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Dynamite Headdy

Dynamite Headdy

Treasure, Tec Toy, Sega

Dynamite Headdy is a platform game in which the player controls Headdy, a puppet with a detachable head. This head can be fired in eight directions to attack enemies and obstacles, as well as retrieve out of reach items. By grabbing a HangMan, Headdy is able to pull himself up various platforms, or drag certain areas towards him. By finding a walking case named HeadCase, Headdy can gain a special head type depending on the image shown on HeadCase at the time he hits it. These range from offensive heads that increase his strength, allows him to shoot homing stars or suck up everything on screen, to support heads which include invulnerability, shrinking to reach small areas and sleeping to regain health. Most of these heads have a time limit before the head returns to normal, with the player able to cancel at any time, though some heads, such as the Pin Head, disable manual cancellation. The game also features a side-scrolling shooter stage, during which Headdy can change between three unique Head Types.

Platform
Two Point Campus: Space Academy

Two Point Campus: Space Academy

Two Point Studios, Sega

Welcome aboard space cadets, as we boldly go to Two Point County’s Space Academy! The Two Point space program is far, far away from its golden years, when rockets lit up the news and astronauts were semi-famous, like B-list actors you don't even recognise. And now the County has opened the doors to its fledgling Space Academy, Two Point needs your help on the front-lines of galactic defence, inter-dimensional diplomacy, promoting the space industry and preparing the County for foreign life. The aliens are coming; look busy. We’ve also discovered a cluster of those cheesy space rocks caught in the County's orbit. So we need you to set up Two Point's first out-of-County campus, source alien students from all around the galaxy, and teach them everything we know about us. Conditions may be harsh out here, but we're sitting on a gold mine. So dust off your moon boots, set phasers to fun, and get your students to reach for the stars… and their wallets.

IndieSimulatorStrategy
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