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Publisher: Midas Interactive Entertainment
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All-Star Slammin' D-Ball

All-Star Slammin' D-Ball

Access, Midas Interactive Entertainment, D3 Publisher, Agetec

The first dodge ball game released on the PlayStation, All-Star Slammin' D-Ball features a horizontal view of the court as eight teams compete in one of two modes: Single Match and Tournament. Teams are individually rated from one to five in throwing, catching, dashing, and dodging abilities. Offbeat male and female characters of varying skill play for the Wild Cats, Pranksters, Heart Breakers, Ninjas, Snipers, Fireballs, Thunder Bolts, and Elementals. The game follows the general rules of dodge ball, in that the object is to knock out the opposing members of a team within a time limit. Players with the ball can aim right, left, high, or low. Thrown balls can be caught by the opposing team, which awards them points. These points can then be used to implement special throws such as the grenade, boomerang, and the screwdriver, making the balls more difficult to avoid or catch. Options include adjustable time limits for Single Matches and three levels of difficulty.

Sport
Puzzle Star Sweep

Puzzle Star Sweep

Axela, A1 Games, Namco, Sony Computer Entertainment, Midas Interactive Entertainment

PlayStation Port of Star Sweep. In this vaguely Tetris-like game, players score points by eliminating "star blocks." A star block is a colored rectangle with a star on one end of it, and blocks are eliminated when the stars of two like-colored blocks touch each other. While the game is being played, star blocks and obstacles rise from the bottom of the screen while the player moves and rotates a cursor which determines where additional star blocks will be thrown into play from off-screen. The game features single-player and competitive play as well as a story mode featuring boss creatures and a bizarre plot -- apparently the whole game is actually a sport in which children poke a creature known as a star pig with sticks in order to make it vomit star blocks

Puzzle
Shooter: Starfighter Sanvein

Shooter: Starfighter Sanvein

Success, A1 Games, Midas Interactive Entertainment, Sony Computer Entertainment

Sanvein is a fast-paced top down shooter where time is of the essence and every moment counts. The main computer of the self-sufficient space colony Utopia, called St. Schutz, has gone haywire. The goal of the game is to escape from Utopia. The game plays very differently from a normal space shooter. Each "floor" is made up of a series of interconnected rooms, and the player can choose any room adjacent to one they've cleared. For each adjacent room the player has cleared, their firepower in that room will be greater. Each floor has a number of boss rooms with a much larger and more dangerous enemy, each of which must be cleared to complete the floor. There is also a stronger power weapon which will recharge after use. All the while, a strict timer is counting down. When the player gets hit, instead of dying or taking damage, they lose time on the timer. The only way to get more time is to defeat a boss, so the player must balance between clearing rooms for greater firepower, and clearing bosses for more time.

Shooter
AH-64 Apache Air Assault

AH-64 Apache Air Assault

InterActive Vision, Midas Interactive Entertainment, Activision Value Publishing, rondomedia Marketing & Vertriebs GmbH, Nobilis, Akella

In July 2001 it was discovered that an terrorist organization known as the "The Solar Martyrs", hiding in a small country called Banhar, may have nuclear weapons at their disposal. The U.S. government decided that a large-scale attack would prove risky, and so a small group of Special Forces was formed... "Only one machine is fit for such a task..." In this simulator the player controls an AH-64 Apache, the "primary attack helicopter in the U.S. Arsenal". It can be controlled from 5 different points of view, including 1st (inside the cockpit) and 3rd person ones. The on screen display holds valuable information to the pilot, such as damage meters, status of engines, rotor brakes, wheel brakes and hover, air speed, altitude, compass, radar, RPM, Torque, Fuel and more. The game features two control systems: arcade and physics mode. In arcade mode the helicopter maintains altitude while flying forward, while the physics mode is based on real world physics, thus, when the helicopter is moving forward, it will also lose altitude if the motor power isn't increased. The helicopter can be controlled either with a keyboard/mouse combo or with a joystick. The AH-64 comes equipped with 3 different types of weapons: Hellfire Missiles, m230 Chain Gun 30mm Automatic Cannon and Hydra Rockets. There is also a fourth kind of weapon, the Zuni Rockets, only available later in the game. Hellfire missiles are target lockable and the Cannon can be aimed with the mouse. There are 30 unique missions in this game; in most of them the player must accomplish several objectives, usually destroying enemy buildings and vehicles. The game can be saved at the end of each mission, but not during them. If the player gets killed during a mission, he must start it all over again, but the number of tries is unlimited.

Simulator
Mary King's Riding Star

Mary King's Riding Star

Blue Tongue Entertainment, MetroGames, Midas Interactive Entertainment

Riding Star is an equestrian simulation where the player has to take care of a horse and ride it in competitions. For the riding the game is shown from a top-down view and in preparation of events the horse needs to be groomed, fed and saddled. There are three different types of events to participate in: dressage, show jumping and cross country. There is also a three-day event. In the championship mode horse and rider compete in multiple championships and the player's care of the horse influences the performance. During the maintenance part everything is controlled with the mouse. In races the horse is controlled through the arrow keys with the space bar to jump. Next to the AI opponents it is also possible to compete with up to four friends on a single computer in the multiplayer event.

SimulatorSportStrategy
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