player.gg

Search games

Publisher: Psygnosis
Sort games
81 games
2 / 4
Bill's Tomato Game

Bill's Tomato Game

Psygnosis

Meet Terry and Tracy, an everyday pair of walking, talking tomatoes caught up in a totally unfeasible tale of rivalry, evil squirrels and mystical lands... oh and, erm, love! Ingredients Tracy and Terry are the cream of the tomatoes. Apart from being particularly ripe and squashy specimens, they're both in love and determined to escape from the lorry taking them to the Puree factory so they can run away together and get married. And so, after being hurled into the back of the delivery truck, they make their move, slipping quietly out of the back and squopping (animals hop, tomatoes squop!) away to happiness. Whatever could go wrong? Well, as it happens, lurking in the trees along their path, an evil squirrel was eying up Tracy's plumb form and decided to take her for his own. Just as the two love birds were passing by a tall vine, the squirrel struck, whisking Tracy away from Terry and carrying her away to his vine-top abode. Terry saw red. His skin puckered and his little crown of leaves trembled with anger. So, off he dashed in pursuit of the rascally rodent to win back his sweetheart... And you thought tomatoes couldn't climb trees.

PuzzleStrategy
Bram Stoker's Dracula

Bram Stoker's Dracula

Psygnosis

Bram Stoker's Dracula is game loosely based on the 1992 film of the same name. It was released simultaneously for multiple consoles and while the plot remains largely the same, there are differing styles of gameplay and graphics across platforms. The Amiga version is a side-scrolling action game. It uses digitized graphics for characters that were recycled from the Sega CD game however the setup is quite different. In this version there are nine stages in the game to play through. Each stage has a primary task that involves finding and destroying all the coffins that have Transylvanian earth inside, in order to advance in the game, but the last coffin to be destroyed is guarded by one of Dracula's stronger minions, in each stage.

AdventureFightingHack and slash/Beat 'em up
SilverLoad

SilverLoad

Millennium Interactive, Psygnosis, Nova Spring, Vic Tokai

A Town with a Hell of a Nightlife. Somewhere in the Old West, deep in the desert and surrounded by perpetual storms, is the town of Silverload. Once a prosperous boom town, it hasn't produced silver in years. There are still a few townsfolk around, but there is something peculiar about them. Nowadays, few outsiders go there except by chance. Those that do don't stay any longer than they have to. People say that some folks have headed that way and have never been seen again. There might be something to the rumors, because some settlers have hired you to rescue one of their children. They say he was kidnapped by someone in SilverIoad. For a bounty hunter like you, this looks like easy money. It may be, but there is a mysterious Preacher in town who has a sinister plan that doesn't include you being around. The bounty is yours, that is, if you live long enough.

AdventurePoint-and-click
Hexx: Heresy of the Wizard

Hexx: Heresy of the Wizard

Psygnosis

Somewhere on the top floor of a sinister tower, there is an evil wizard who likes conjuring powerful deities. Those mighty creatures threaten the wizard, but they are trapped in magical cages, unable to act. To prevent the revenge of gods, the wizard imprisoned the souls of the four greatest gods in four talismans, and then hid them in four different dungeons. Controlling a party of adventurers, you must retrieve these talismans and release the gods. This is a first-person RPG with a 4-person party made up of warriors, wizards, rangers, and assassins. Characters are pre-generated and chosen from a pool of 16 adventurers (4 of each class). Choose from 32 spells drawn from the disciplines of earth, chaos, dragon, and night magic. Combat takes place on the same screen as exploration and is fully in real-time.

AdventureRole-playing (RPG)
Dungeon Master

Dungeon Master

FTL Games, Psygnosis, JVC Musical Industries, Victor Musical Industries

Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.

Role-playing (RPG)
2 / 4