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Vagrant Story

Vagrant Story

Square Product Development Division 4, Square Electronic Arts, Square Enix, Square

Adventure into a world of unparalleled depth and danger with SquareSoft's Vagrant Story. In this sweeping dungeon-crawling epic you play as Ashley Riot, a young assassin and spy for the organization known as Riskbreakers. Your goal is to unravel a deep and twisted plot and come to terms with the recent death of your wife and child. If this sounds a bit too cerebral never fear. Your path to recapturing your sense of humanity hinges on the destruction of countless vicious monsters and the exploration of dark and dangerous dungeons. Vagrant Story is awash in gorgeous scenery and features designs from Yasumi Matsuno and Akihiko Yoshida, the acclaimed artists and creators behind Final Fantasy Tactics.

AdventureRole-playing (RPG)
Just Cause 3: Bavarium Sea Heist

Just Cause 3: Bavarium Sea Heist

Avalanche Studios, Square Enix

Bavarium Sea Heist is the third downloadable expansion pack for Just Cause 3. The events begin where the last mission of the Mech Land Assault left off, regardless of where the base-games storyline is at the moment. As with the other DLCs, once downloaded, it becomes unlocked after passing a few of the first storyline missions. This DLC pack takes place at sea, at the "Stingray Area" - a set of several enormous off-shore rigs where the eDEN Corporation once researched weather and electricity. The research base can control lightning and it's now controlled by the Black Hand who are using it for their "Global change project". It's up to Rico to stop them. In addition to a few missions, off-shore floating bases, the DLC will add a weaponized jet-boat and a hand-held lightning-gun.

Adventure
Valkyrie Profile: Lenneth

Valkyrie Profile: Lenneth

tri-Ace, Square Enix Product Development Division 10, Square Enix

Valkyrie Profile: Lenneth is the PlayStation Portable port of the original Valkyrie Profile developed. The port is of the Japanese PlayStation version and does not have any of the gameplay improvements or changes made to the original English version, though the additional cinematics included in the English version are intact. Full motion video has been added to story events in the game and replaces all original anime scenes. Lezard Valeth's teleportation circle was changed from a pink pentagram to a purple circle though this was left unchanged in the PlayStation Portable version. The names of Frei, the elder sister, and Freya, the younger, were reversed from Norse mythology and from the Japanese version (though in the former, Frei is the elder brother). The English version of Lenneth uses an enhanced version of the original game's localization and reuses the original English voiceover track. Square Enix cleaned up the original game's English script and additional voice over dialogue for the CG movies was recorded by New Generation Pictures, rather than the original company, TAJ Productions.

PlatformRole-playing (RPG)Simulator
Psychic Force 2012

Psychic Force 2012

Taito, Square Enix, JVC Musical Industries Europe, UNBALANCE, Acclaim

Psychic Force 2012, the sequel to Psychic Force, is a one-on-one fighting game with a twist. The matches take place inside a giant floating cube. You are able to fly, using your psychic abilities, around a 3D arena with six walls. Each of the ten available characters, Might, Regina, Wendy, Emilio, Setsuna, Patty, Gudeath, Genshin, Carlo, and Gates, are controlled with three buttons: guard, weak attack and strong attack. The effect varies with the distance. Next to the regular life meter, there is also a power meter. By using special moves, the meter is drained and your moves are limited. It is possible to recharge, and the capacity of the power meter expands when you lose a lot of health. Additionally, each fighter has its own unique moves, energy attacks and a weapon, which they use, mid-flight, to pummel their opponent. There are three main game modes: training, versus and a story mode using static anime-inspired images and in-engine cut scenes to tell the story. The story centers around two groups of psychics with differing ideals about co-existence with humans. In the middle of this are several neutral psychics with ties to members in either group.

Fighting
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