player.gg

Search games

Publisher: Sega Enterprises, Ltd.
Sort games
355 games
12 / 15
After Burner

After Burner

Sega AM2, Sega Enterprises, Ltd.

After Burner II is an arcade-style flight game released by Sega in 1987. It is the second game in the After Burner series. In the game, players fly a F-14 Tomcat jet fighter, gunning down enemies while avoiding incoming fire. Like OutRun, another Sega arcade game, After Burner II came in several versions, the most famous being a large, servo actuated, sit-down cabinet which resembled a cockpit and moved according to the motion of the plane onscreen. The cockpit would bank in the same direction the on-screen aircraft was banking. There was also a more basic upright cabinet version. After Burner II has been translated and ported to numerous home computers, consoles and mobile phones; including versions for the PC Engine, Sharp X68000, Sega Mega Drive, Famicom, FM Towns Marty, Atari ST, Amiga, Amstrad CPC, Commodore 64 and Sega Saturn. In Japan, it was released on the PlayStation 2 as part of the Sega Ages classic series. Mega placed the Mega Drive version at #38 in their Top Mega Drive Games of All Time. MegaTech magazine praised the smooth and fast gameplay, as well as the sound. Despite its title, DOS version is actually a port of After Burner II.

Shooter
Miracle Warriors: Seal of the Dark Lord

Miracle Warriors: Seal of the Dark Lord

Kogado Studio, KGD Software Products, Sega Enterprises, Ltd., ASCII Corporation

Japanese RPG. Two editions exist, one for the MSX1 on cartridge, and one for the MSX2 on 3.5" diskette. The seal of the Dark Lord Terarin has been broken and Terarin has been unleashed into the world again. She has stolen the Golden Seal and opened pandora's box, unleashing evil creatures into the world. A young hero is tasked by a king to stop Terarin. He must step into footsteps of Iason, a shepherd that once accidentally unleashed Terarin and fought to seal the Dark Lord again. The hero must enlist the aid of three companions, Guy the warrior, Medi the amazon and Treo the pirate (called Turo in the manual) and find the three keys to Terarin's lair. To face the Dark Lord, they must find the mystical weapons and armor of old and then defeat Terarin and seal the Dark Lord from the world.

Role-playing (RPG)
Eternal Champions: Challenge from the Dark Side

Eternal Champions: Challenge from the Dark Side

SEGA Interactive Development Division, Sega Enterprises, Ltd.

From various time periods of past, present and future, nine fighters killed in an unjust manner find themselves given a second chance for life. An alien being, known only as the Eternal Champion, brings back the fighters into a competition for one reason: to find one among them worthy of being resurrected, giving them a chance to avert their death and tip the balance between good and evil. The fighters range from different eras of Earth's History: Larcen, the cat burglar. Jetta, the circus acrobat. Blade, the futuristic bounty hunter. Midknight, the vampiric bio-chemist. Rax, the cyborg. Shadow, the corporate assassin. Slash, the neanderthal. Trident, a Atlantean warrior. And Xavier, a warlock and alchemist.

Fighting
Rent-A-Hero No. 1

Rent-A-Hero No. 1

Sega Enterprises, Ltd., AIA Games

Rent A Hero No. 1, a remake of the original Mega Drive game, was released for the Dreamcast in 2000. It features similar events to Rent A Hero, this time adding Rent A Hiroko, a female counterpart of Taro. The fighting engine used for the game is the same used for Sega's Spikeout games and allows the player to receive hints via in-game email. The game was enhanced and given online capabilities by Coolnet Entertainment for the Xbox in 2003, and also translated into English for a North American release in what would have been the first Rent A Hero overseas release. However, the English version of the game was never released due to distribution problems, and the Xbox version remained only in Japan as had previously happened with the original Dreamcast version. In 2008, the unreleased English-translated version of the game got leaked and appeared on torrent sites in an apparently complete state, with only minor text errors present. This version was very close to completion and was reviewed by GamePro and Electronics Gaming Monthly in February 2003.

AdventureHack and slash/Beat 'em upRole-playing (RPG)
Bank Panic

Bank Panic

Sanritsu, Sega Enterprises, Ltd.

Bandits are holding up a bank and have taken people hostage, and as a gunslinger, it's your job to shoot them. The bank has 12 doors, and the bandits are behind each one of them. When they pull a gun out at you when you open a door, you have only a few seconds to shoot them before they shoot you. If you shoot them too early (ie: before he sticks his gun out at you), it is considered unfair, and you won't score any points, but if you're too late, he'll shoot you and you lose one of your three lives.If you waste too much time, a bandit will come out from one of the doors and stick dynamite on it. You must then shoot the dynamite to get rid of it. If you're lucky, either a man or a woman will throw you a bag of gold coins. If you shoot any of these people by accident, you also lose a life. More often than not, the person will throw his/her hands up, saying "I haven't got anything". That's when they will be replaced by bandits. Some men will carry three to five pieces of gold on top of their heads, and shooting at all of the gold will award you with a bag of gold coins. Others will be tied up with rope. If you shoot the rope, there's more money for you, because not only will you receive one bag of gold coins, but you'll get three bags of gold coins.

ArcadeShooter
Doki-doki Penguin Land

Doki-doki Penguin Land

Sega Enterprises, Ltd., Pony Canyon

Doki-doki Penguin Land is a 1985 game initially developed by Sega for the SG-1000. It is a platform-based puzzle game, where a penguin must guide an egg down the screen making sure not to break it. The basic aim of Doki-doki Penguin Land is to guide an egg from the top of the screen to the bottom. To do so means digging downwards, making sure it does not smash in the process. As a puzzle-platformer, everything is affected by gravity, and if the egg falls from a great height, it will smash. Success is achieved by making your way down the playfield carefully. You control a penguin. 1 jumps, 2 digs. The penguin can push the egg left or right, and can jump on it to make sure it doesn't get stuck against a wall. Digging affects the tile one block left (or right) and one block down away from the penguin's position, meaning it is impossible to dig straight downwards. If the egg gets into a position where it cannot be moved left or right, jumping and landing on it will cause it to smash. The penguin cannot be damaged, but can be temporarily stunned, the objective being to protect the egg, not necessarily yourself. If the player leaves the screen from the bottom he/she will emerge from the top.

PlatformPuzzle
12 / 15