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Publisher: Namco Bandai Games
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Rolling Thunder

Rolling Thunder

Namco, Namco Bandai Games, Tengen, U.S. Gold, Gradiente

Rolling Thunder is a run and gun/action arcade game that was released by Namco in 1986 and licensed to Atari Games for US manufacture and distribution. It runs upon Namco System 86 hardware, and was later converted for the Sinclair ZX Spectrum, the Commodore 64, the Amstrad CPC, the Atari ST, the Commodore 64, and the Nintendo Family Computer. It was also featured in Namco Museum Encore. The player takes control of "Albatross", a member of the WCPO's (World Crime Police Organization) "Rolling Thunder" espionage unit. Albatross's mission is to save a missing female agent named Leila Blitz from a secret society named Geldra located in New York City. Albatross must travel through two different segments or "stories", both comprised of five stages, for a total of ten game stages. On each stage, Albatross can enter doors, to hide and take cover from enemies, as well jump over to higher or lower floors with rails, including stairs. Albatross begins this game armed with a standard-issue pistol, which can be substituted with a fully automatic assault rifle that allows for continuous firing by holding down the firing button. Albatross can gain ammunition for either weapon, by entering doors which are marked "bullets" or "arms". Despite the presence of a life meter, Albatross can only take two physical hits from the enemy: a single hit drains half of the meter, and he will be killed instantly when struck by a projectile attack such as enemy bullets or lasers. (However, all bullets can be blocked by your own).

PlatformShooter
Haikyu!! Tsunage! Itadaki no Keshiki!!

Haikyu!! Tsunage! Itadaki no Keshiki!!

Namco Bandai Games

Haikyu!! Tsunage! Itadaki no Keshiki!! is a volleyball game based on the anime and manga series Haikyu!!. Rather than an action sports game, it is a tactical strategy game with turn-based gameplay to manage the squad with the individual players to beat opponents in matches. The game can be played in a Game or Adventure mode. Players must converse in the adventure mode and communicate with other characters. The tale can vary from the original series based on the role the player wants to manage, as new plot lines activate. In the game mode, the players can compete against opposing teams in volleyball matches. Also included is a Final Haikyu Quest mode, which takes the players and places them in a traditional RPG itself (similar to Dragon Quest). Instead of their team uniform, characters assume looks identical to RPG classes.

Role-playing (RPG)SportStrategyTurn-based strategy (TBS)
Ace Combat X: Skies of Deception

Ace Combat X: Skies of Deception

Project Aces, Namco Bandai Games

The first PSP entry of the series and a new game in the franchise, Ace Combat X: Skies of Deception promises everything you'd expect of Namco's flight simulation series, including detailed jet models, an original storyline told through CG, options for fine tuning your machines, and plenty of real world jets. In Campaign Mode, you play as a pilot in the Gryphus Squadron of the Federal Republic of Aurelia. Defending the invaded country, your mission will take you to the battle-filled skies in order to take down the enemy and restore freedom and peace to their homeland. Campaign mode makes use of the Strategic AI System, where the contents of a mission change based on the strategies that you select. The game also has a multiplayer mode for up to four players. In addition to a last-man standing dog fight mode, you'll be able to split into teams for cooperative combat.

Simulator
Galaga '88

Galaga '88

Namco, Micomsoft, Namco Bandai Games

The gameplay in Galaga '88 is built on the same premise as that of the original Galaga game, but is in many ways more complex and more difficult. The game is divided into a series of 29 Stages distributed through eight Worlds. The starship Galaga accelerates between Stages and Worlds and even to higher dimensions (go to the section on Dimensional Travel below to find out more). With the exception of the third and eighth, each World culminates in a Challenging Stage. There are six such stages to engage in any full game, and each begins with the on-screen announcement "That's Galactic Dancin'!" and has its own YM2151-generated song to which the enemy formations dance. In any given Challenging Stage, both the design of the enemies and their dancing formations shall vary according to the player's current Dimension. As in Galaga, the objective is to destroy all forty enemies before they fly away off the screen. However, refraining completely from touching any controls for the duration of a Challenging Stage awards a "secret bonus" ranging in value from 10000 to 25000 points, and equal to the "special bonus" which would have been awarded for destroying all forty enemy aliens instead. Galaga '88 introduces a variety of new enemies and behaviors. Most of these special enemies are worth varying amounts of bonus points when destroyed. Some enemies can combine into larger enemies which take multiple hits to destroy, while others arrive in eggs, explode in a shower of fireworks, grow with multiple hits, or sport armor which makes them invincible while in formation. Certain enemies drop small formations of tiny creatures that wiggle their way down the screen, and still others can act as escorts to incoming groups of enemies and then quickly dive at the player before leaving the game. Most stages also include various obstacles which appear once the enemy formation has been assembled. These can be destroyed with either one or several shots, and the first one on each stage will leave a "Warp Capsule". At the start of the game, the player can select how many Galaga starships to start with (one or two), affecting their number of remaining lives. The game ends after the final boss is defeated (or when the player's last ship is destroyed or captured) - in the latter case, the player can continue the game for an additional credit. The Game Over screen shows the player's hit-miss ratio and a visual representation of their progress. If the player reaches Stage 27, the game also shows a picture of the final boss (damaged if defeated, but silhouetted if not). If the arcade operator has set the "continue" option to "on", the player also cannot continue if he is defeated on Stages 27-29.

ArcadeShooter
SoulCalibur IV

SoulCalibur IV

Project Soul, Namco Bandai Games, Namco

"Swords will be honed and weapons optimized as the world renowned weapon-based fighting series Soulcalibur unveils a fourth installment. Delivering new gameplay modes, characters and enhanced features with unprecedented 3D modeling and animation, Soulcalibur IV strives to be the definitive fighting game experience. The unrelenting pursuit of two legendary swords continues as Soulcalibur IV re-introduces classic warriors from the series as well as debuting new characters bringing new conflict and intrigue. Soulcalibur IV propels the fighting genre into the next-gen era with visually realistic environments, interactive stages, enhanced AI, and a new battle system." Exclusive to the Xbox 360 version is Yoda from Star Wars, who’s inclusion was meant to represent the colours of the Xbox Logo.

ArcadeFighting
Ni no Kuni: Wrath of the White Witch

Ni no Kuni: Wrath of the White Witch

LEVEL-5, Namco Bandai Games

"Ni no Kuni: Wrath of the White Witch, a heart-warming tale of a young boy named Oliver, who embarks on a journey into a parallel world in an attempt to bring his mother back from the dead. Along the way, Oliver makes new friends and adopts many of the wonderful creatures that inhabit the world, raising them to battle other creatures on his behalf as he takes on formidable enemies. Developed by LEVEL-5 alongside Studio Ghibli, the legendary animation studio, Ni no Kuni: Wrath of the White Witch combines beautiful animated visuals, masterful storytelling and a sweeping score into an epic role-playing adventure like no other." Ni no Kuni: Wrath of the White Witch is an enhanced version of the Nintendo DS game Ni no Kuni: Dominion of the Dark Djin that was only released in Japan.

AdventureRole-playing (RPG)
Tales of the World: Radiant Mythology

Tales of the World: Radiant Mythology

Alfa System, Namco Bandai Games

The world of Terresia is under assault by a "devourer", which seeks to consume its mana and leave it barren. Although the residents of the planet are unaware, this is actually a result of the actions of two entities named Widdershin and Aurora, the descenders of other worlds. As a last resort, the world's life-giving tree (the World Tree) uses the last of its power to create a defender - the player's own character. The hero, after being awakened by a strange creature named Mormo whose own world was destroyed by the same threat, learns of the danger to this world's World Tree. Upon hearing a scream, the player rushes to discover that a girl is being attacked by a soldier. After rescuing the girl, she introduces herself as Kannono, a member of an organization named Ad Libitum. This guild seeks to help the people of the world, fighting injustice and oppression. With no better leads, the player and Mormo set out to join Ad Libitum, hoping to learn more about the location of the devourer.

Role-playing (RPG)
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