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Metro-Cross

Metro-Cross

Namco Limited, U.S. Gold, Bandai Namco Entertainment

Metro-Cross is a platform arcade game that was released by Namco in 1985. It runs upon Namco Pac-Land hardware (but with a video system like that used in Dragon Buster, modified to support a 2048-color palette). It uses a Motorola M6809 microprocessor, with a Hitachi HD63701 sub-microprocessor (both running at 1.536 MHz) and Namco 8-channel waveform PSG for audio. The player must take control of a man known only as Runner, who is given a time limit to run through each of the game's thirty-two rounds while avoiding obstacles and collecting drink cans. The actual running happens automatically: the job of the player is to avoid the obstacles and collect the cans by moving the Runner with the stick and adjusting his speed accordingly. If the Runner finishes the round within the time limit, the remaining time will be awarded to him as bonus points and he will proceed to the next round. Every fourth round is special, using the remaining time from the three previous ones as additional time. However, if the Runner has not finished the round by the time the time limit runs out, he will be electrocuted and the game will immediately be over.

ArcadeRacingSport
StarBlade

StarBlade

Namco Limited, Panasonic, Namco Hometek, Bandai Namco Entertainment

Sitting in the gunner position of a "GeoSword" fightercraft, you must shoot your way through the enemy armada and bring the fight to their base planet, Redeye. Altogether you'll have around 10 missions to get through before the galaxy is safe and your wingmen will help you along the way. And during those missions, you'll be expected to shoot out the sides of huge enemy battlecruisers, travel inside of enemy carriers and travel through the canyons of Redeye to deliver your payload. The PlayStation and the 3DO versions offer the choice between an arcade mode and an enhanced mode. In the enhanced modes that flat polygons are remade in fully textured polygons and the black bars on the sides have been removed to turn the image into a fullscreen view.

Shooter
Metal Marines

Metal Marines

Namco, Mindscape, Namco Bandai Games, Bandai Namco Entertainment

Metal Marines is an isometric strategy game. Controlling one side of a conflict, the player must wage a campaign across several islands to defeat Zorgeuf and his lieutenants. The player controls logistics of the base to ensure that there are the necessary assets to wage war. On each map, the player places three underground command bases, if all of these are destroyed the battle is lost. The player must manage the resources of their money to construct new buildings or upgrade existing facilities on the map. Different buildings include Energy Plants, Factories, Economic Centers, Radar systems, Anti-Aircraft missiles, fake buildings and fake HQ bases, mine fields, gun pods, missile launchers, metal marine hangers and even ICBMs. At any time, the player may order an attack and choose which assets to fire at the opponent. Missiles, Metal Marines carriers and ICBMs all use different levels of fuel. Metal Marines once deployed in an area will automatically fire rifles at nearby targets or engage even closer targets in melee attacks. Gunpods, while stationary, will also fire on nearby enemies. Metal Marines are largely autonomous but can be manually controlled to a minor degree (directional) by the player.

Real Time Strategy (RTS)Strategy
Galaxian3

Galaxian3

Namco, Sony Computer Entertainment, Bandai Namco Entertainment

A home version of the arcade game of the same name, Galaxian 3 allows up to four players to blast away at oncoming enemy fighters from a first-person perspective. In a similar vein to Atari's 1983 Star Wars arcade game, the computer is actually flying the ship, and the players are simply gunners given plenty to shoot at. In addition to bringing home the coin-op's "Project Dragoon" scenario, another entire mission, "The Rising Of Gourb," is also included. This mission allows players to follow up their recent rescue of the Earth with a desperate mission to save another world from the alien menace. Galaxian3 has little or no connection to Namco's Galaxian coin-op classic, and the PlayStation edition is only available as a Japanese import, despite the fact that it did make it to some U.S. arcades. Inspired by the "walk-in" theatrical-style arcade game, Galaxian3 is a blast-fest for up to four players. While the computer does the flying in this first-person shooter, the players are trigger-happy gunners with plenty of alien ships crowding the sky as targets. Everything, from stationary gun platforms on enormous alien command ships to agile fighters, is fair game. Occasionally reactors and other strategic targets must be hit, including one sequence that bears a bit of resemblance to a certain chase through a certain Death Star. The complete arcade game is included, along with an original second "mission" involving an alien planet that must be saved.

Shooter
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