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Developer: TYPE-MOON
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19 games
Fate/Stay Night

Fate/Stay Night

TYPE-MOON

Fate/Stay Night is a Japanese visual novel, which was originally released as an adult game. A version of Fate/Stay Night rated for ages 15 and up titled Fate/Stay Night Réalta Nua was released later. Fate/Stay Night'​s gameplay requires little interaction from the player as most of the game's duration is spent on reading the text that appears, representing either dialogue between the characters or the inner thoughts of the protagonist. Often, players will come to a "decision point" where they are given the chance to choose from options displayed on the screen, typically two to three at a time. There are three main plot lines that the player will have the chance to experience, one for each of the heroines in the story. To view all three plot lines, the player will have to replay the game multiple times and make different choices during the decision points to progress the plot in an alternate direction.

AdventureVisual Novel
Fate/Extra

Fate/Extra

TYPE-MOON, Imageepoch, Ghostlight Ltd., Marvelous Entertainment, Aksys Games

Fate/Extra is a dungeon crawl style Japanese role-playing game. The game takes place in a parallel universe to the visual novel Fate/stay night. At the start of the game, the player may choose to play as either a male or female character, as well as selecting one of three Servants — Saber, Archer, or Caster, each with different strengths and weaknesses. Players spend one ingame "week" interacting with other characters, viewing scenes that advance the game's story, talking to their Servant in their room, and gathering clues to the identity of the enemy Servant. At the end of each day, they enter the Arena, a dungeon in which they can battle monsters to gain experience points and strengthen their Servant. The game's turn-based battle system is comparable to rock-paper-scissors -- "Attack" overpowers "Break", Break overpowers "Guard", and Guard overpowers Attack. During battle, both the player and the opponent line up six such moves at the beginning of each turn.

AdventureRole-playing (RPG)StrategyTurn-based strategy (TBS)
Fate/Extra CCC

Fate/Extra CCC

TYPE-MOON, Imageepoch, Marvelous Entertainment

Fate/Extra CCC is a sequel and companion game to Fate/Extra. It has the same game mechanics as Fate/Extra with additional changes. Players can now escape battles and dungeon floor level. Each servants has more combat animation and their Noble Phantasm animation changed. One of the noticeable changes is there are more voices recording in cutscenes. Both genders of the Protagonist and the Servants will each have an alternate costume. There will be additional costumes for the Servants, and a save game from Fate/Extra will give the player character an alternate school gym outfit. All of the Characters have a Secret Garden and Punish Start session (if you collect enough information on the SG). It shows the fetishes, likes, dislikes, etc. The Secret Gardens may be Male pictures (if you choose the female protagonist, except for your Servants and bosses) or Female Pictures (if you choose the male protagonist, except for your Servants and bosses).

AdventureFightingPuzzleRole-playing (RPG)StrategyTurn-based strategy (TBS)
Fate/Stay Night: Réalta Nua - Fate

Fate/Stay Night: Réalta Nua - Fate

TYPE-MOON

The one who obtains the Holy Grail will have any wish come true. The Holy Grail War. A great ritual that materializes the greatest holy artifact, the Holy Grail. There are two conditions to participate in this ritual: to be a magus, and to be a "Master" chosen by the Holy Grail. There are seven chosen Masters, and seven classes of Servants; beings akin to superhumans with incredible fighting abilities. There is only one Holy Grail. If you wish for a miracle, prove that you are the strongest with your powers. Emiya Shirou is a high school student who has learned rudimentary magic from his father and uses it to fix objects. He finds himself engaged in the Holy Grail war as he gets attacked by a Servant. As he gets cornered, he somehow summons his own Servant and manages to stay alive long enough to compete against the other Masters.

AdventureVisual Novel
Tsukihime

Tsukihime

TYPE-MOON

This story is about a young boy named Tohno Shiki who, after experiencing a traumatic accident, wakes up in the hospital with the ability to see lines and cracks in every surface and being. These lines, when traced with any sharp or blunt edge, will be permanently cut. As he is forced to see these lines everywhere, Shiki is distraught until he meets a mage girl who gives him glasses that allow him to live a normal life. Years later, after living in a relative's home, the death of his father has him summoned back to the mansion he left years ago. There he must learn to live with his younger sister and two maid girls. One day Shiki's life takes a turn for the worst when, on the way to school, he meets a blonde woman and he's overcome with the urge to kill her.

AdventureVisual Novel