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M.U.L.E.

M.U.L.E.

Ozark Softscape, IBM, Bullet-Proof Software, Electronic Arts, Mindscape

M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet. This is done by producing various goods (Food, Energy, Smithore, Crystite). Each of these goods have their uses: if you don't have enough food, you will have less time during your turn. If you don't have enough energy, your output will be lower. If enough smithore isn't produced, there will be a shortage of M.U.L.E.s. Crystite is the big earner that can make or break your game. You start the game by selecting your race. Some are easier to play, some harder. There are three levels of difficulty, in the easiest the game only lasts 6 turns, but the real game is 12 turns. Crystite is not available at the easiest level. Each turn starts with land claim. Each player gets to choose a spot of land for themselves from the map. If two players choose the same spot, the player with less money wins. The map consists of different landscape. River is best for producing food, plains for energy, mountains for smithore. Crystite is hidden and must be first found by taking a land sample to the town. After the land claim each player takes turns in cultivating their land and do other tasks. They can buy M.U.L.E.s to start production on their land, sabotage other players by buying M.U.L.E.s and letting them loose, try to catch the Wumpus for cash and try to find crystite veins. The time to do these things depends on if the player has enough food. Finally the player goes to the casino and wins a small amount of money, depending on how much time was left.

SimulatorStrategyTacticalTurn-based strategy (TBS)
Darklight Conflict

Darklight Conflict

Rage Software, Electronic Arts

Darklight Conflict is a space combat simulator video game developed by Rage Software and published by Electronic Arts in 1997 for PCs running MS-DOS or versions of Microsoft Windows before Windows 2000, and the Sega Saturn and Sony PlayStation game consoles. In this game, you play the part of a contemporary human fighter pilot abducted by the alien Repton species during your aerial battle, and biologically modified to become a starfighter pilot for them in their war against the Evil Ovon race. In the game itself, you would usually pilot one of three different starfighters, each with different strengths and weaknesses, along with occasionally piloting a captured enemy ship, or controlling a gun turret on your Mothership (The "War Drum"). The missions are quite varied, ranging from simple combat missions to missions where you need to defend your mothership, destroy an enemy Ovon mothership, clear an asteroid field, or retrieve an object with a tractor beam. Your ship moves between mission areas via "hyperspace portals", passing through a hyper-space environment, resembling that seen in 2001: A Space Odyssey. Often during hyperspace transit, varying streams of energy are encountered - yellow energy replenishing the energy which fuels the ship, while blue energy drains it, reducing the ship's effectiveness. After you complete the four campaigns and destroy the Ovon home-world for the Reptons, they reward you by sending their best pilots to kill you in an honorable way (after all, they don't need a human in their society and war history). You manage to escape and jump to Earth, where centuries have passed since you were gone. Your ship is greeted by the Earth Defense Fleet, which destroys all Repton ships in hot pursuit.

Simulator
Stuart Smith's Adventure Construction Set

Stuart Smith's Adventure Construction Set

Electronic Arts

Play 8 great adventures... Or write your own. Rivers of Light- A new Stuart Smith epic. Set at the dawn of human history in Ancient Egypt and the Near East, this new epic adventure from the author of Ali Baba and Return of Heracles embraces a map containing over 140 different regions and rooms, plus a cast of hundreds and enough challenging and ingenious puzzles to delight even the most demanding adventurer. 7 complete mini adventures: There's a simple tutorial adventure for first timers, plus one mystery story, one original adaptation from Alice In Wonderland, a historical drama (you help Washington cross the Delaware), and 3 more called Deep Dark Dungeon, In the Nazi Castle, and Save the Galaxy. 3 basic construction sets included: You get a Fantasy Set, a Spy/Mystery Set and a Science Fiction Set. Each comes with graphics, music and sound effects, a wardrobe full of creature and character costumes, and a prop room crammed with objects and special effects. Do as much or as little work as you like. Build the whole adventure yourself of ask the computer to do it for you. A canvas as big as your imagination: Each adventure can contain up to 500 different creatures, one main map and up to 15 map regions with up to 16 rooms and 300 props per region, plus up to 335 different text messages to give your adventures texture and depth. Use the parts in the 3 basic construction sets or make your own.

AdventureRole-playing (RPG)Simulator
New Deal or No Deal

New Deal or No Deal

Typhon Mobile SL, Electronic Arts

New Deal or No Deal is the second mobile game based on the UK version of the game show Deal or No Deal. The main difference from the previous game is that the player starts out on the Contestant's Row which means he has to wait for his turn while watching other contestants first playing the game. At times, the contestants will ask the player for advice. Once the proper game has started it works like before with the player choosing to open boxes to reveal their contents while deciding whether to accept the banker's offer. If unsure it's possible to ask another contestant for advice. In addition to the main mode, there's a quick play mode that skips the contestant's row, a banker's mode where the player makes the offers and a shortened mode called What would you do now? which lasts for a maximum of four rounds.

Quiz/Trivia
Need for Speed: Underground

Need for Speed: Underground

Pocketeers, Electronic Arts

Need for Speed Underground for the GBA is based upon the same gritty dark-side-of-racing design released on the consoles. Here, players have the opportunity to challenge racers to different styles of driving in order to earn coin that can be spent on upgrades; the GBA game features a garage of fourteen different licensed vehicles from Ford, Toyota, Volkswagen, Nissan, Mazda, Mitsubishi, Subaru and Acura, and each of these cars can be customized with paint, bumpers, decals, rims, ground effects, and more. The further into the Underground you go, the more extras you can unlock in order to create the most tricked out road machine the streets have ever seen. Most of the races are the traditional kind, with players racing against as many as three other opponents in the competition. There are also Drag challenges where racers will have to blast their way down a stretch of road, and Drift challenges where players score points by powersliding around the curves. Every win awards a dollar amount which can be converted into extras for the vehicle...either for performance or cosmetic purposes.

Racing
Need for Speed: Underground 2

Need for Speed: Underground 2

Pocketeers, Electronic Arts

Dual-screen driving takes to the streets! Taking advantage of the Nintendo DS' powerful capabilities, this racer features some of the most detailed car models and impressive environments you'll ever play on the go. The racing action is displayed on the top screen, while the lower screen features a map of the current circuit to help you keep track of the track. You can use the touch screen to fire off a nitrous boost effect, or else customize your ride any way you choose. Plus, use the in-built paint program and stylus to create your own designs, and pimp your ride accordingly! Compete against other street racers, or play your friends - up to four players can race wirelessly against each other in the game's multiplayer mode. With a hip-hop soundtrack and 15 licensed motors, street racing doesn't get any more ferocious.

Racing
The Bard's Tale II: The Destiny Knight

The Bard's Tale II: The Destiny Knight

Interplay Productions, Electronic Arts

When the going gets even tougher... Another wolf! Your magic sword cleaves him mid snarl, and he drops in a fur pile at your feet. There's a slime ball conjurer just out of reach who'll keep summoning these slobbering missiles until your sword arm drops off. Unless you can figure out a way to get at him. When you put Mangar out to pasture, all you really wanted was a bottomless mug and an ace up your sleeve. So what are you doing out here in the gnarly wilderness, knee deep in wolf meat, itching to put an arrow through the Adam's apple of some spell caster? It must be your destiny. Between the six cities lies an immense wilderness. It's a mapping challenge never before seen in a fantasy game, and a whole new way to get lost. A new class of magic user, the Archmage has 8 powerful spells like Heal All, Fanskar's Night Lance, and the legendary Mangar's Mallet. There are 25 different full-color scrolling mazes like Fanskar's Castle.

Role-playing (RPG)
The Bard's Tale III: Thief of Fate

The Bard's Tale III: Thief of Fate

Interplay Productions, Electronic Arts

The warriors who have destroyed the evil wizard Mangar receive a letter while celebrating their victory. The letter informs them of a terrible disaster: Mangar's master, the Mad God Tarjan, has unleashed his wrath upon the town of Skara Brae, completely destroying in. The heroes visit a refugee camp nearby and embark on a quest to defeat Tarjan. Thief of Fate is the third installment in the Bard's Tale series, and a sequel to The Destiny Knight. It is similar to its predecessors, being a first-person fantasy role-playing game in which the player explores maze-like pseudo-3D towns, dungeons, and wilderness areas. Two new character classes have been added: Geomancer and Chronomancer. There are more dungeons than in the previous games, and this installment also adds an auto-mapping feature. The game's world is divided into separate realms accessed by using time warps, each with its own theme and setting - including, among others, famous locations from Earth's history such as ancient Rome or Berlin during World War II.

Role-playing (RPG)
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