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Publisher: Data East
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Noboranka

Noboranka

Coreland, Data East

This game is a vertical scrolling shoot 'em up where the player controls a character that has to climb a tree and shoot bug-like enemies. The story is that the princess has been kidnapped by the villains of the Insect World, and Zippy Bug has to rescue her. After shooting the enemies, they drop fruits that the player can collect for extra points, and skulls that are deadly if touched. The player is able to fly for a short time, and every time this is done, one of the letters from the 'I Love You' at the bottom of the screen is used up. The letters regenerate over a small period of time. There are also other items, such as the key, which surrounds the player in a bubble and makes him invulnerable to 1 hit. Another item is a ring which seems to instantly replenish all of the used up 'I Love You' letters. One other item is the ham...

Shooter
Ring King

Ring King

Woodplace, Data East

Ring King (known as "King of Boxer" in Japan, and "King Boxer" in Europe) is a boxing game in which the action in the ring is viewed in a 3D top-down view and a full range of moves is provided, with the standard jabs complimented by body punches and the ability to dodge, duck or raise your guard. Each punch weakens your opponent's strength which can slightly recover during a round break. A rain of well placed blows can produce a quick knockout, but normally you must hit your opponent many times before he goes down. The game has three play modes. There is training mode to train your player before you enter a tournament. A ranking mode where you can select one of the three championships, Rookie, Japan and World. Each championship can be played at five difficulty levels. The third mode is the tournament mode. To reach the number one spot in the ranking or tournament mode you must train your boxer well. Before you start you must create your character and set his initial abilities, strength, speed and stamina. Each won bout increases these abilities slightly. The abilities of your opponent and you are visible in the status bar at the top of the screen during the game. Strength is represented with a boxing glove, speed with a shoe and stamina with a dumb bell. This game can be played by one player against the computer or by two players against each other. A password is given after each won bout and it enables you to continue with the next match in a tournament at a later time.

FightingSport
Metal Max 2

Metal Max 2

Data East, Crea-Tech, Enterbrain

Metal Max 2 is the second entry in the Metal Max series. It was a vehicle combat RPG published in Japan by Data East for the Super Famicom in 1993. Ten years later, the game was ported to the Game Boy Advance with a few new bounties by Now Production under the title Metal Max 2 Kai. On December 8, 2011, a full remake with upgraded graphics in the vein of Metal Max 3 and using its game engine was released in Japan for the Nintendo DS and titled Metal Max 2 ReLOADED. Metal Max 2 ReLOADED added a shared inventory, option to play as a female, okama or reijin, new character classes, subclasses and skills from Metal Max 3, new characters, bounties, bosses, sidequests, locations, items and vehicles, expanded storyline and backstories of characters and monsters, increased difficulty over the SNES and GBA versions, the final boss of the game has a third form and a new game+ option has been added.

Role-playing (RPG)
Heracles no Eikou III: Kamigami no Chinmoku

Heracles no Eikou III: Kamigami no Chinmoku

Data East, Paon, Nintendo

Heracles no Eikou III: Kamigami no Chinmoku is the third installment of the series. Originally released for the Super Famicom, it was released on the Japanese Virtual Console in 2007 and a mobile phone in 2008 by G-Mode. The game's plot and setting are loosely based around various episodes included in Greek mythology. The hero begins the game in a state of total memory-loss, but discovers that he has somehow acquired a mysterious power that shields him from all bodily harm, essentially making him immortal. The only clue the hero has in discovering his own identity is a mysterious dream that he sees every night, and he begins his journey in search of the location shown in the dream. The gameplay borrows various motifs from ancient mythology, particularly the concept of immortality. An immortal character can execute certain actions that other characters cannot, like jumping off high cliffs without being injured. The game's writer, Kazushige Nojima, composed a storyline where the hero encounters the Greek gods while trying to discover his own true identity. Like the game's predecessor, Heracles no Eikō II: Titan no Metsubō, the game focuses on its rich storyline rather than the game system, which does not differ significantly from other role-playing video games of the period.

Role-playing (RPG)
Shoot Out

Shoot Out

Data East

Player controls with two buttons and an 8-way joystick. One button shoots the gun, the other allows the player to jump enemy bullets and other attacks. The 8-way joystick is used to specify the direction of movement, pointing down to crouch and the different up directions to indicate angle of the shot. At the start of the game, player must practice in the target practice room, then play through the next 7 stages to beat the game; however, the game will loop after the 7th stage is completed. In stages 1 thru 8, the object is to shoot a certain number of criminals and avoid shooting civilians. If the player is hit by an enemy or if the player shoots a civilian, the player will lose a life. When all lives are lost, the game ends. Besides criminals and civilians, some objects in the backgrounds of the seven stages can be shot to earn extra points, such as amusement park rides and signs.

ArcadeShooter
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