Samurai Shodown Sen

Samurai Shodown Sen

K2, XSEED Games, Rising Star Games, SNK Playmore

Samurai Shodown Sen follows a young European girl named Suzu, rescued from a sinking ship off Japan's coast, adopted by the Amori Clan and raised as Princess Suzu. A decade later she saves Takechiyo, a self-proclaimed master of martial arts, after his ship sinks and he ends up washed on the beach; soon after this chance meeting, the tables turn when Princess Suzu mysteriously disappears and Takechiyo pledges to find his missing rescuer. Staying close to its roots, alongside Princess Suzu, Takechiyo and a host of new characters, a plethora of old favorites from the series have been faithfully incorporated, including Haohmaru, Galford, Hanzo Hattori, Nakoruru and Ukyo Tachibana- taking the warriors to over 20 in total. Players can become any one of these unique fighters via the Xbox LIVE online entertainment network, to battle friends to see who can reach the top of a worldwide online ranking system.

Fighting
Samurai Shodown VI

Samurai Shodown VI

Yuki Enterprise, SNK Playmore

Among other series changes, aerial blocking was removed entirely, and the switch-around move, which enabled a player to shift quickly behind the other's back, as well as the dodge (evade, side-step), in which the move virtually brings a semi-3D environment to the defense in attempt to use each sword more effectively. One can no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps. SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a "fatality" move in the vein of Mortal Kombat.

Fighting
The King of Fighters '98: Ultimate Match

The King of Fighters '98: Ultimate Match

SNK, SNK Playmore

A remixed version of King of Fighters '98 with rebalanced gameplay, "Ultimate" fighting mode, an unlockable art gallery, and 64 fighters to choose from (10 of these were previously unseen in KoF '98). Also included is the original Neo Geo version. Additionally, the game now supports 480p resolution. Featuring 5 game modes: Arcade, Single Play (no team), Endless (endurance trial), Practice and Challenge mode. Options include the ability to increase character sprite size, soften the sprite by various degrees (reduces blockiness), and a 3D/2D background toggle. The Ultimate fighting mode lets you toggle three different modes: Move Type: Dash / Step, Evasion Type: Avoiding / Urgent and Power Gauge: Advanced / Extra. The game comes with a second bonus disc, containing trailers and wallpapers for both this title, and the upcoming King of Fighters XII.

ArcadeFighting
Super Sidekicks

Super Sidekicks

SNK, SNK Playmore

Published in 1993, the original Super Sidekicks (known as Tokuten Ou, "Goal-Scoring King" in Japan) was SNK's first soccer video game. It features 12 teams divided into two groups which compete for the "SNK Cup" (the main differences between teams is their formations on the field): Group A: Germany, Italy, Spain, England, Mexico, Japan Group B: Argentina, Holland, Brazil, France, United States, South Korea The players' team plays against all the others in their group, then it goes into an elimination tournament's semifinals and then the final to win the cup. There was also a hidden feature in the game, which wasn't documented, and affects a single player game. During a free kick for the CPU if the player has tapped button A for player two, the CPU performs a short-shot, while pressing the button A performs a longer kick.

ArcadeSport
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