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Developer: Vic Tokai
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14 games
Trouble Shooter

Trouble Shooter

Vic Tokai

After a prince is taken hostage by Blackball, a mutant weapons genius, Madison (the blonde on the right) and Crystal (the brunette on the left) fight through Blackball's domain on hoverpacks to rescue him. Madison will always shoot to the right. Crystal has more firepower, and she can shoot either left or right, left in order to take care of enemies approaching from behind, or right in order to deal more damage. At the beginning of each stage, you can also choose between four different special weapons. Lightning Storm shoots electricity at random, Tidal Wave is a line of vertical energy that you can control, Blizzard sends circles of energy spiraling outward from you, and Avalanche is a wall of missiles. When King Frederick's only son and heir to the throne is kidnapped by Blackball, the mutant military weapons genius, an international disaster seems imminent. Colonel Patch quickly contacts the "Trouble Shooter" team to find Prince Eldon and destroy Blackball and his treacherous robotic underworld. Madison and her faithful sidekick, Crystal, go through five stages of fearful creatures in their adventure throughout Blackball's domain. Will Prince Eldon survive? Can Madison destroy Blackball? Will the girls emerge from Blackball's evil empire safely? Only time will tell...

PlatformShooter
Daedalian Opus

Daedalian Opus

Vic Tokai, SUNSOFT

The game is essentially a series of 36 jigsaw puzzles with Tetris-like pieces known as pentominos that must be assembled into a specific shape. The puzzles start off with rectangular shapes and simple solutions, but the puzzles quickly grow more complex, with odder shapes like a rocket ship, a gun, and even enlarged versions of some of the pentominoes themselves. Each level is timed, and once the timer is started it cannot be stopped until the level is finished. One starts off the game with only three pentomino pieces, and at the completion of each early level, a new piece is awarded to the player. At the final level, the player is given the 2x2 square O tetromino and must complete an 8x8 square puzzle. After completing each level, the player was given a password to access that level at a later time. Interestingly, each password was a common English four-letter word, so that by guessing common four-letter words, players could potentially access levels they had not actually reached by playing the game.

PuzzleStrategy