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Developer: Ukiyotei
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Zengoku Juudan Ultra Shinri Game

Zengoku Juudan Ultra Shinri Game

Ukiyotei, Visit

A spin-off of Visit's Shinri Game quiz series that frames its probing questions with a geographical TV quiz show. Zengoku Juudan Ultra Shinri Game ("National Longitudinal Slice Ultra Psychology Game", referring to how the in-game game show selects a region for a question by picking its longitude) is a quiz show for the Super Famicom that opts for questions of a more personality-test nature. With every Shinri Game, these questions are presented with a distinct framing device: in Zengoku Juudan's case, the game is presented as if it was a TV game show that pulls its questions from specific regions and prefectures of Japan. It follows three previous Shinri Games for the system, but isn't a true sequel - The Shinri Game IV, released on PlayStation in 1998, is the "true" fourth The Shinri Game.

PuzzleQuiz/Trivia
Punky Skunk

Punky Skunk

Ukiyotei, Jaleco, Visit

Punky Skunk is not your ordinary skunk: he's an extreme-sports loving critter trying to save his friends from a kidnapping wolf named Badler. So begins this adventure of a hip skunk and his 30 levels of platforming action, taking him through the sky, across land, underneath the ground and over water. Multiple paths and bonus levels will offer some variety in this throwback to 2D platform games of the past. In order to succeed, Punky must use various moves to fight enemies, avoid traps and find the flagpole signifying the end of the level. In addition, you'll be able to collect stars and 1-ups for extra lives, green orbs to replenish health, and gear icons outfitting Punky with one of six pieces of equipment: Paraglider, Inline Skates, Skysurfer, Pogo Stick, Jetpack or Diggers. Besides using the gear, Punky can either jump or attack enemies with his "spray." Skunk got you stumped? Not to worry, you can resume progress at the start of each cleared stage if you have a memory card.

Platform
Hook

Hook

Ukiyotei, Tec Toy, Sony Imagesoft

In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children. These versions are side-scrolling platform games. The Genesis, Sega CD, and Super NES versions all have 11 levels, While the Game Gear version has only 8. Each version features various locations that include caves, forests, lagoons, and snowy mountains. Throughout the game, the player must defend against Hook's pirate henchmen, as well as spiders, snakes, and skeletons. Peter Pan's primary weapon is a dagger. After completing the first level, the player receives the golden sword as a weapon, capable of shooting balls of energy. If the player is attacked, Peter Pan drops the sword and must use the dagger, while the golden sword can sometimes be retrieved in the following level. The player's health meter is measured as leaves. The player begins with two leaves, and loses one each time an enemy attacks. The player can collect additional leaves throughout the game to increase the health meter, for a maximum total of four leaves. Fruits that are scattered throughout each level can be collected to refill the player's health meter. After collecting pixie dust, Peter Pan has the ability to fly for short periods of time, until the Fly Meter becomes empty. Tinker Bell appears throughout the game to refill the Fly Meter. The game does not include a password feature.

Platform