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Kingdom Hearts: Melody of Memory

Kingdom Hearts: Melody of Memory

Square Enix Creative Business Unit I, indieszero Co., Ltd., Square Enix

Kingdom Hearts: Melody of Memory is a rhythm action game developed and published by Square Enix for the PlayStation 4, Xbox One, and Nintendo Switch. It is the fourteenth installment in the Kingdom Hearts series. The game features over 140 songs from the series and the ability to play as over 20 characters. Additionally, Kairi's story is continued from the end of the Kingdom Hearts III Re Mind downloadable content. Hints at the next Kingdom Hearts game came in January 2020 from series creator Tetsuya Nomura, with the game being revealed in June 2020. Kingdom Hearts: Melody of Memory will be released worldwide in 2020. Kingdom Hearts: Melody of Memory is a rhythm action game featuring over 140 songs from the series and its Disney worlds. The game features both single and multiplayer gameplay, with four different game modes, including online battles. The gameplay of Melody of Memory has been compared to Theatrhythm Final Fantasy. Traversal between each of the worlds is done through the Gummi Ship, a system used in previous mainline Kingdom Hearts games.

MusicRole-playing (RPG)
Sutte Hakkun

Sutte Hakkun

indieszero Co., Ltd., Nintendo R&D2, Nintendo

This version was released for use with the Nintendo Power cartridge, and included all the levels designed by game creators (which wasn't possible to do with the 8MB Satellaview Memory Pak). It was afterwards released as a Super Famicom standard cartridge and also for the japanese Wii and Wii U Virtual Console. Sutte Hakkun is a puzzle action game in the shape of a platformer. The playing character is an abundant-beaked bird resembling a penguin, named Hakkun, that is able to walk and jump but not to fly. The Rainbow of Happiness shined in the sky above Peaceful Islands: one day it broke apart and now Hakkun has to track down, collect, and put together all rainbow crystals to relive it. The gameplay hinges upon two elements: blocks and potions, the latter of several colours. Hakku makes its way through levels by changing the position of blocks — that will be done by swallowing them to release them on an other place then — and sucking potions — that are to be injected to blocks by the beak, endowing them with new properties consequential to the colour of the fluid — from jars. A level is cleared when the rainbow shards in it are collected. Neither a time limit nor enemy characters are there impeding Hakkun's way. Equally distinctive is the score system: a set number of points is given at the beginning of each level, and a decrease happens with any move made, thus rewarding the player for completing levels with as little moves as possible.

PlatformPuzzle
Electroplankton

Electroplankton

indieszero Co., Ltd., Nintendo

Electroplankton is an interactive music video game for the Nintendo DS handheld video game console. It allows the player to interact with animated plankton and create music through one of ten different plankton themed interfaces. The first-run edition of Electroplankton in Japan came bundled with a set of blue colored ear bud headphones. The game offers two game modes: Performance and Audience. The Performance mode allows the user to interact with the plankton through use of the stylus, touchscreen, and microphone. Audience mode simply allows the user to put down the system and enjoy a continuous musical show put on by all of the plankton, although the user can interact with the plankton just like in Performance mode. Audience mode is like a demo mode in some other games.

MusicSimulator
Retro Game Challenge

Retro Game Challenge

indieszero Co., Ltd., XSEED Games, BANDAI NAMCO Games Inc

Thrown back in time to the 1980's, you are turned into a young boy and forced to play video games by an evil self-proclaimed "Game Master", Game Master Arino. Game Master Arino will test your gaming skills by throwing various challenges at you in a wide-variety of retro games including shooters, racing, action and even an epic role-playing game - your only way to return is to defeat him in every retro game challenge he throws at you. But you are not alone in your quest-armed with access to gaming magazines, cheat codes can be found to warp to later levels, receive unlimited continues or even become invincible! A young Arino is at your side to keep you company during your challenges, quite amused at the fact that he grows up to be so evil in the future to be the cause of your current predicament. Test your skills with the awesomeness of the 8-bit era and prevent the retro games from exacting their revenge! An original game based on the popular Japanese GAME CENTER CX TV series, Retro Game Challenge reinvents how classic games are played by having the player complete short challenges in a wide-variety of games to keep the game play fresh and rewarding. Specific challenges in shooters, racing, action and a role-playing game are integrated into the story, while the in-game magazines offer cheat codes as well as fake 80's news stories paying tribute to the rich history of the gaming industry. Whether it's 80's nostalgia for the seasoned gamer or experiencing classic 8-bit game play for the first time, Retro Game Challenge has something for everyone.

AdventureRacingRole-playing (RPG)Shooter
Sutte Hakkun

Sutte Hakkun

Nintendo R&D2, indieszero Co., Ltd., St. GIGA, Nintendo

Sutte Hakkun is a puzzle action game in the shape of a platformer. The playing character is an abundant-beaked bird resembling a penguin, named Hakkun, that is able to walk and jump but not to fly. The Rainbow of Happiness shined in the sky above Peaceful Islands: one day it broke apart and now Hakkun has to track down, collect, and put together all rainbow crystals to relive it. The gameplay hinges upon two elements: blocks and potions, the latter of several colours. Hakku makes its way through levels by changing the position of blocks — that will be done by swallowing them to release them on an other place then — and sucking potions — that are to be injected to blocks by the beak, endowing them with new properties consequential to the colour of the fluid — from jars. A level is cleared when the rainbow shards in it are collected. Neither a time limit nor enemy characters are there impeding Hakkun's way. Equally distinctive is the score system: a set number of points is given at the beginning of each level, and a decrease happens with any move made, thus rewarding the player for completing levels with as little moves as possible. This version would later get re-released as the expanded "Event Version", which added a ranking system, followed by other two "Event Versions" released for the Satellaview. Another expanded version of the game, called Sutte Hakkun as well, was released as a Nintendo Power downloadable game, containing many levels left out of the Satellaview broadcast due to the Satellaview 8MB Memory Pak size. That version was also released later as a Super Famicom standard cartridge and for the Wii and Wii U Virtual Consoles.

PlatformPuzzle
NES Remix 2

NES Remix 2

Nintendo EAD Tokyo Software Development Group No.1, indieszero Co., Ltd., Nintendo

This second installment of the mashup of classic Nintendo games. NES Remix 2 features challenges from later NES games like Super Mario Bros. 3, Kirby’s Adventure and Metroid. Just like NES Remix, the sequel includes stages from the original games with new challenges, as well as modified stages that introduce new elements. Best of all, players can unlock a free bonus game: Super Luigi Bros.! This is a full game based on a challenge from NES Remix. It contains all the levels from the original Super Mario Bros. game, only now it stars Luigi and requires players to navigate familiar levels in an unheard-of way -- by running to the left! The game even incorporates Luigi’s signature high jump. It’s a fun new way to jump into this classic game.

AdventureArcadeFightingMusicPlatformRacingSport